Searched refs:SkColorSetARGB (Results 1 - 25 of 108) sorted by relevance

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/external/skia/tests/
H A DShaderOpacityTest.cpp60 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
61 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
67 colors[0] = SkColorSetARGB(0, 0, 0, 0);
68 colors[1] = SkColorSetARGB(0, 0, 0, 0);
74 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
75 colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
81 colors[0] = SkColorSetARGB(0x40, 0, 0, 0);
82 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
89 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0));
91 SkColorShader colorShader2(SkColorSetARGB(
[all...]
H A DColorTest.cpp22 SkColor c0 = SkColorSetARGB(a, x, x, x);
/external/skqp/tests/
H A DShaderOpacityTest.cpp60 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
61 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
67 colors[0] = SkColorSetARGB(0, 0, 0, 0);
68 colors[1] = SkColorSetARGB(0, 0, 0, 0);
74 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
75 colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
81 colors[0] = SkColorSetARGB(0x40, 0, 0, 0);
82 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
89 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0));
91 SkColorShader colorShader2(SkColorSetARGB(
[all...]
H A DColorTest.cpp22 SkColor c0 = SkColorSetARGB(a, x, x, x);
/external/skia/gm/
H A Dmodecolorfilters.cpp27 return make_color_shader(SkColorSetARGB(0xFF, 0x42, 0x82, 0x21));
31 return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20));
93 SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF),
94 SkColorSetARGB(0xFF, 0x00, 0x00, 0x00),
95 SkColorSetARGB(0x00, 0x00, 0x00, 0x00),
96 SkColorSetARGB(0xFF, 0x10, 0x20, 0x42),
97 SkColorSetARGB(0xA0, 0x20, 0x30, 0x90),
H A Drecordopts.cpp59 layerPaint.setColor(SkColorSetARGB(128, 0, 0, 0));
87 layerPaint.setColor(SkColorSetARGB(129, 0, 0, 0));
113 layerPaint.setColor(SkColorSetARGB(130, 0, 0, 0));
149 SkColor shapeColor = SkColorSetARGB(255, 0, 255, 0);
179 SkColorSetARGB(255, 0, kDetectorGreenValue, 0),
180 SkColorSetARGB(255, 0, (kDetectorGreenValue + 1), 0) // This tests that detectors work.
H A Dshadowutils.cpp18 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color),
20 SkColor spotColor = SkColorSetARGB(spotAlpha*SkColorGetA(color), SkColorGetR(color),
108 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0);
109 SkColor spotColor = SkColorSetARGB(0.25f * 255, 0, 0, 0);
165 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0);
166 SkColor spotColor = SkColorSetARGB(0.25f * 255, 0, 0, 0);
H A Dtonalshadows.cpp63 SkColor baseAmbient = SkColorSetARGB(kAmbientAlpha*SkColorGetA(color),
66 SkColor baseSpot = SkColorSetARGB(kSpotAlpha*SkColorGetA(color),
/external/skqp/gm/
H A Dmodecolorfilters.cpp27 return make_color_shader(SkColorSetARGB(0xFF, 0x42, 0x82, 0x21));
31 return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20));
93 SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF),
94 SkColorSetARGB(0xFF, 0x00, 0x00, 0x00),
95 SkColorSetARGB(0x00, 0x00, 0x00, 0x00),
96 SkColorSetARGB(0xFF, 0x10, 0x20, 0x42),
97 SkColorSetARGB(0xA0, 0x20, 0x30, 0x90),
H A Drecordopts.cpp59 layerPaint.setColor(SkColorSetARGB(128, 0, 0, 0));
87 layerPaint.setColor(SkColorSetARGB(129, 0, 0, 0));
113 layerPaint.setColor(SkColorSetARGB(130, 0, 0, 0));
149 SkColor shapeColor = SkColorSetARGB(255, 0, 255, 0);
179 SkColorSetARGB(255, 0, kDetectorGreenValue, 0),
180 SkColorSetARGB(255, 0, (kDetectorGreenValue + 1), 0) // This tests that detectors work.
/external/skia/include/core/
H A DSkColor.h31 static constexpr inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { function
36 #define SkColorSetARGBInline SkColorSetARGB
37 #define SkColorSetARGBMacro SkColorSetARGB
42 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
/external/skia/tools/skiaserve/urlhandlers/
H A DClipAlphaHandler.cpp35 request->fDebugCanvas->setClipVizColor(SkColorSetARGB(alpha, 0, 0, 0));
/external/skqp/include/core/
H A DSkColor.h31 static constexpr inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { function
36 #define SkColorSetARGBInline SkColorSetARGB
37 #define SkColorSetARGBMacro SkColorSetARGB
42 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
/external/skqp/tools/skiaserve/urlhandlers/
H A DClipAlphaHandler.cpp35 request->fDebugCanvas->setClipVizColor(SkColorSetARGB(alpha, 0, 0, 0));
/external/skia/src/gpu/
H A DGrSWMaskHelper.h56 fPixels->erase(SkColorSetARGB(alpha, 0xFF, 0xFF, 0xFF));
H A DGrSWMaskHelper.cpp41 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
71 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
/external/skqp/src/gpu/
H A DGrSWMaskHelper.h56 fPixels->erase(SkColorSetARGB(alpha, 0xFF, 0xFF, 0xFF));
/external/skqp/include/utils/
H A DSkShadowUtils.h71 ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color),
73 spotColor = SkColorSetARGB(spotAlpha*SkColorGetA(color), SkColorGetR(color),
/external/skia/samplecode/
H A DSampleShadowColor.cpp114 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0);
129 SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color),
137 SkColor spotGreyscale = SkColorSetARGB(spotAlpha * 255, 0, 0, 0);
143 SkColor baseAmbient = SkColorSetARGB(ambientAlpha*SkColorGetA(color),
146 SkColor baseSpot = SkColorSetARGB(spotAlpha*SkColorGetA(color),
H A DSampleSGInval.cpp78 fColor1->setColor(SkColorSetARGB(128 * (1 + std::sin(t)), 0, 0x80, 0));
79 fColor2->setColor(SkColorSetARGB(128 * (1 + std::cos(t)), 0, 0, 0x80));
H A DSampleShaders.cpp30 colors[1] = SkColorSetARGB(0, 0, 0, 0);
59 colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
/external/skqp/samplecode/
H A DSampleSGInval.cpp78 fColor1->setColor(SkColorSetARGB(128 * (1 + std::sin(t)), 0, 0x80, 0));
79 fColor2->setColor(SkColorSetARGB(128 * (1 + std::cos(t)), 0, 0, 0x80));
H A DSampleShaders.cpp30 colors[1] = SkColorSetARGB(0, 0, 0, 0);
59 colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
/external/skia/bench/
H A DPremulAndUnpremulAlphaOpsBench.cpp38 *fBmp1.getAddr32(w, h) = SkColorSetARGB(h & 0xFF, w & 0xFF, w & 0xFF, w & 0xFF);
/external/skqp/bench/
H A DPremulAndUnpremulAlphaOpsBench.cpp38 *fBmp1.getAddr32(w, h) = SkColorSetARGB(h & 0xFF, w & 0xFF, w & 0xFF, w & 0xFF);

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