Searched refs:controlBufferAllocation (Results 1 - 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderBuiltinVarTests.cpp349 MovePtr<Allocation> controlBufferAllocation; local
498 controlBufferAllocation = allocator.allocate( getBufferMemoryRequirements(vk, device, *controlBuffer), MemoryRequirement::HostVisible);
499 VK_CHECK(vk.bindBufferMemory(device, *controlBuffer, controlBufferAllocation->getMemory(), controlBufferAllocation->getOffset()));
502 float* bufferData = (float*)(controlBufferAllocation->getHostPtr());
515 controlBufferAllocation->getMemory(),

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