/external/clang/test/CodeGenCXX/ |
H A D | debug-info-template-array.cpp | 9 struct Vertex {}; struct 13 unique_ptr<Vertex<2>[]> v = unique_ptr<Vertex<2>[]>();
|
/external/swiftshader/src/Renderer/ |
H A D | Triangle.hpp | 18 #include "Vertex.hpp" 24 Vertex V0; 25 Vertex V1; 26 Vertex V2;
|
H A D | Primitive.hpp | 18 #include "Vertex.hpp" 25 Vertex v0; 26 Vertex v1; 27 Vertex v2;
|
H A D | Vertex.hpp | 62 ALIGN(16, struct Vertex 95 static_assert((sizeof(Vertex) & 0x0000000F) == 0, "Vertex size not a multiple of 16 bytes (alignment requirement)");
|
H A D | SetupProcessor.hpp | 29 struct Vertex;
|
H A D | VertexProcessor.hpp | 31 Vertex vertex[16][4]; 184 typedef void (*RoutinePointer)(Vertex *output, unsigned int *batch, VertexTask *vertexTask, DrawData *draw);
|
H A D | Renderer.cpp | 1534 Vertex &v0 = triangle->v0; 1535 Vertex &v1 = triangle->v1; 1536 Vertex &v2 = triangle->v2; 1572 const Vertex &v0 = triangle[0].v0; 1573 const Vertex &v1 = triangle[0].v1; 1574 const Vertex &v2 = triangle[0].v2; 1629 const Vertex &v0 = triangle[0].v0; 1630 const Vertex &v1 = triangle[0].v1; 1631 const Vertex &v2 = triangle[0].v2; 1722 Vertex [all...] |
/external/llvm/include/llvm/Support/ |
H A D | GenericDomTreeConstruction.h | 43 Vertex.push_back(V); // Vertex[n] = V; 70 DT.Vertex.push_back(BB); // Vertex[n] = V; 124 typename GraphT::NodeType* VAncestor = DT.Vertex[VInfo.Parent]; 162 DT.Vertex.push_back(nullptr); // Vertex[n] = V; 191 typename GraphT::NodeType* W = DT.Vertex[i]; 197 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; 222 DT.IDoms[W] = DT.Vertex[WInf [all...] |
H A D | GenericDomTree.h | 210 Vertex.clear(); 235 // Vertex - Map the DFS number to the NodeT* 236 std::vector<NodeT *> Vertex; member in class:llvm::DominatorTreeBase 245 Vertex.clear(); 327 Vertex(std::move(Arg.Vertex)), Info(std::move(Arg.Info)) { 338 Vertex = std::move(RHS.Vertex); 720 this->Vertex.push_back(nullptr);
|
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/ |
H A D | DominatorInternals.h | 44 Vertex.push_back(V); // Vertex[n] = V; 71 DT.Vertex.push_back(BB); // Vertex[n] = V; 125 typename GraphT::NodeType* VAncestor = DT.Vertex[VInfo.Parent]; 163 DT.Vertex.push_back(NULL); // Vertex[n] = V; 192 typename GraphT::NodeType* W = DT.Vertex[i]; 198 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; 223 DT.IDoms[W] = DT.Vertex[WInf [all...] |
/external/skia/src/gpu/ |
H A D | GrTessellator.cpp | 101 struct Vertex; 144 * an individual Vertex from the path mesh may belong to multiple 148 struct Vertex { struct in namespace:__anon20750 149 Vertex(const SkPoint& point, uint8_t alpha) function in struct:__anon20750::Vertex 160 SkPoint fPoint; // Vertex position 161 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. 162 Vertex* fNext; // " 169 Vertex* fPartner; // Corresponding inner or outer vertex (for AA). 202 inline void* emit_vertex(Vertex* v, const AAParams* aaParams, void* data) { 223 void* emit_triangle(Vertex* v [all...] |
