Searched refs:attachShader (Results 1 - 25 of 111) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderNonarrayInput.cpp231 gl.attachShader(m_po_a_invalid, m_fs);
232 gl.attachShader(m_po_a_invalid, m_gs_invalid_non_ib);
233 gl.attachShader(m_po_a_invalid, m_vs_valid_non_ib);
235 gl.attachShader(m_po_b_invalid, m_fs);
236 gl.attachShader(m_po_b_invalid, m_gs_invalid_ib);
237 gl.attachShader(m_po_b_invalid, m_vs_valid_ib);
293 gl.attachShader(m_po_a_valid, m_fs);
294 gl.attachShader(m_po_a_valid, m_gs_valid_non_ib);
295 gl.attachShader(m_po_a_valid, m_vs_valid_non_ib);
297 gl.attachShader(m_po_b_vali
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H A DesextcGeometryShaderLinking.cpp206 gl.attachShader(m_po_id, m_fs_id);
211 gl.attachShader(m_po_id, m_gs_id);
488 gl.attachShader(m_po_id, m_fs_id);
489 gl.attachShader(m_po_id, m_gs_id);
490 gl.attachShader(m_po_id, m_vs_id);
837 gl.attachShader(m_po_id, m_fs_id);
838 gl.attachShader(m_po_id, m_gs_id);
839 gl.attachShader(m_po_id, m_vs_id);
/external/deqp/external/openglcts/modules/common/
H A DglcParallelShaderCompileTests.cpp282 program.attachShader(vertexShader.getShader());
283 program.attachShader(fragmentShader.getShader());
401 gl.attachShader(program[i], vertexShader.getShader());
402 GLU_EXPECT_NO_ERROR(gl.getError(), "attachShader");
403 gl.attachShader(program[i], fragmentShader[i]);
404 GLU_EXPECT_NO_ERROR(gl.getError(), "attachShader");
H A DglcLimitTest.inl83 gl.attachShader(program, shader);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleFunctionalTests.cpp484 gl.attachShader(po_depth_preview_id, fs_depth_preview_id);
485 gl.attachShader(po_depth_preview_id, vs_id);
486 gl.attachShader(po_id, fs_id);
487 gl.attachShader(po_id, vs_id);
889 gl.attachShader(po_id, fs_id);
890 gl.attachShader(po_id, vs_id);
1529 gl.attachShader(po_draw_id, vs_draw_id);
1530 gl.attachShader(po_draw_id, fs_draw_id);
1535 gl.attachShader(po_verify_id, vs_verify_id);
1536 gl.attachShader(po_verify_i
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H A Des31cTextureStorageMultisampleGetActiveUniformTests.cpp208 gl.attachShader(po_id, fs_id);
209 gl.attachShader(po_id, vs_id);
H A Des31cFramebufferNoAttachmentsTests.cpp562 gl.attachShader(m_program, m_vertex_shader);
565 gl.attachShader(m_program, m_fragment_shader);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.cpp222 gl.attachShader(m_po_id, m_fs_id);
223 gl.attachShader(m_po_id, m_tc_id);
224 gl.attachShader(m_po_id, m_te_id);
225 gl.attachShader(m_po_id, m_vs_id);
H A DesextcTessellationShaderXFB.cpp532 gl.attachShader(m_po_id, m_fs_id);
533 gl.attachShader(m_po_id, m_vs_id);
727 gl.attachShader(m_po_id, m_gs_id);
733 gl.attachShader(m_po_id, m_tc_id);
739 gl.attachShader(m_po_id, m_te_id);
H A DesextcTessellationShaderTessellation.cpp570 gl.attachShader(run.po_id, m_fs_id);
571 gl.attachShader(run.po_id, run.tc_id);
572 gl.attachShader(run.po_id, run.te_id);
573 gl.attachShader(run.po_id, m_vs_id);
1182 gl.attachShader(run.po_id, m_fs_id);
1183 gl.attachShader(run.po_id, run.te_id);
1184 gl.attachShader(run.po_id, m_vs_id);
1185 gl.attachShader(run.po_id, run.tc_id);
1939 gl.attachShader(test.po_id, m_fs_id);
1940 gl.attachShader(tes
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H A DesextcTessellationShaderVertexOrdering.cpp366 gl.attachShader(po_id, m_fs_id);
367 gl.attachShader(po_id, m_tc_id);
368 gl.attachShader(po_id, te_id);
369 gl.attachShader(po_id, m_vs_id);
H A DesextcTessellationShaderTCTE.cpp322 gl.attachShader(run.po_id, run.fs_id);
323 gl.attachShader(run.po_id, run.tcs_id);
324 gl.attachShader(run.po_id, run.tes_id);
325 gl.attachShader(run.po_id, run.vs_id);
329 gl.attachShader(run.po_id, run.gs_id);
1475 gl.attachShader(m_po_id, m_fs_id);
1476 gl.attachShader(m_po_id, m_tcs_id);
1477 gl.attachShader(m_po_id, m_tes_id);
1478 gl.attachShader(m_po_id, m_vs_id);
2533 gl.attachShader(ru
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H A DesextcTessellationShaderTriangles.cpp371 gl.attachShader(test.po_id, m_fs_id);
372 gl.attachShader(test.po_id, m_tc_id);
373 gl.attachShader(test.po_id, test.te_id);
374 gl.attachShader(test.po_id, m_vs_id);
/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp713 program.attachShader(shader.getShader());
714 program.attachShader(supportShader.getShader());
793 program.attachShader(vertShader.getShader());
794 program.attachShader(fragShader.getShader());
918 program.attachShader(caseShader.getShader());
965 program.attachShader(shaders.createShader(m_shaderType).getShader());
/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp773 program.attachShader(shader.getShader());
774 program.attachShader(supportShader.getShader());
853 program.attachShader(vertShader.getShader());
854 program.attachShader(fragShader.getShader());
978 program.attachShader(caseShader.getShader());
1025 program.attachShader(shaders.createShader(m_shaderType).getShader());
1427 program.attachShader(vertShader.getShader());
1428 program.attachShader(fragShader.getShader());
1543 program.attachShader(caseShader.getShader());
1590 program.attachShader(shader
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/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp204 void Program::attachShader (deUint32 shader) function in class:glu::Program
206 m_gl.attachShader(m_program, shader);
348 m_program.attachShader(m_shaders[shaderType][shaderNdx]->getShader());
H A DgluES3PlusWrapperFuncs.inl8 dst->attachShader = src.attachShader;
H A DgluShaderProgram.hpp121 void attachShader (deUint32 shader);
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cGLSLnoperspectiveTests.cpp142 gl.attachShader(program_object_id, fragment_shader_id);
148 gl.attachShader(program_object_id, vertex_shader_id);
H A Dgl4cShaderTextureImageSamplesTests.cpp135 gl.attachShader(m_po_id, m_cs_id);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl7 gl->attachShader = &glAttachShader;
/external/deqp/modules/egl/
H A DteglSwapBuffersTests.cpp191 gl.attachShader(program, vertexShader);
192 gl.attachShader(program, fragmentShader);
/external/swiftshader/src/OpenGL/libGL/
H A DProgram.h77 bool attachShader(Shader *shader);
/external/autotest/client/deps/webgl_mpd/src/resources/
H A DJ3DI.js66 gl.attachShader (program, vertexShader);
67 gl.attachShader (program, fragmentShader);
/external/deqp/modules/glshared/
H A DglsLifetimeTests.cpp124 attachShader(vtxShader);
125 attachShader(fragShader);
678 gl().attachShader(program, vtxShader.getShader());

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