Searched refs:Renderbuffer (Results 1 - 25 of 118) sorted by relevance

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/external/swiftshader/src/OpenGL/libGL/
H A DFramebuffer.h31 class Renderbuffer;
54 Renderbuffer *getColorbuffer();
55 Renderbuffer *getDepthbuffer();
56 Renderbuffer *getStencilbuffer();
73 BindingPointer<Renderbuffer> mColorbufferPointer;
76 BindingPointer<Renderbuffer> mDepthbufferPointer;
79 BindingPointer<Renderbuffer> mStencilbufferPointer;
82 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
H A DRenderbuffer.cpp15 // Renderbuffer.cpp: the Renderbuffer class and its derived classes
19 #include "Renderbuffer.h"
32 // need to do anything upon the reference count to the parent Renderbuffer incrementing
34 void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy)
38 void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy)
86 void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy)
91 void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy)
142 void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy)
147 void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *prox
186 Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) function in class:gl::Renderbuffer
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H A DRenderbuffer.h15 // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the
35 class Renderbuffer;
46 virtual void addProxyRef(const Renderbuffer *proxy);
47 virtual void releaseProxy(const Renderbuffer *proxy);
72 virtual void addProxyRef(const Renderbuffer *proxy);
73 virtual void releaseProxy(const Renderbuffer *proxy);
94 virtual void addProxyRef(const Renderbuffer *proxy);
95 virtual void releaseProxy(const Renderbuffer *proxy);
136 // Renderbuffer implement
139 class Renderbuffer : public NamedObject class in namespace:gl
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H A DFramebuffer.cpp21 #include "Renderbuffer.h"
42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
45 Renderbuffer *buffer = nullptr;
128 Renderbuffer *colorbuffer = mColorbufferPointer;
142 Renderbuffer *depthstencilbuffer = mDepthbufferPointer;
157 Renderbuffer *Framebuffer::getColorbuffer()
162 Renderbuffer *Framebuffer::getDepthbuffer()
167 Renderbuffer *Framebuffer::getStencilbuffer()
206 Renderbuffer *stencilbufferObject = getStencilbuffer();
234 Renderbuffer *colorbuffe
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H A DResourceManager.h36 class Renderbuffer;
73 Renderbuffer *getRenderbuffer(GLuint handle);
75 void setRenderbuffer(GLuint handle, Renderbuffer *renderbuffer);
99 typedef std::map<GLint, Renderbuffer*> RenderbufferMap;
H A DTexture.h22 #include "Renderbuffer.h"
57 virtual void addProxyRef(const Renderbuffer *proxy) = 0;
58 virtual void releaseProxy(const Renderbuffer *proxy) = 0;
86 virtual Renderbuffer *getRenderbuffer(GLenum target) = 0;
119 void addProxyRef(const Renderbuffer *proxy);
120 void releaseProxy(const Renderbuffer *proxy);
146 virtual Renderbuffer *getRenderbuffer(GLenum target);
160 // the count drops to zero, but will not cause deletion of the Renderbuffer.
161 Renderbuffer *mColorbufferProxy;
172 void addProxyRef(const Renderbuffer *prox
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/external/swiftshader/src/OpenGL/libGLES_CM/
H A DFramebuffer.h28 class Renderbuffer;
52 Renderbuffer *getColorbuffer();
53 Renderbuffer *getDepthbuffer();
54 Renderbuffer *getStencilbuffer();
74 gl::BindingPointer<Renderbuffer> mColorbufferPointer;
77 gl::BindingPointer<Renderbuffer> mDepthbufferPointer;
80 gl::BindingPointer<Renderbuffer> mStencilbufferPointer;
83 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
H A DRenderbuffer.cpp15 // Renderbuffer.cpp: the Renderbuffer class and its derived classes
19 #include "Renderbuffer.h"
32 // need to do anything upon the reference count to the parent Renderbuffer incrementing
34 void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy)
38 void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy)
86 void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy)
91 void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy)
135 ////// Renderbuffer Implementation //////
137 Renderbuffer function in class:es1::Renderbuffer
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H A DResourceManager.h31 class Renderbuffer;
61 Renderbuffer *getRenderbuffer(GLuint handle);
72 gl::NameSpace<Renderbuffer> mRenderbufferNameSpace;
H A DFramebuffer.cpp21 #include "Renderbuffer.h"
42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const
45 Renderbuffer *buffer = nullptr;
128 Renderbuffer *colorbuffer = mColorbufferPointer;
142 Renderbuffer *depthbuffer = mDepthbufferPointer;
156 Renderbuffer *stencilbuffer = mStencilbufferPointer;
166 Renderbuffer *Framebuffer::getColorbuffer()
171 Renderbuffer *Framebuffer::getDepthbuffer()
176 Renderbuffer *Framebuffer::getStencilbuffer()
215 Renderbuffer *stencilbufferObjec
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H A DRenderbuffer.h15 // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the
31 class Renderbuffer;
42 virtual void addProxyRef(const Renderbuffer *proxy);
43 virtual void releaseProxy(const Renderbuffer *proxy);
69 virtual void addProxyRef(const Renderbuffer *proxy);
70 virtual void releaseProxy(const Renderbuffer *proxy);
111 // Renderbuffer implements the GL renderbuffer object.