/external/skqp/src/gpu/ |
H A D | GrTessellator.cpp | 101 struct Vertex; 144 * an individual Vertex from the path mesh may belong to multiple 148 struct Vertex { struct in namespace:__anon21415 149 Vertex(const SkPoint& point, uint8_t alpha) function in struct:__anon21415::Vertex 160 SkPoint fPoint; // Vertex position 161 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices. 162 Vertex* fNext; // " 169 Vertex* fPartner; // Corresponding inner or outer vertex (for AA). 202 inline void* emit_vertex(Vertex* v, const AAParams* aaParams, void* data) { 223 void* emit_triangle(Vertex* v [all...] |
/external/swiftshader/src/Shader/ |
H A D | VertexRoutine.cpp | 19 #include "Renderer/Vertex.hpp" 69 Pointer<Byte> cacheLine0 = vertexCache + tagIndex * UInt((int)sizeof(Vertex)); 74 Pointer<Byte> cacheLine = vertexCache + cacheIndex * UInt((int)sizeof(Vertex)); 89 vertex += sizeof(Vertex); 683 *Pointer<Float>(cacheLine + OFFSET(Vertex,v[i]) + sizeof(Vertex) * 0) = v.x.x; 684 *Pointer<Float>(cacheLine + OFFSET(Vertex,v[i]) + sizeof(Vertex) * 1) = v.x.y; 685 *Pointer<Float>(cacheLine + OFFSET(Vertex,v[i]) + sizeof(Vertex) * [all...] |
H A D | SetupRoutine.cpp | 68 X[0] = *Pointer<Int>(v0 + OFFSET(Vertex,X)); 69 X[1] = *Pointer<Int>(v1 + OFFSET(Vertex,X)); 70 X[2] = *Pointer<Int>(v2 + OFFSET(Vertex,X)); 72 Y[0] = *Pointer<Int>(v0 + OFFSET(Vertex,Y)); 73 Y[1] = *Pointer<Int>(v1 + OFFSET(Vertex,Y)); 74 Y[2] = *Pointer<Int>(v2 + OFFSET(Vertex,Y)); 318 Float rhw0 = *Pointer<Float>(v0 + OFFSET(Vertex,W)); 320 Int X0 = *Pointer<Int>(v0 + OFFSET(Vertex,X)); 321 Int X1 = *Pointer<Int>(v1 + OFFSET(Vertex,X)); 322 Int X2 = *Pointer<Int>(v2 + OFFSET(Vertex, [all...] |
/external/opencv/cvaux/src/ |
H A D | enmin.cpp | 73 // struct Vertex is used for storing vertices of graph 75 struct Vertex 197 getSizeForGraph( Vertex ), 211 ( ( Vertex* )newVtxPtr ) -> coord = i; 216 ( ( Vertex* )newVtxPtr ) -> coord = -2; /* adding alpha vertex */ 219 ( ( Vertex* )newVtxPtr ) -> coord = -1; /* adding beta vertex */ 235 ( ( Vertex* )vtxPtr ) -> coord, 242 if( ( ( Vertex* )tempVtxPtr ) -> coord + 1 == 243 ( ( Vertex* )vtxPtr ) -> coord ) 246 vFunc( corr[ ( ( Vertex* )tempVtxPt [all...] |
/external/skia/src/gpu/ops/ |
H A D | GrTextureOp.cpp | 40 struct Vertex { struct in class:__anon20809::TextureGeometryProcessor 289 template<GrAA, typename Vertex> class VertexAAHandler; 291 template<typename Vertex> class VertexAAHandler<GrAA::kNo, Vertex> { 293 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad, 306 template<typename Vertex> class VertexAAHandler<GrAA::kYes, Vertex> { 308 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad, 367 static void AssignTexCoords(Vertex* vertices, const GrQuad& quad, const SkRect& tex) { 380 SkMatrixPriv::MapPointsWithStride(map, &vertices[0].fTextureCoords, sizeof(Vertex), [all...] |
