/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.cpp | 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) argument 66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE_OES; 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); 128 Renderbuffer *colorbuffer = mColorbufferPointer; local 130 if(colorbuffer) 132 return colorbuffer->getRenderTarget(); 243 Renderbuffer *colorbuffer = getColorbuffer(); local 245 if(!colorbuffer) 250 if(colorbuffer->getWidth() == 0 || colorbuffer 404 Renderbuffer *colorbuffer = mColorbufferPointer; local 426 Renderbuffer *colorbuffer = mColorbufferPointer; local 446 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) argument [all...] |
H A D | Framebuffer.h | 41 void setColorbuffer(GLenum type, GLuint colorbuffer); 89 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
|
H A D | Context.cpp | 1334 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; local 1336 if(colorbuffer) 1340 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break; 1341 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break; 1342 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break; 1343 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
|
/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.cpp | 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) argument 66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE; 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); 128 Renderbuffer *colorbuffer = mColorbufferPointer; local 130 if(colorbuffer) 132 return colorbuffer->getRenderTarget(); 234 Renderbuffer *colorbuffer = getColorbuffer(); local 236 if(!colorbuffer) 241 if(colorbuffer->getWidth() == 0 || colorbuffer 402 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) argument [all...] |
H A D | Framebuffer.h | 44 void setColorbuffer(GLenum type, GLuint colorbuffer); 88 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
|
H A D | Context.cpp | 1403 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); local 1405 if(colorbuffer) 1409 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break; 1410 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break; 1411 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break; 1412 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint layer) argument 90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; 91 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level); 183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; local 185 if(colorbuffer) 187 return colorbuffer->getRenderTarget(); 338 Renderbuffer *colorbuffer = getColorbuffer(i); local 340 if(!colorbuffer) 345 if(colorbuffer->getWidth() == 0 || colorbuffer 541 Renderbuffer *colorbuffer = getReadColorbuffer(); local 602 Renderbuffer *colorbuffer = getReadColorbuffer(); local 717 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) argument [all...] |
H A D | Framebuffer.h | 42 void setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level = 0, GLint layer = 0); 117 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
|
H A D | Context.cpp | 2069 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; local 2071 if(colorbuffer) 2075 case GL_RED_BITS: *params = colorbuffer->getRedSize(); return true; 2076 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); return true; 2077 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); return true; 2078 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); return true; 3440 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); local 3442 if(colorbuffer) 3444 sw::Rect clearRect = colorbuffer->getRect(); 3451 device->clear(value, format, colorbuffer, clearRec [all...] |
H A D | utilities.cpp | 650 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); local 652 if(!colorbuffer) 657 GLint internalformat = colorbuffer->getFormat();
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) argument 413 , m_colorbuffer (colorbuffer) 1182 : FboRenderCase(context, config.getName().c_str(), "Shared colorbuffer", config) 1209 // Fbo B - don't create colorbuffer 1309 : FboRenderCase(context, config.getName().c_str(), "Shared colorbuffer clears", config) 1324 deUint32 colorbuffer = 1; local 1328 // Single colorbuffer 1331 context.bindTexture(GL_TEXTURE_2D, colorbuffer); 1338 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboRenderTest.cpp | 614 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer", config) 643 // Fbo B - don't create colorbuffer 744 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer clears", config) 754 deUint32 colorbuffer = 1; local 759 // Single colorbuffer 762 context.bindTexture(GL_TEXTURE_2D, colorbuffer); 770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); 774 // Multiple framebuffers sharing the colorbuffer 780 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0); 782 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorbuffer); [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 606 ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer);
|
H A D | sglrReferenceContext.cpp | 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer) argument 315 , m_defaultColorbuffer (colorbuffer) 320 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth())
|