Searched refs:bRightHanded (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
H A DPVRTVector.h2037 @param[in] bRightHanded Handedness of coordinate system
2040 static PVRTMat4 LookAt(const PVRTVec3& vEye, const PVRTVec3& vAt, const PVRTVec3& vUp, bool bRightHanded) argument
2045 vForward = (bRightHanded) ? vEye - vAt : vAt - vEye;
2070 @param[in] bRightHanded Handedness of coordinate system
2078 bool bRightHanded,
2105 if (!bRightHanded)
2121 @param[in] bRightHanded Handedness of coordinate system
2129 bool bRightHanded,
2151 result.f[2] = 0; result.f[6]=0; result.f[10]=(bRightHanded?(VERTTYPE)1:(VERTTYPE)-1); result.f[14]=n2;
2153 result.f[3] = (VERTTYPE)0; result.f[7]=(VERTTYPE)0; result.f[11]= (bRightHanded
2074 Perspective( VERTTYPE width, VERTTYPE height, VERTTYPE nearPlane, VERTTYPE farPlane, const eClipspace cs, bool bRightHanded, bool bRotate = false) argument
2125 PerspectiveFloatDepth( VERTTYPE width, VERTTYPE height, VERTTYPE nearPlane, const eClipspace cs, bool bRightHanded, bool bRotate = false) argument
2169 PerspectiveFov( VERTTYPE fovy, VERTTYPE aspect, VERTTYPE nearPlane, VERTTYPE farPlane, const eClipspace cs, bool bRightHanded, bool bRotate = false) argument
2192 PerspectiveFovFloatDepth( VERTTYPE fovy, VERTTYPE aspect, VERTTYPE nearPlane, const eClipspace cs, bool bRightHanded, bool bRotate = false) argument
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