Searched refs:activeTexture (Results 1 - 25 of 114) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.cpp78 gl.activeTexture(GL_TEXTURE0);
203 gl.activeTexture(GL_TEXTURE0);
211 gl.activeTexture(GL_TEXTURE1);
219 gl.activeTexture(GL_TEXTURE2);
227 gl.activeTexture(GL_TEXTURE3);
268 gl.activeTexture(GL_TEXTURE0);
273 gl.activeTexture(GL_TEXTURE1);
278 gl.activeTexture(GL_TEXTURE2);
283 gl.activeTexture(GL_TEXTURE3);
H A DesextcGPUShader5ImagesArrayIndexing.cpp140 gl.activeTexture(GL_TEXTURE0 + index);
265 gl.activeTexture(GL_TEXTURE0);
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayImageTextureSize.cpp326 gl.activeTexture(GL_TEXTURE0);
331 gl.activeTexture(GL_TEXTURE1);
343 gl.activeTexture(GL_TEXTURE0);
345 gl.activeTexture(GL_TEXTURE1);
347 gl.activeTexture(GL_TEXTURE0);
1088 gl.activeTexture(GL_TEXTURE0);
1107 gl.activeTexture(GL_TEXTURE1);
1135 gl.activeTexture(GL_TEXTURE0);
1137 gl.activeTexture(GL_TEXTURE1);
1139 gl.activeTexture(GL_TEXTURE
[all...]
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferActiveUniformValidation.cpp133 gl.activeTexture(GL_TEXTURE0 + i);
383 gl.activeTexture(GL_TEXTURE0 + i);
386 gl.activeTexture(GL_TEXTURE0);
565 gl.activeTexture(GL_TEXTURE0 + i);
H A DesextcTextureBufferMAXSizeValidation.cpp105 gl.activeTexture(GL_TEXTURE0);
226 gl.activeTexture(GL_TEXTURE0);
H A DesextcTextureBufferParamValueIntToFloatConversion.cpp108 gl.activeTexture(GL_TEXTURE0);
198 gl.activeTexture(GL_TEXTURE0);
H A DesextcTextureBufferAtomicFunctions.cpp101 gl.activeTexture(GL_TEXTURE0);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureBarrierTests.cpp165 gl.activeTexture(GL_TEXTURE0 + i);
210 gl.activeTexture(GL_TEXTURE0);
366 gl.activeTexture(GL_TEXTURE0 + i);
382 gl.activeTexture(GL_TEXTURE0 + i);
H A Dgl4cTextureFilterMinmaxTests.cpp244 gl.activeTexture(GL_TEXTURE0);
289 gl.activeTexture(GL_TEXTURE0);
335 gl.activeTexture(GL_TEXTURE0);
380 gl.activeTexture(GL_TEXTURE0);
419 gl.activeTexture(GL_TEXTURE0);
461 gl.activeTexture(GL_TEXTURE0);
/external/deqp/modules/glshared/
H A DglsSamplerObjectTest.cpp1040 gl.activeTexture(GL_TEXTURE0);
1046 gl.activeTexture(GL_TEXTURE1);
1056 gl.activeTexture(GL_TEXTURE0);
1062 gl.activeTexture(GL_TEXTURE1);
1103 gl.activeTexture(GL_TEXTURE0);
1108 gl.activeTexture(GL_TEXTURE1);
1125 gl.activeTexture(GL_TEXTURE0);
1130 gl.activeTexture(GL_TEXTURE1);
H A DglsTextureBufferCase.cpp612 gl.activeTexture(GL_TEXTURE0);
621 gl.activeTexture(GL_TEXTURE1);
624 gl.activeTexture(GL_TEXTURE0);
638 gl.activeTexture(GL_TEXTURE1);
644 gl.activeTexture(GL_TEXTURE0);
/external/autotest/client/deps/webgl_mpd/src/debug/
H A Dwebgl-debug.js91 'activeTexture': {1: { 0:true }},
368 ctx.activeTexture(ctx.TEXTURE0 + ii);
373 ctx.activeTexture(ctx.TEXTURE0);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl6 gl->activeTexture = &glActiveTexture;
/external/deqp/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp176 gl.activeTexture(GL_TEXTURE0);
345 gl.activeTexture(GL_TEXTURE0);
464 gl.activeTexture(GL_TEXTURE0);
579 gl.activeTexture(GL_TEXTURE0);
H A Des2fTextureSizeTests.cpp146 gl.activeTexture(GL_TEXTURE0);
294 gl.activeTexture(GL_TEXTURE0);
H A Des2fFboRenderTest.cpp899 context.activeTexture(GL_TEXTURE0);
901 context.activeTexture(GL_TEXTURE1);
1034 context.activeTexture(GL_TEXTURE0);
1036 context.activeTexture(GL_TEXTURE1);
1053 context.activeTexture(GL_TEXTURE0);
1162 ctx.activeTexture(GL_TEXTURE0);
/external/deqp/modules/gles2/performance/
H A Des2pTextureCases.cpp217 gl.activeTexture(GL_TEXTURE0 + texNdx);
/external/deqp/modules/gles3/performance/
H A Des3pTextureCases.cpp244 gl.activeTexture(GL_TEXTURE0 + texNdx);
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp213 gl.activeTexture(GL_TEXTURE0);
401 gl.activeTexture(GL_TEXTURE0);
563 gl.activeTexture(GL_TEXTURE0);
721 gl.activeTexture(GL_TEXTURE0);
864 gl.activeTexture(GL_TEXTURE0);
1018 gl.activeTexture(GL_TEXTURE0);
1127 gl.activeTexture(GL_TEXTURE0);
1242 gl.activeTexture(GL_TEXTURE0);
H A Des3fTextureSizeTests.cpp147 gl.activeTexture(GL_TEXTURE0);
295 gl.activeTexture(GL_TEXTURE0);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp227 gl.activeTexture(GL_TEXTURE0);
377 gl.activeTexture(GL_TEXTURE0);
H A Des31fStencilTexturingTests.cpp248 gl.activeTexture(GL_TEXTURE0);
313 gl.activeTexture(GL_TEXTURE0);
372 gl.activeTexture(GL_TEXTURE0);
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperFuncs.inl7 dst->activeTexture = src.activeTexture;
H A DgluStateReset.cpp155 gl.activeTexture(GL_TEXTURE0 + ndx);
320 gl.activeTexture(GL_TEXTURE0);
763 gl.activeTexture(GL_TEXTURE0 + ndx);
955 gl.activeTexture(GL_TEXTURE0);
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLimits.cpp2319 gl.activeTexture(GL_TEXTURE0 + i);
2322 gl.activeTexture(GL_TEXTURE0);
2492 gl.activeTexture(GL_TEXTURE0 + i);
3042 gl.activeTexture(GL_TEXTURE0 + i);
3235 gl.activeTexture(GL_TEXTURE0 + i);

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