/external/skia/src/shaders/ |
H A D | SkPictureShader.h | 19 * An SkPictureShader can be used to draw SkPicture-based patterns. 24 class SkPictureShader : public SkShaderBase { class in inherits:SkShaderBase 26 ~SkPictureShader() override; 32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) 39 SkPictureShader(SkReadBuffer&); 47 SkPictureShader(sk_sp<SkPicture>, TileMode, TileMode, const SkMatrix*, const SkRect*, 58 const SkPictureShader&, const ContextRec&, sk_sp<SkShader> bitmapShader, SkArenaAlloc*);
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H A D | SkPictureShader.cpp | 8 #include "SkPictureShader.h" 121 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, function in class:SkPictureShader 133 SkPictureShader::~SkPictureShader() { 139 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, 144 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile, 148 sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) { 162 return SkPictureShader::Make(picture, mx, my, &lm, &tile); 165 void SkPictureShader [all...] |
H A D | SkShader.cpp | 17 #include "SkPictureShader.h" 192 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
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/external/skqp/src/shaders/ |
H A D | SkPictureShader.h | 19 * An SkPictureShader can be used to draw SkPicture-based patterns. 24 class SkPictureShader : public SkShaderBase { class in inherits:SkShaderBase 26 ~SkPictureShader() override; 32 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader) 39 SkPictureShader(SkReadBuffer&); 47 SkPictureShader(sk_sp<SkPicture>, TileMode, TileMode, const SkMatrix*, const SkRect*, 57 const SkPictureShader&, const ContextRec&, sk_sp<SkShader> bitmapShader, SkArenaAlloc*);
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H A D | SkPictureShader.cpp | 8 #include "SkPictureShader.h" 128 SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, function in class:SkPictureShader 140 SkPictureShader::~SkPictureShader() { 146 sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, TileMode tmx, TileMode tmy, 151 return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, localMatrix, tile, 155 sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) { 169 return SkPictureShader::Make(picture, mx, my, &lm, &tile); 172 void SkPictureShader [all...] |
H A D | SkShader.cpp | 17 #include "SkPictureShader.h" 192 return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
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/external/skia/src/core/ |
H A D | SkGlobalInitialization_core.cpp | 20 #include "SkPictureShader.h" 38 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureShader)
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/external/skqp/src/core/ |
H A D | SkGlobalInitialization_core.cpp | 20 #include "SkPictureShader.h" 38 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPictureShader)
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/external/skia/tests/ |
H A D | PictureShaderTest.cpp | 11 #include "SkPictureShader.h" 44 // Test that the SkPictureShader cache is purged on shader deletion. 59 paint.setShader(SkPictureShader::Make(picture, 71 paint.setShader(SkPictureShader::Make(makePicture(),
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/external/skqp/tests/ |
H A D | PictureShaderTest.cpp | 11 #include "SkPictureShader.h" 44 // Test that the SkPictureShader cache is purged on shader deletion. 59 paint.setShader(SkPictureShader::Make(picture, 71 paint.setShader(SkPictureShader::Make(makePicture(),
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