/external/mesa3d/src/mesa/drivers/dri/common/ |
H A D | xmlconfig.h | 44 float _float; /**< \brief Floating-point */ member in union:driOptionValue
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H A D | xmlconfig.c | 318 v->_float = strToF (string, &tail); 373 ranges[i].start._float > ranges[i].end._float) 413 if (v->_float >= info->ranges[i].start._float && 414 v->_float <= info->ranges[i].end._float) 1046 return cache->values[i]._float;
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/external/arm-neon-tests/ |
H A D | ref_vget_lane.c | 55 var_int##W##_float##W.var_float##W = VAR(var, T1, W); \ 56 fprintf(ref_file, "%s: %" PRIx##W "\n", "vget"STR(Q)"_lane_"STR(T2##W), var_int##W##_float##W.var_int##W)
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/external/python/cpython2/Lib/ |
H A D | stringold.py | 191 _float = float variable 204 return _float(s)
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H A D | string.py | 379 _float = float variable 390 return _float(s)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 620 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)).x(); } \ 626 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)).x(); } \ 632 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0), c.in[2].swizzle(1)).x(); } \ 638 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)); } \ 644 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)); } \ 834 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \ 840 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \ 950 #define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##FUNC_NAME##_vec3, eval_##FUNC_NAME##_vec4
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderOperatorTests.cpp | 842 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)).x(); } \ 848 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)).x(); } \ 854 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0), c.in[2].swizzle(1)).x(); } \ 860 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)); } \ 866 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)); } \ 1198 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \ 1204 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \ 1335 #define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##FUNC_NAME##_vec3, eval_##FUNC_NAME##_vec4
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 901 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)).x(); } \ 907 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)).x(); } \ 913 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0), c.in[2].swizzle(1)).x(); } \ 919 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)); } \ 925 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)); } \ 1257 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \ 1263 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \ 1360 #define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##FUNC_NAME##_vec3, eval_##FUNC_NAME##_vec4
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.cpp | 154 const Type Type::_float = Type::GetType(Type::Float, 1, 1); member in class:gl4cts::EnhancedLayouts::Utils::Type 5362 type = Utils::Type::_float; 10409 structure->Member("scalar", "", 0 /* expected_component */, 0 /* expected_location */, Utils::Type::_float, 10410 false /* normalized */, 0 /* n_array_elements */, Utils::Type::_float.GetSize(), 12173 structure->Member("scalar", "", 0 /* expected_component */, 0 /* expected_location */, Utils::Type::_float, 12174 false /* normalized */, 0 /* n_array_elements */, Utils::Type::_float.GetSize(), 14756 name.append(Utils::Type::_float.GetGLSLTypeName());
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H A D | gl4cEnhancedLayoutsTests.hpp | 108 static const Type _float; member in struct:gl4cts::EnhancedLayouts::Utils::Type
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/external/kotlinc/lib/ |
H A D | kotlin-reflect.jar | META-INF/MANIFEST.MF kotlin/reflect/jvm/internal/ReflectProperties$LazyVal.class ReflectProperties.java package ... |