Searched refs:depth01 (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/swrast/
H A Ds_texfilter.c3455 GLfloat depth00, GLfloat depth01,
3465 if (coord > depth01) luminance -= d;
3471 if (coord < depth01) luminance -= d;
3477 if (coord >= depth01) luminance -= d;
3483 if (coord <= depth01) luminance -= d;
3489 if (coord != depth01) luminance -= d;
3495 if (coord == depth01) luminance -= d;
3505 return lerp_2d(wi, wj, depth00, depth10, depth01, depth11);
3601 GLfloat depth00, depth01, depth10, depth11, depthRef; local
3628 depth01
3454 shadow_compare4(GLenum function, GLfloat coord, GLfloat depth00, GLfloat depth01, GLfloat depth10, GLfloat depth11, GLfloat wi, GLfloat wj) argument
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