/external/deqp/modules/egl/ |
H A D | teglSimpleConfigCase.cpp | 119 static bool colorBits (const eglu::CandidateConfig& c) function in namespace:deqp::egl 159 { "rgb565", colorBits<5, 6, 5, 0> }, 160 { "rgb888", colorBits<8, 8, 8, 0> }, 161 { "rgba4444", colorBits<4, 4, 4, 4> }, 162 { "rgba5551", colorBits<5, 5, 5, 1> }, 163 { "rgba8888", colorBits<8, 8, 8, 8> }
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H A D | teglCreateContextExtTests.cpp | 1010 static bool colorBits (const eglu::CandidateConfig& c) function in namespace:deqp::egl::__anon4876 1054 { "rgb565_no_depth_no_stencil", "RGB565 configs without depth or stencil", colorBits<5, 6, 5, 0>, noDepth, noStencil }, 1055 { "rgb565_no_depth_stencil", "RGB565 configs with stencil and no depth", colorBits<5, 6, 5, 0>, noDepth, hasStencil }, 1056 { "rgb565_depth_no_stencil", "RGB565 configs with depth and no stencil", colorBits<5, 6, 5, 0>, hasDepth, noStencil }, 1057 { "rgb565_depth_stencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, 1059 { "rgb888_no_depth_no_stencil", "RGB888 configs without depth or stencil", colorBits<8, 8, 8, 0>, noDepth, noStencil }, 1060 { "rgb888_no_depth_stencil", "RGB888 configs with stencil and no depth", colorBits<8, 8, 8, 0>, noDepth, hasStencil }, 1061 { "rgb888_depth_no_stencil", "RGB888 configs with depth and no stencil", colorBits<8, 8, 8, 0>, hasDepth, noStencil }, 1062 { "rgb888_depth_stencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, 1064 { "rgba4444_no_depth_no_stencil", "RGBA4444 configs without depth or stencil", colorBits< [all...] |
H A D | teglRenderTests.cpp | 332 tcu::TextureFormat getColorFormat (const tcu::PixelFormat& colorBits) argument 336 DE_ASSERT(de::inBounds(colorBits.redBits, 0, 0xff) && 337 de::inBounds(colorBits.greenBits, 0, 0xff) && 338 de::inBounds(colorBits.blueBits, 0, 0xff) && 339 de::inBounds(colorBits.alphaBits, 0, 0xff)); 344 switch (PACK_FMT(colorBits.redBits, colorBits.greenBits, colorBits.blueBits, colorBits.alphaBits)) 375 float getColorThreshold (const tcu::PixelFormat& colorBits) argument 413 renderReference(const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples) argument [all...] |
H A D | teglRenderCase.cpp | 372 static bool colorBits (const eglu::CandidateConfig& c) function in namespace:deqp::egl 413 { "rgb565", colorBits<5, 6, 5, 0> }, 414 { "rgb888", colorBits<8, 8, 8, 0> }, 415 { "rgba4444", colorBits<4, 4, 4, 4> }, 416 { "rgba5551", colorBits<5, 5, 5, 1> }, 417 { "rgba8888", colorBits<8, 8, 8, 8> },
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/external/deqp/framework/egl/ |
H A D | egluConfigFilter.hpp | 64 tcu::RGBA colorBits (void) const { return tcu::RGBA(redSize(), greenSize(), blueSize(), alphaSize()); } function in class:eglu::CandidateConfig
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
H A D | vktRasterizationTests.cpp | 1041 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); local 1045 args.redBits = colorBits[0]; 1046 args.greenBits = colorBits[1]; 1047 args.blueBits = colorBits[2]; 1156 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); 1160 args.redBits = colorBits[0]; 1161 args.greenBits = colorBits[1]; 1162 args.blueBits = colorBits[2]; 1273 tcu::IVec4 colorBits = tcu::getTextureFormatBitDepth(getTextureFormat()); 1277 args.redBits = colorBits[ [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 442 GLuint colorBits, GLuint numBuffers) 446 if (colorBits > 16) { 448 "Unsupported colorBits in add_aux_renderbuffers"); 464 assert (colorBits <= 8); 441 add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint colorBits, GLuint numBuffers) argument
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 224 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 230 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 446 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 452 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 652 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 658 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 836 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 842 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 319 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 325 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 634 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 640 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale; 902 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 908 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 1146 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 1152 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
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H A D | es3fTextureWrapTests.cpp | 336 const tcu::IVec4 colorBits = tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0)); local 342 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 383 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 389 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale;
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H A D | es31fTextureBorderClampTests.cpp | 932 const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0)); 935 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / samplerParams.colorScale; 2211 const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0)); 2221 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / samplerParams.colorScale;
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H A D | es31fTextureGatherTests.cpp | 1500 const IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - 1, tcu::IVec4(0)); local 1531 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(colorBits);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 301 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 307 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 587 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise local 593 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale;
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 591 ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples = 1);
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H A D | sglrReferenceContext.cpp | 290 ReferenceContextBuffers::ReferenceContextBuffers (const tcu::PixelFormat& colorBits, int depthBits, int stencilBits, int width, int height, int samples) argument 292 m_colorbuffer.setStorage(toTextureFormat(colorBits), samples, width, height);
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1347 const IVec4 colorBits = tcu::max(TextureTestUtil::getBitsVec(pixelFormat) - 1, tcu::IVec4(0)); local 1378 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(colorBits);
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