Searched refs:addTextureParam (Results 1 - 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferActiveUniformValidation.cpp89 void TextureBufferActiveUniformValidation::addTextureParam(glw::GLenum uniformType, glw::GLenum format, function in class:glcts::TextureBufferActiveUniformValidation
514 addTextureParam(m_glExtTokens.SAMPLER_BUFFER, GL_R32F, sizeof(glw::GLfloat), "sampler_buffer", params);
515 addTextureParam(m_glExtTokens.INT_SAMPLER_BUFFER, GL_R32I, sizeof(glw::GLint), "isampler_buffer", params);
516 addTextureParam(m_glExtTokens.UNSIGNED_INT_SAMPLER_BUFFER, GL_R32UI, sizeof(glw::GLuint), "usampler_buffer",
649 addTextureParam(m_glExtTokens.IMAGE_BUFFER, GL_R32F, sizeof(glw::GLfloat), "image_buffer", params);
650 addTextureParam(m_glExtTokens.INT_IMAGE_BUFFER, GL_R32I, sizeof(glw::GLint), "iimage_buffer", params);
651 addTextureParam(m_glExtTokens.UNSIGNED_INT_IMAGE_BUFFER, GL_R32UI, sizeof(glw::GLuint), "uimage_buffer", params);
H A DesextcTextureBufferActiveUniformValidation.hpp174 void addTextureParam(glw::GLenum uniformType, glw::GLenum format, glw::GLuint size, const char* name,

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