Searched refs:depthScale (Results 1 - 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/main/ |
H A D | texstore.c | 150 const GLuint depthScale = 0xffffffff; local 172 depthScale, srcType, src, srcPacking); 187 const GLuint depthScale = 0xffffff; local 202 depthScale, srcType, src, srcPacking); 217 const GLuint depthScale = 0xffffff; local 234 depthScale, srcType, src, srcPacking); 251 const GLuint depthScale = 0xffff; local 266 GL_UNSIGNED_SHORT, dst16, depthScale, 327 const GLuint depthScale = 0xffffff; local 372 depthScale, 406 const GLuint depthScale = 0xffffff; local [all...] |
/external/deqp/framework/common/ |
H A D | tcuTestLog.cpp | 83 tcu::Vec4 depthScale; local 88 computePixelScaleBias(depthAccess, depthScale, depthBias); 91 m_scale = tcu::Vec4(depthScale.x(), stencilScale.x(), 0.0f, 0.0f);
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | r200_state.c | 720 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; local 721 float_ui32_type constant = { units * depthScale };
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_state.c | 528 const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; local 529 float_ui32_type constant = { units * depthScale };
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