Searched refs:colorMaskGreen (Results 1 - 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h273 bool colorMaskGreen; member in struct:es1::State
H A DContext.cpp107 mState.colorMaskGreen = true;
841 if(mState.colorMaskRed != red || mState.colorMaskGreen != green ||
845 mState.colorMaskGreen = green;
1106 params[1] = mState.colorMaskGreen;
1874 device->setColorWriteMask(0, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, mState.colorMaskBlue, mState.colorMaskAlpha));
2693 (mState.colorMaskGreen ? 0x2 : 0) |
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp117 mState.colorMaskGreen = true;
658 if(mState.colorMaskRed != red || mState.colorMaskGreen != green ||
662 mState.colorMaskGreen = green;
1195 params[1] = mState.colorMaskGreen;
1850 device->setColorWriteMask(0, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, mState.colorMaskBlue, mState.colorMaskAlpha));
2397 (mState.colorMaskGreen ? 0x2 : 0) |
H A DContext.h483 bool colorMaskGreen; member in struct:gl::State
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp120 mState.colorMaskGreen = true;
702 if(mState.colorMaskRed != red || mState.colorMaskGreen != green ||
706 mState.colorMaskGreen = green;
716 (mState.colorMaskGreen ? 0x2 : 0) |
1825 params[1] = mState.colorMaskGreen;
2939 device->setColorWriteMask(i, es2sw::ConvertColorMask(mState.colorMaskRed, mState.colorMaskGreen, mState.colorMaskBlue, mState.colorMaskAlpha));
H A DContext.h400 bool colorMaskGreen; member in struct:es2::State

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