Searched refs:defaultFragSrc (Results 1 - 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderBuiltinVarTests.cpp116 static const char* defaultFragSrc = local
145 m_fragShaderSource = m_isVertexCase ? defaultFragSrc : src.str();
211 static const char* defaultFragSrc = local
233 m_fragShaderSource = m_isVertexCase ? defaultFragSrc : src.str();
H A Des2fShaderStructTests.cpp162 static const char* defaultFragSrc = local
190 return new ShaderStructCase(context, name, description, isVertexCase, flags, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc);
/external/deqp/external/openglcts/modules/common/
H A DglcShaderStructTests.cpp142 const std::string defaultFragSrc = versionDecl + "\n" local
175 defaultFragSrc.c_str());
/external/deqp/modules/gles3/functional/
H A Des3fShaderStructTests.cpp130 static const char* defaultFragSrc = local
164 return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specialize(spParams).c_str(), defaultFragSrc);
H A Des3fShaderBuiltinVarTests.cpp222 static const char* defaultFragSrc = local
249 m_fragShaderSource = m_isVertexCase ? defaultFragSrc : src.str();
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderStructTests.cpp86 static std::string defaultFragSrc = local
112 fragSrc = defaultFragSrc;

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