Searched refs:clientBufferFormat (Results 1 - 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
H A DSurface.cpp66 clientBufferFormat = EGL_NO_TEXTURE;
242 switch(clientBufferFormat)
251 UNREACHABLE(clientBufferFormat);
256 switch(clientBufferFormat)
261 UNREACHABLE(clientBufferFormat);
267 switch(clientBufferFormat)
272 UNREACHABLE(clientBufferFormat);
418 EGLenum textureFormat, EGLenum textureTarget, EGLenum clientBufferFormat,
428 this->clientBufferFormat = clientBufferFormat;
417 PBufferSurface(Display *display, const Config *config, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureTarget, EGLenum clientBufferFormat, EGLenum clientBufferType, EGLBoolean largestPBuffer, EGLClientBuffer clientBuffer, EGLint clientBufferPlane) argument
[all...]
H A DDisplay.cpp348 EGLenum clientBufferFormat = EGL_NO_TEXTURE; local
388 clientBufferFormat = attribList[1];
470 switch(clientBufferFormat)
484 switch(clientBufferFormat)
499 switch(clientBufferFormat)
551 Surface *surface = new PBufferSurface(this, configuration, width, height, textureFormat, textureTarget, clientBufferFormat, clientBufferType, largestPBuffer, clientBuffer, ioSurfacePlane);
H A DSurface.hpp96 EGLenum clientBufferFormat; // Format of the client buffer member in class:egl::Surface

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