H A D | GrMSAAPathRenderer.cpp | 51 struct Vertex { struct in struct:MSAALineVertices 55 Vertex* vertices; 56 Vertex* nextVertex; 58 Vertex* verticesEnd; 65 struct Vertex { struct in struct:MSAAQuadVertices 70 Vertex* vertices; 71 Vertex* nextVertex; 73 Vertex* verticesEnd; 351 int lineVertexStride = sizeof(MSAALineVertices::Vertex); 352 lines.vertices = (MSAALineVertices::Vertex*) targe [all...] |
/external/skqp/src/gpu/ops/ |
H A D | GrTextureOp.cpp | 40 struct Vertex { struct in class:__anon21475::TextureGeometryProcessor 294 template<GrAA, typename Vertex> class VertexAAHandler; 296 template<typename Vertex> class VertexAAHandler<GrAA::kNo, Vertex> { 298 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad, 311 template<typename Vertex> class VertexAAHandler<GrAA::kYes, Vertex> { 313 static void AssignPositionsAndTexCoords(Vertex* vertices, const GrQuad& quad, 372 static void AssignTexCoords(Vertex* vertices, const GrQuad& quad, const SkRect& tex) { 385 SkMatrixPriv::MapPointsWithStride(map, &vertices[0].fTextureCoords, sizeof(Vertex), [all...] |
H A D | GrMSAAPathRenderer.cpp | 51 struct Vertex { struct in struct:MSAALineVertices 55 Vertex* vertices; 56 Vertex* nextVertex; 58 Vertex* verticesEnd; 65 struct Vertex { struct in struct:MSAAQuadVertices 70 Vertex* vertices; 71 Vertex* nextVertex; 73 Vertex* verticesEnd; 351 int lineVertexStride = sizeof(MSAALineVertices::Vertex); 352 lines.vertices = (MSAALineVertices::Vertex*) targe [all...] |
/external/mesa3d/src/mesa/tnl_dd/ |
H A D | t_dd_vertex.h | 77 } TAG(Vertex), *TAG(VertexPtr);
|
/external/skia/gm/ |
H A D | beziereffects.cpp | 138 struct Vertex { struct 258 struct Vertex { struct in class:skiagm::BezierConicTestOp 266 SkASSERT(vertexStride == sizeof(Vertex)); 267 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(target, vertexStride, 1)); 273 rect.fBottom, sizeof(Vertex)); 322 struct Vertex { struct 472 struct Vertex { struct in class:skiagm::BezierQuadTestOp 480 SkASSERT(vertexStride == sizeof(Vertex)); 481 Vertex* vert 532 struct Vertex { struct [all...] |
/external/skqp/gm/ |
H A D | beziereffects.cpp | 138 struct Vertex { struct 258 struct Vertex { struct in class:skiagm::BezierConicTestOp 266 SkASSERT(vertexStride == sizeof(Vertex)); 267 Vertex* verts = reinterpret_cast<Vertex*>(helper.init(target, vertexStride, 1)); 273 rect.fBottom, sizeof(Vertex)); 322 struct Vertex { struct 472 struct Vertex { struct in class:skiagm::BezierQuadTestOp 480 SkASSERT(vertexStride == sizeof(Vertex)); 481 Vertex* vert 532 struct Vertex { struct [all...] |
/external/skia/tests/ |
H A D | GrPipelineDynamicStateTest.cpp | 53 struct Vertex { struct 160 Vertex vdata[kNumMeshes * 4] = {
|
/external/skqp/tests/ |
H A D | GrPipelineDynamicStateTest.cpp | 53 struct Vertex { struct 160 Vertex vdata[kNumMeshes * 4] = {
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cTextureBarrierTests.cpp | 254 } Vertex; typedef in typeref:struct:gl4cts::TextureBarrierBasicOutline::__anon4153 258 Vertex v0, v1, v2; 261 static Vertex grid[GRID_SIZE + 1][GRID_SIZE + 1];
|