/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.h | 31 class Renderbuffer; 54 Renderbuffer *getColorbuffer(); 55 Renderbuffer *getDepthbuffer(); 56 Renderbuffer *getStencilbuffer(); 73 BindingPointer<Renderbuffer> mColorbufferPointer; 76 BindingPointer<Renderbuffer> mDepthbufferPointer; 79 BindingPointer<Renderbuffer> mStencilbufferPointer; 82 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
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H A D | Renderbuffer.cpp | 15 // Renderbuffer.cpp: the Renderbuffer class and its derived classes 19 #include "Renderbuffer.h" 32 // need to do anything upon the reference count to the parent Renderbuffer incrementing 34 void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) 38 void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) 86 void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) 91 void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) 142 void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) 147 void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *prox 186 Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) function in class:gl::Renderbuffer [all...] |
H A D | Renderbuffer.h | 15 // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the 35 class Renderbuffer; 46 virtual void addProxyRef(const Renderbuffer *proxy); 47 virtual void releaseProxy(const Renderbuffer *proxy); 72 virtual void addProxyRef(const Renderbuffer *proxy); 73 virtual void releaseProxy(const Renderbuffer *proxy); 94 virtual void addProxyRef(const Renderbuffer *proxy); 95 virtual void releaseProxy(const Renderbuffer *proxy); 136 // Renderbuffer implement 139 class Renderbuffer : public NamedObject class in namespace:gl [all...] |
H A D | Framebuffer.cpp | 21 #include "Renderbuffer.h" 42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const 45 Renderbuffer *buffer = nullptr; 128 Renderbuffer *colorbuffer = mColorbufferPointer; 142 Renderbuffer *depthstencilbuffer = mDepthbufferPointer; 157 Renderbuffer *Framebuffer::getColorbuffer() 162 Renderbuffer *Framebuffer::getDepthbuffer() 167 Renderbuffer *Framebuffer::getStencilbuffer() 206 Renderbuffer *stencilbufferObject = getStencilbuffer(); 234 Renderbuffer *colorbuffe [all...] |
H A D | ResourceManager.h | 36 class Renderbuffer; 73 Renderbuffer *getRenderbuffer(GLuint handle); 75 void setRenderbuffer(GLuint handle, Renderbuffer *renderbuffer); 99 typedef std::map<GLint, Renderbuffer*> RenderbufferMap;
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H A D | Texture.h | 22 #include "Renderbuffer.h" 57 virtual void addProxyRef(const Renderbuffer *proxy) = 0; 58 virtual void releaseProxy(const Renderbuffer *proxy) = 0; 86 virtual Renderbuffer *getRenderbuffer(GLenum target) = 0; 119 void addProxyRef(const Renderbuffer *proxy); 120 void releaseProxy(const Renderbuffer *proxy); 146 virtual Renderbuffer *getRenderbuffer(GLenum target); 160 // the count drops to zero, but will not cause deletion of the Renderbuffer. 161 Renderbuffer *mColorbufferProxy; 172 void addProxyRef(const Renderbuffer *prox [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.h | 28 class Renderbuffer; 52 Renderbuffer *getColorbuffer(); 53 Renderbuffer *getDepthbuffer(); 54 Renderbuffer *getStencilbuffer(); 74 gl::BindingPointer<Renderbuffer> mColorbufferPointer; 77 gl::BindingPointer<Renderbuffer> mDepthbufferPointer; 80 gl::BindingPointer<Renderbuffer> mStencilbufferPointer; 83 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const;
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H A D | Renderbuffer.cpp | 15 // Renderbuffer.cpp: the Renderbuffer class and its derived classes 19 #include "Renderbuffer.h" 32 // need to do anything upon the reference count to the parent Renderbuffer incrementing 34 void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) 38 void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) 86 void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) 91 void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) 135 ////// Renderbuffer Implementation ////// 137 Renderbuffer function in class:es1::Renderbuffer [all...] |
H A D | ResourceManager.h | 31 class Renderbuffer; 61 Renderbuffer *getRenderbuffer(GLuint handle); 72 gl::NameSpace<Renderbuffer> mRenderbufferNameSpace;
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H A D | Framebuffer.cpp | 21 #include "Renderbuffer.h" 42 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const 45 Renderbuffer *buffer = nullptr; 128 Renderbuffer *colorbuffer = mColorbufferPointer; 142 Renderbuffer *depthbuffer = mDepthbufferPointer; 156 Renderbuffer *stencilbuffer = mStencilbufferPointer; 166 Renderbuffer *Framebuffer::getColorbuffer() 171 Renderbuffer *Framebuffer::getDepthbuffer() 176 Renderbuffer *Framebuffer::getStencilbuffer() 215 Renderbuffer *stencilbufferObjec [all...] |
H A D | Renderbuffer.h | 15 // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the 31 class Renderbuffer; 42 virtual void addProxyRef(const Renderbuffer *proxy); 43 virtual void releaseProxy(const Renderbuffer *proxy); 69 virtual void addProxyRef(const Renderbuffer *proxy); 70 virtual void releaseProxy(const Renderbuffer *proxy); 111 // Renderbuffer implements the GL renderbuffer object. 114 class Renderbuffer : public gl::NamedObject class in namespace:es1 117 Renderbuffer(GLuin [all...] |
H A D | ResourceManager.cpp | 21 #include "Renderbuffer.h" 102 Renderbuffer *renderbufferObject = mRenderbufferNameSpace.remove(renderbuffer); 120 Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) 166 Renderbuffer *renderbufferObject = new Renderbuffer(handle, new Colorbuffer(0, 0, GL_RGBA4_OES, 0));
