Searched refs:_float (Results 1 - 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/common/
H A Dxmlconfig.h44 float _float; /**< \brief Floating-point */ member in union:driOptionValue
H A Dxmlconfig.c318 v->_float = strToF (string, &tail);
373 ranges[i].start._float > ranges[i].end._float)
413 if (v->_float >= info->ranges[i].start._float &&
414 v->_float <= info->ranges[i].end._float)
1046 return cache->values[i]._float;
/external/arm-neon-tests/
H A Dref_vget_lane.c55 var_int##W##_float##W.var_float##W = VAR(var, T1, W); \
56 fprintf(ref_file, "%s: %" PRIx##W "\n", "vget"STR(Q)"_lane_"STR(T2##W), var_int##W##_float##W.var_int##W)
/external/python/cpython2/Lib/
H A Dstringold.py191 _float = float variable
204 return _float(s)
H A Dstring.py379 _float = float variable
390 return _float(s)
/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp620 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)).x(); } \
626 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)).x(); } \
632 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0), c.in[2].swizzle(1)).x(); } \
638 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)); } \
644 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)); } \
834 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \
840 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \
950 #define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##FUNC_NAME##_vec3, eval_##FUNC_NAME##_vec4
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderOperatorTests.cpp842 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)).x(); } \
848 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)).x(); } \
854 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0), c.in[2].swizzle(1)).x(); } \
860 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)); } \
866 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)); } \
1198 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \
1204 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \
1335 #define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##FUNC_NAME##_vec3, eval_##FUNC_NAME##_vec4
/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp901 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)).x(); } \
907 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)).x(); } \
913 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0), c.in[2].swizzle(1)).x(); } \
919 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2)); } \
925 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = FUNC_NAME(c.in[0].swizzle(2), c.in[1].swizzle(0)); } \
1257 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \
1263 void eval_##FUNC_NAME##_float (ShaderEvalContext& c) { c.color.x() = (float)FUNC_NAME(c.in[0].z(), c.in[1].x()); } \
1360 #define FLOAT_GENTYPE_FUNCS(FUNC_NAME) eval_##FUNC_NAME##_float, eval_##FUNC_NAME##_vec2, eval_##FUNC_NAME##_vec3, eval_##FUNC_NAME##_vec4
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.cpp154 const Type Type::_float = Type::GetType(Type::Float, 1, 1); member in class:gl4cts::EnhancedLayouts::Utils::Type
5362 type = Utils::Type::_float;
10409 structure->Member("scalar", "", 0 /* expected_component */, 0 /* expected_location */, Utils::Type::_float,
10410 false /* normalized */, 0 /* n_array_elements */, Utils::Type::_float.GetSize(),
12173 structure->Member("scalar", "", 0 /* expected_component */, 0 /* expected_location */, Utils::Type::_float,
12174 false /* normalized */, 0 /* n_array_elements */, Utils::Type::_float.GetSize(),
14756 name.append(Utils::Type::_float.GetGLSLTypeName());
H A Dgl4cEnhancedLayoutsTests.hpp108 static const Type _float; member in struct:gl4cts::EnhancedLayouts::Utils::Type
/external/kotlinc/lib/
H A Dkotlin-reflect.jarMETA-INF/MANIFEST.MF kotlin/reflect/jvm/internal/ReflectProperties$LazyVal.class ReflectProperties.java package ...

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