114 class Renderbuffer : public gl::NamedObject class in namespace:es1
117 Renderbuffer(GLuin
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H A DResourceManager.cpp21 #include "Renderbuffer.h"
102 Renderbuffer *renderbufferObject = mRenderbufferNameSpace.remove(renderbuffer);
120 Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle)
166 Renderbuffer *renderbufferObject = new Renderbuffer(handle, new Colorbuffer(0, 0, GL_RGBA4_OES, 0));
H A DTexture.h22 #include "Renderbuffer.h"
53 virtual void addProxyRef(const Renderbuffer *proxy) = 0;
54 virtual void releaseProxy(const Renderbuffer *proxy) = 0;
86 virtual Renderbuffer *getRenderbuffer(GLenum target) = 0;
127 void addProxyRef(const Renderbuffer *proxy) override;
128 void releaseProxy(const Renderbuffer *proxy) override;
156 Renderbuffer *getRenderbuffer(GLenum target) override;
175 // the count drops to zero, but will not cause deletion of the Renderbuffer.
176 Renderbuffer *mColorbufferProxy;
/external/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.h29 class Renderbuffer;
59 Renderbuffer *getColorbuffer(GLuint index) const;
60 Renderbuffer *getReadColorbuffer() const;
61 Renderbuffer *getDepthbuffer() const;
62 Renderbuffer *getStencilbuffer() const;
98 gl::BindingPointer<Renderbuffer> mColorbufferPointer[MAX_COLOR_ATTACHMENTS];
102 gl::BindingPointer<Renderbuffer> mDepthbufferPointer;
106 gl::BindingPointer<Renderbuffer> mStencilbufferPointer;
110 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle, GLint level) const;
H A DRenderbuffer.cpp15 // Renderbuffer.cpp: the Renderbuffer class and its derived classes
19 #include "Renderbuffer.h"
34 // need to do anything upon the reference count to the parent Renderbuffer incrementing
36 void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy)
40 void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy)
88 void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy)
93 void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy)
151 void RenderbufferTexture2DRect::addProxyRef(const Renderbuffer *proxy)
156 void RenderbufferTexture2DRect::releaseProxy(const Renderbuffer *prox
333 Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) function in class:es2::Renderbuffer
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H A DRenderbuffer.h15 // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the
35 class Renderbuffer;
46 virtual void addProxyRef(const Renderbuffer *proxy);
47 virtual void releaseProxy(const Renderbuffer *proxy);
77 void addProxyRef(const Renderbuffer *proxy) override;
78 void releaseProxy(const Renderbuffer *proxy) override;
104 void addProxyRef(const Renderbuffer *proxy) override;
105 void releaseProxy(const Renderbuffer *proxy) override;
127 void addProxyRef(const Renderbuffer *prox
205 class Renderbuffer : public gl::NamedObject class in namespace:es2
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H A DResourceManager.h33 class Renderbuffer;
79 Renderbuffer *getRenderbuffer(GLuint handle);
98 gl::NameSpace<Renderbuffer> mRenderbufferNameSpace;
H A DTexture.h22 #include "Renderbuffer.h"
51 virtual void addProxyRef(const Renderbuffer *proxy) = 0;
52 virtual void releaseProxy(const Renderbuffer *proxy) = 0;
103 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level) = 0;
109 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Renderbuffer *source) = 0;
150 void addProxyRef(const Renderbuffer *proxy) override;
151 void releaseProxy(const Renderbuffer *proxy) override;
165 void copyImage(GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, Renderbuffer *source);
166 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Renderbuffer *source) override;
178 Renderbuffer *getRenderbuffe
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H A DFramebuffer.cpp21 #include "Renderbuffer.h"
66 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle, GLint level) const
69 Renderbuffer *buffer = nullptr;
183 Renderbuffer *colorbuffer = mColorbufferPointer[index];
203 Renderbuffer *depthbuffer = mDepthbufferPointer;
217 Renderbuffer *stencilbuffer = mStencilbufferPointer;
227 Renderbuffer *Framebuffer::getColorbuffer(GLuint index) const
229 return (index < MAX_COLOR_ATTACHMENTS) ? mColorbufferPointer[index] : (Renderbuffer*)nullptr;
232 Renderbuffer *Framebuffer::getReadColorbuffer() const
237 Renderbuffer *Framebuffe
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/external/mesa3d/src/mesa/main/
H A Dframebuffer.c221 if (att->Renderbuffer) {
222 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
227 assert(!att->Renderbuffer);
293 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) {
294 struct gl_renderbuffer *rb = att->Renderbuffer;
340 const struct gl_renderbuffer *rb = att->Renderbuffer;
463 * ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer.DepthBits.
485 if (fb->Attachment[i].Renderbuffer) {
486 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
513 if (fb->Attachment[i].Renderbuffer) {
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H A Dclear.c264 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
266 if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
276 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
278 if (att[BUFFER_BACK_LEFT].Renderbuffer)
280 if (att[BUFFER_BACK_RIGHT].Renderbuffer)
284 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
286 if (att[BUFFER_BACK_LEFT].Renderbuffer)
290 if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
292 if (att[BUFFER_BACK_RIGHT].Renderbuffer)
296 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
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H A Drenderbuffer.c128 fb->Attachment[bufferName].Renderbuffer == NULL);
140 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb);
153 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_span.c56 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer)
57 renderbuffer_map_unmap(ctx, fb->Attachment[BUFFER_DEPTH].Renderbuffer, map);
/external/mesa3d/src/mesa/swrast/
H A Ds_texrender.c32 struct gl_renderbuffer *rb = att->Renderbuffer;
82 struct gl_renderbuffer *rb = att->Renderbuffer;
/external/deqp/framework/platform/ios/
H A DtcuIOSPlatform.hh123 glu::Renderbuffer m_colorBuffer;
124 glu::Renderbuffer m_depthStencilBuffer;

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