Searched refs:bufferData (Results 1 - 25 of 204) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5AtomicCountersArrayIndexing.cpp101 glw::GLuint bufferData[m_atomic_counters_array_size]; local
104 bufferData[index] = index;
109 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, m_atomic_counters_array_size * sizeof(glw::GLuint), bufferData,
140 glw::GLuint* bufferData = local
148 if (expectedResult != bufferData[0] || expectedResult + 1 != bufferData[1] || expectedResult + 2 != bufferData[2] ||
149 expectedResult + 3 != bufferData[3])
154 << " (" << bufferData[
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H A DesextcGPUShader5PreciseQualifier.cpp155 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, DE_NULL, GL_STATIC_COPY);
168 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, DE_NULL, GL_STATIC_DRAW);
175 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, DE_NULL, GL_STATIC_DRAW);
368 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, vertex_data_positions, GL_STATIC_DRAW);
372 gl.bufferData(GL_ARRAY_BUFFER, sizeof(glw::GLfloat) * m_n_components, vertex_data_weights, GL_STATIC_DRAW);
H A DesextcGPUShader5FmaPrecision.cpp200 gl.bufferData(GL_ARRAY_BUFFER, sizeof(m_data_a), m_data_a, GL_STATIC_READ);
205 gl.bufferData(GL_ARRAY_BUFFER, sizeof(m_data_b), m_data_b, GL_STATIC_READ);
210 gl.bufferData(GL_ARRAY_BUFFER, sizeof(m_data_c), m_data_c, GL_STATIC_READ);
246 gl.bufferData(GL_ARRAY_BUFFER, m_n_elements * S * sizeof(glw::GLfloat), DE_NULL, GL_DYNAMIC_COPY);
251 gl.bufferData(GL_ARRAY_BUFFER, m_n_elements * S * sizeof(glw::GLfloat), DE_NULL, GL_DYNAMIC_COPY);
H A DesextcGPUShader5UniformBlocksArrayIndexing.cpp146 gl.bufferData(GL_ARRAY_BUFFER, m_n_position_components * sizeof(glw::GLfloat) * nVaryings, DE_NULL,
198 gl.bufferData(GL_UNIFORM_BUFFER, m_n_position_components * sizeof(float),
/external/drrickorang/LoopbackApp/app/src/main/java/org/drrickorang/loopback/
H A DPlayerBufferPeriodActivity.java42 int[] bufferData = bundle.getIntArray("playerBufferPeriodArray");
44 histogramView.setBufferPeriodArray(bufferData);
H A DRecorderBufferPeriodActivity.java44 int[] bufferData = bundle.getIntArray("recorderBufferPeriodArray");
46 histogramView.setBufferPeriodArray(bufferData);
H A DPerformanceMeasurement.java48 public PerformanceMeasurement(int expectedBufferPeriod, int[] bufferData) { argument
49 mBufferData = bufferData;
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DBuffer.h39 void bufferData(const void *data, GLsizeiptr size, GLenum usage);
H A DBuffer.cpp43 void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage) function in class:es1::Buffer
/external/swiftshader/src/OpenGL/libGL/
H A DBuffer.cpp42 void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage) function in class:gl::Buffer
H A DBuffer.h41 void bufferData(const void *data, GLsizeiptr size, GLenum usage);
/external/autotest/client/deps/webgl_mpd/src/resources/
H A DJ3DI.js215 ctx.bufferData(ctx.ARRAY_BUFFER, normals, ctx.STATIC_DRAW);
219 ctx.bufferData(ctx.ARRAY_BUFFER, texCoords, ctx.STATIC_DRAW);
223 ctx.bufferData(ctx.ARRAY_BUFFER, vertices, ctx.STATIC_DRAW);
229 ctx.bufferData(ctx.ELEMENT_ARRAY_BUFFER, indices, ctx.STATIC_DRAW);
301 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(normalData), ctx.STATIC_DRAW);
305 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(texCoordData), ctx.STATIC_DRAW);
309 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(geometryData), ctx.STATIC_DRAW);
314 ctx.bufferData(ctx.ELEMENT_ARRAY_BUFFER, new Uint16Array(indexData), ctx.STREAM_DRAW);
497 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(normalArray), obj.ctx.STATIC_DRAW);
501 obj.ctx.bufferData(ob
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/external/deqp/framework/opengl/simplereference/
H A DsglrContextUtil.cpp78 ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(position)*sizeof(float), &position[0], GL_STATIC_DRAW);
89 ctx.bufferData(GL_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(coord)*sizeof(float), &coord[0], GL_STATIC_DRAW);
102 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(indices)*sizeof(deUint16), &indices[0], GL_STATIC_DRAW);
/external/deqp/modules/egl/
H A DteglAndroidUtil.cpp146 void* bufferData = DE_NULL;
153 checkStatus(graphicBuffer.lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, &bufferData));
155 PixelBufferAccess nativeBuffer(texFormat, 64, 64, 1, bufferData);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DBuffer.cpp47 void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage) function in class:es2::Buffer
H A DBuffer.h39 void bufferData(const void *data, GLsizeiptr size, GLenum usage);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cIndirectParametersTests.cpp123 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW);
