Searched refs:cubeTexture (Results 1 - 9 of 9) sorted by relevance

/external/swiftshader/src/D3D9/
H A DDirect3DDevice9Ex.cpp131 long Direct3DDevice9Ex::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) argument
133 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle);
135 return Direct3DDevice9::CreateCubeTexture(edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle);
H A DDirect3DDevice9Ex.hpp82 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
H A DDirect3DDevice9.cpp530 long Direct3DDevice9::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) argument
534 TRACE("unsigned int edgeLength = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DCubeTexture9 **cubeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", edgeLength, levels, usage, format, pool, cubeTexture, sharedHandle);
536 *cubeTexture = 0;
543 *cubeTexture = new Direct3DCubeTexture9(this, edgeLength, levels, usage, format, pool);
545 if(!*cubeTexture)
552 delete *cubeTexture;
553 *cubeTexture = 0;
558 (*cubeTexture)->AddRef();
6121 Direct3DCubeTexture9 *cubeTexture
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H A DDirect3DDevice9.hpp70 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
/external/swiftshader/src/D3D8/
H A DDirect3DDevice8.hpp66 long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) override;
H A DDirect3DDevice8.cpp539 long Direct3DDevice8::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **cubeTexture) argument
543 *cubeTexture = 0;
550 *cubeTexture = new Direct3DCubeTexture8(this, edgeLength, levels, usage, format, pool);
552 if(!*cubeTexture)
559 delete *cubeTexture;
564 (*cubeTexture)->AddRef();
4775 Direct3DCubeTexture8 *cubeTexture = dynamic_cast<Direct3DCubeTexture8*>(baseTexture); local
4796 surface = cubeTexture->getInternalCubeMapSurface((D3DCUBEMAP_FACES)face, surfaceLevel);
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_types.h590 uint32 cubeTexture : 1; member in struct:__anon16629::__anon16630
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp3285 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); local
3289 cubeTexture->updateBorders(mipmapLevel);
3300 egl::Image *surface = cubeTexture->getImage(face, surfaceLevel);
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp2139 TextureCubeMap *cubeTexture = static_cast<TextureCubeMap*>(baseTexture); local
2154 Image *surface = cubeTexture->getImage(face, surfaceLevel);

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