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H A D | Texture.h | 22 #include "Renderbuffer.h" 53 virtual void addProxyRef(const Renderbuffer *proxy) = 0; 54 virtual void releaseProxy(const Renderbuffer *proxy) = 0; 86 virtual Renderbuffer *getRenderbuffer(GLenum target) = 0; 127 void addProxyRef(const Renderbuffer *proxy) override; 128 void releaseProxy(const Renderbuffer *proxy) override; 156 Renderbuffer *getRenderbuffer(GLenum target) override; 175 // the count drops to zero, but will not cause deletion of the Renderbuffer. 176 Renderbuffer *mColorbufferProxy;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.h | 29 class Renderbuffer; 59 Renderbuffer *getColorbuffer(GLuint index) const; 60 Renderbuffer *getReadColorbuffer() const; 61 Renderbuffer *getDepthbuffer() const; 62 Renderbuffer *getStencilbuffer() const; 98 gl::BindingPointer<Renderbuffer> mColorbufferPointer[MAX_COLOR_ATTACHMENTS]; 102 gl::BindingPointer<Renderbuffer> mDepthbufferPointer; 106 gl::BindingPointer<Renderbuffer> mStencilbufferPointer; 110 Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle, GLint level) const;
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H A D | Renderbuffer.cpp | 15 // Renderbuffer.cpp: the Renderbuffer class and its derived classes 19 #include "Renderbuffer.h" 34 // need to do anything upon the reference count to the parent Renderbuffer incrementing 36 void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) 40 void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) 88 void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) 93 void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) 151 void RenderbufferTexture2DRect::addProxyRef(const Renderbuffer *proxy) 156 void RenderbufferTexture2DRect::releaseProxy(const Renderbuffer *prox 333 Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) function in class:es2::Renderbuffer [all...] |
H A D | Renderbuffer.h | 15 // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the 35 class Renderbuffer; 46 virtual void addProxyRef(const Renderbuffer *proxy); 47 virtual void releaseProxy(const Renderbuffer *proxy); 77 void addProxyRef(const Renderbuffer *proxy) override; 78 void releaseProxy(const Renderbuffer *proxy) override; 104 void addProxyRef(const Renderbuffer *proxy) override; 105 void releaseProxy(const Renderbuffer *proxy) override; 127 void addProxyRef(const Renderbuffer *prox 205 class Renderbuffer : public gl::NamedObject class in namespace:es2 [all...] |
H A D | ResourceManager.h | 33 class Renderbuffer; 79 Renderbuffer *getRenderbuffer(GLuint handle); 98 gl::NameSpace<Renderbuffer> mRenderbufferNameSpace;
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H A D | Texture.h | 22 #include "Renderbuffer.h" 51 virtual void addProxyRef(const Renderbuffer *proxy) = 0; 52 virtual void releaseProxy(const Renderbuffer *proxy) = 0; 103 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level) = 0; 109 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Renderbuffer *source) = 0; 150 void addProxyRef(const Renderbuffer *proxy) override; 151 void releaseProxy(const Renderbuffer *proxy) override; 165 void copyImage(GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, Renderbuffer *source); 166 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Renderbuffer *source) override; 178 Renderbuffer *getRenderbuffe [all...] |
H A D | Framebuffer.cpp | 21 #include "Renderbuffer.h" 66 Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle, GLint level) const 69 Renderbuffer *buffer = nullptr; 183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; 203 Renderbuffer *depthbuffer = mDepthbufferPointer; 217 Renderbuffer *stencilbuffer = mStencilbufferPointer; 227 Renderbuffer *Framebuffer::getColorbuffer(GLuint index) const 229 return (index < MAX_COLOR_ATTACHMENTS) ? mColorbufferPointer[index] : (Renderbuffer*)nullptr; 232 Renderbuffer *Framebuffer::getReadColorbuffer() const 237 Renderbuffer *Framebuffe [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | framebuffer.c | 221 if (att->Renderbuffer) { 222 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 227 assert(!att->Renderbuffer); 293 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) { 294 struct gl_renderbuffer *rb = att->Renderbuffer; 340 const struct gl_renderbuffer *rb = att->Renderbuffer; 463 * ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer.DepthBits. 485 if (fb->Attachment[i].Renderbuffer) { 486 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; 513 if (fb->Attachment[i].Renderbuffer) { [all...] |
H A D | clear.c | 264 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 266 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 276 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 278 if (att[BUFFER_BACK_LEFT].Renderbuffer) 280 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 284 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 286 if (att[BUFFER_BACK_LEFT].Renderbuffer) 290 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 292 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 296 if (att[BUFFER_FRONT_LEFT].Renderbuffer) [all...] |
H A D | renderbuffer.c | 128 fb->Attachment[bufferName].Renderbuffer == NULL); 140 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb); 153 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_span.c | 56 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) 57 renderbuffer_map_unmap(ctx, fb->Attachment[BUFFER_DEPTH].Renderbuffer, map);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_texrender.c | 32 struct gl_renderbuffer *rb = att->Renderbuffer; 82 struct gl_renderbuffer *rb = att->Renderbuffer;
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/external/deqp/framework/platform/ios/ |
H A D | tcuIOSPlatform.hh | 123 glu::Renderbuffer m_colorBuffer; 124 glu::Renderbuffer m_depthStencilBuffer;
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