Searched refs:SHADER_INPUT_BUILTIN_BIT (Results 1 - 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderBuiltinVarTests.cpp2312 SHADER_INPUT_BUILTIN_BIT = 0x01, enumerator in enum:vkt::sr::__anon4501::ShaderInputTypeBits
2326 if (type & SHADER_INPUT_BUILTIN_BIT)
2397 if (((m_shaderInputTypes & SHADER_INPUT_BUILTIN_BIT) && (x < refImage.getWidth() / 2)) ||
2398 !(m_shaderInputTypes & SHADER_INPUT_BUILTIN_BIT))
2537 m_shaderInputTypes & SHADER_INPUT_BUILTIN_BIT ? "if (gl_FrontFacing)\n"
2669 for (deUint16 shaderType = 0; shaderType <= (SHADER_INPUT_BUILTIN_BIT | SHADER_INPUT_VARYING_BIT | SHADER_INPUT_CONSTANT_BIT); ++shaderType)

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