Searched refs:a_insn (Results 1 - 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
H A D | shader_validation.cpp | 265 auto a_insn = a->get_def(a_type); local 267 assert(a_insn != a->end()); 270 if (a_arrayed && a_insn.opcode() == spv::OpTypeArray) { 271 return types_match(a, b, a_insn.word(2), b_type, false, b_arrayed, relaxed); 279 if (a_insn.opcode() == spv::OpTypeVector && relaxed && is_narrow_numeric_type(b_insn)) { 280 return types_match(a, b, a_insn.word(2), b_type, a_arrayed, b_arrayed, false); 283 if (a_insn.opcode() != b_insn.opcode()) { 287 if (a_insn.opcode() == spv::OpTypePointer) { 289 return types_match(a, b, a_insn.word(3), b_insn.word(3), a_arrayed, b_arrayed, relaxed); 297 switch (a_insn [all...] |
Completed in 276 milliseconds