Searched refs:_glptr_GetActiveUniformName (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/prebuilt-intermediates/main/
H A Ddispatch.h9898 typedef void (GLAPIENTRYP _glptr_GetActiveUniformName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *); typedef
9901 static inline _glptr_GetActiveUniformName GET_GetActiveUniformName(struct _glapi_table *disp) {
9902 return (_glptr_GetActiveUniformName) (GET_by_offset(disp, _gloffset_GetActiveUniformName));

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