Searched refs:depth_value (Results 1 - 7 of 7) sorted by relevance

/external/mesa3d/src/intel/blorp/
H A Dblorp.h156 bool clear_depth, float depth_value,
179 bool clear_depth, float depth_value,
H A Dblorp_clear.c442 bool clear_depth, float depth_value,
482 params.z = depth_value;
608 bool clear_depth, float depth_value,
642 params.z = depth_value;
436 blorp_clear_depth_stencil(struct blorp_batch *batch, const struct blorp_surf *depth, const struct blorp_surf *stencil, uint32_t level, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) argument
601 blorp_clear_attachments(struct blorp_batch *batch, uint32_t binding_table_offset, enum isl_format depth_format, uint32_t num_samples, uint32_t start_layer, uint32_t num_layers, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, bool clear_color, union isl_color_value color_value, bool clear_depth, float depth_value, uint8_t stencil_mask, uint8_t stencil_value) argument
/external/deqp/external/openglcts/modules/common/
H A DglcViewportArrayTests.hpp593 glw::GLfloat& depth_value);
1010 glw::GLfloat& depth_value);
H A DglcViewportArrayTests.cpp2629 GLfloat depth_value; local
2631 getClearSettings(is_clear, draw_call, depth_value);
2637 gl.clearDepth((GLdouble)depth_value);
2641 gl.clearDepthf(depth_value);
2738 GLfloat& /* depth_value */)
4380 const GLfloat depth_value = step * (GLfloat)draw_call_index; local
4394 if ((depth_value <= near) || (depth_value <= far))
4397 << depth_value << " got [" << near << ", " << far << "]"
4412 * @param depth_value Valu
4414 getClearSettings(bool& clear_depth_before_draw, GLuint iteration_index, GLfloat& depth_value) argument
[all...]
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp7340 glw::GLfloat depth_value = 0.f; local
7347 gl.clearNamedFramebufferfi(m_fbo_1st, GL_DEPTH_STENCIL, 0, depth_value, stencil_value);
/external/v8/src/crankshaft/
H A Dhydrogen.h1815 // |depth_value| iterations otherwise.
1816 HValue* BuildGetParentContext(HValue* depth, int depth_value);
H A Dhydrogen.cc2983 HValue* HGraphBuilder::BuildGetParentContext(HValue* depth, int depth_value) { argument
3019 } else if (depth_value > 0) {
3021 for (int i = 0; i < depth_value; i++) {

Completed in 517 milliseconds