197 gl.bufferData(GL_ARRAY_BUFFER, 10 * sizeof(GLint), data, GL_DYNAMIC_DRAW);
369 gl.bufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
379 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 2 * sizeof(DrawArraysIndirectCommand), indirect, GL_STATIC_DRAW);
389 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 100 * sizeof(GLushort), parameters, GL_STATIC_DRAW);
552 gl.bufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
562 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 6 * sizeof(GLushort), elements, GL_STATIC_DRAW);
572 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(DrawElementsIndirectCommand), indirect, GL_STATIC_DRAW);
582 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 2 * sizeof(GLushort), parameters, GL_STATIC_DRAW);
H A Dgl4cShaderDrawParametersTests.cpp187 gl.bufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat), vertices, GL_STATIC_DRAW);
197 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 6 * sizeof(GLushort), elements, GL_STATIC_DRAW);
436 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 1 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STATIC_DRAW);
481 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 1 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_STATIC_DRAW);
640 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STATIC_DRAW);
693 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_STATIC_DRAW);
756 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 4 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STATIC_DRAW);
766 gl.bufferData(GL_PARAMETER_BUFFER_ARB, 3 * sizeof(GLushort), parameters, GL_STATIC_DRAW);
826 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_STATIC_DRAW);
836 gl.bufferData(GL_PARAMETER_BUFFER_AR
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderAdjacency.cpp320 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW);
322 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_geometry_bo_size * 4, 0, GL_DYNAMIC_DRAW);
324 gl.bufferData(GL_ARRAY_BUFFER, m_test_data.m_vertex_data_bo_size, m_test_data.m_vertex_data, GL_DYNAMIC_DRAW);
334 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, m_test_data.m_index_data_bo_size, m_test_data.m_index_data,
H A DesextcGeometryShaderPrimitiveQueries.cpp375 gl.bufferData(GL_ARRAY_BUFFER,
380 gl.bufferData(GL_ARRAY_BUFFER,
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderMaxPatchVertices.cpp436 gl.bufferData(GL_ARRAY_BUFFER, m_gl_max_patch_vertices * 4 /* components */ * sizeof(glw::GLfloat),
460 gl.bufferData(GL_ARRAY_BUFFER, m_gl_max_patch_vertices * 4 /* components */ * sizeof(glw::GLint),
503 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
511 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
528 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
536 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferMAXSizeValidation.cpp85 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_max_tex_buffer_size * sizeof(glw::GLubyte), DE_NULL, GL_DYNAMIC_DRAW);
133 gl.bufferData(GL_ARRAY_BUFFER, m_n_vec_components * sizeof(glw::GLuint), 0, GL_DYNAMIC_COPY);
H A DesextcTextureBufferParamValueIntToFloatConversion.cpp99 gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_texture_buffer_size * sizeof(glw::GLubyte), &dataBuffer[0],
136 gl.bufferData(GL_ARRAY_BUFFER, m_texture_buffer_size * sizeof(glw::GLfloat), 0, GL_DYNAMIC_COPY);
/external/deqp/modules/gles2/performance/
H A Des2pDrawCallBatchingTests.cpp361 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_staticAttributeDatas[attribute][0]), GL_STATIC_DRAW);
375 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount, &(m_staticAttributeDatas[attribute][0]), GL_STATIC_DRAW);
392 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicAttributeDatas[attribute][0]), GL_STATIC_DRAW);
410 gl.bufferData(GL_ARRAY_BUFFER, 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicAttributeDatas[attribute][0]), GL_STATIC_DRAW);
434 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount, &(m_dynamicIndexData[drawNdx * m_spec.triangleCount * 3]), GL_STATIC_DRAW);
446 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicIndexData[0]), GL_STATIC_DRAW);
460 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_staticIndexData[0]), GL_STATIC_DRAW);
472 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount, &(m_staticIndexData[0]), GL_STATIC_DRAW);
/external/deqp/modules/gles31/functional/
H A Des31fSSBOArrayLengthTests.cpp105 gl.bufferData(GL_SHADER_STORAGE_BUFFER, 2 * (int)sizeof(deUint32), &invalidValue, GL_DYNAMIC_COPY);
190 gl.bufferData(GL_SHADER_STORAGE_BUFFER, s_fixedBufferSize * (int)sizeof(float), DE_NULL, GL_DYNAMIC_COPY);

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