Searched refs:bindTexImage (Results 1 - 17 of 17) sorted by relevance
/external/swiftshader/src/OpenGL/libEGL/ |
H A D | Context.hpp | 35 virtual void bindTexImage(gl::Surface *surface) = 0;
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H A D | libEGL.cpp | 604 context->bindTexImage(eglSurface);
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/external/deqp/framework/egl/wrapper/ |
H A D | eglwFunctions.inl | 7 eglBindTexImageFunc bindTexImage;
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H A D | eglwInitCore.inl | 7 dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage");
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H A D | eglwFuncPtrLibraryDecl.inl | 7 EGLBoolean bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const;
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H A D | eglwFuncPtrLibraryImpl.inl | 12 EGLBoolean FuncPtrLibrary::bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const 14 return m_egl.bindTexImage(dpy, surface, buffer);
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H A D | eglwLibrary.inl | 7 virtual EGLBoolean bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const = 0;
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H A D | eglwImpl.inl | 20 return egl->bindTexImage(dpy, surface, buffer);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Texture.h | 150 void bindTexImage(gl::Surface *surface);
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H A D | Context.h | 511 void bindTexImage(gl::Surface *surface) override;
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H A D | Texture.cpp | 440 void Texture2D::bindTexImage(gl::Surface *surface) function in class:es1::Texture2D
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H A D | Context.cpp | 3120 void Context::bindTexImage(gl::Surface *surface) function in class:es1::Context 3126 textureObject->bindTexImage(surface);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.h | 173 void bindTexImage(gl::Surface *surface);
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H A D | Context.h | 694 void bindTexImage(gl::Surface *surface) override;
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H A D | Texture.cpp | 548 void Texture2D::bindTexImage(gl::Surface *surface) function in class:es2::Texture2D
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H A D | Context.cpp | 4294 void Context::bindTexImage(gl::Surface *surface) function in class:es2::Context 4301 textureObject->bindTexImage(surface);
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/external/deqp/framework/egl/ |
H A D | egluCallLogWrapper.inl | 21 eglw::EGLBoolean returnValue = m_egl.bindTexImage(dpy, surface, buffer);
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