/external/skia/src/shaders/gradients/ |
H A D | SkSweepGradient.cpp | 45 endAngle = 360; 49 std::tie(startAngle, endAngle) = angles_from_t_coeff(tBias, tScale); 54 desc.fTileMode, startAngle, endAngle, 242 SkScalar startAngle, endAngle; 243 std::tie(startAngle, endAngle) = angles_from_t_coeff(fTBias, fTScale); 246 fOrigPos, fColorCount, fTileMode, startAngle, endAngle,
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H A D | SkGradientShader.cpp | 901 SkScalar endAngle, 906 mode, startAngle, endAngle, flags, localMatrix); 916 SkScalar endAngle, 925 if (startAngle >= endAngle) { 932 if (startAngle <= 0 && endAngle >= 360) { 944 t1 = endAngle / 360; 895 MakeSweep(SkScalar cx, SkScalar cy, const SkColor colors[], const SkScalar pos[], int colorCount, SkShader::TileMode mode, SkScalar startAngle, SkScalar endAngle, uint32_t flags, const SkMatrix* localMatrix) argument 909 MakeSweep(SkScalar cx, SkScalar cy, const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, const SkScalar pos[], int colorCount, SkShader::TileMode mode, SkScalar startAngle, SkScalar endAngle, uint32_t flags, const SkMatrix* localMatrix) argument
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/external/skqp/src/shaders/gradients/ |
H A D | SkSweepGradient.cpp | 45 endAngle = 360; 49 std::tie(startAngle, endAngle) = angles_from_t_coeff(tBias, tScale); 54 desc.fTileMode, startAngle, endAngle, 242 SkScalar startAngle, endAngle; 243 std::tie(startAngle, endAngle) = angles_from_t_coeff(fTBias, fTScale); 246 fOrigPos, fColorCount, fTileMode, startAngle, endAngle,
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H A D | SkGradientShader.cpp | 881 SkScalar endAngle, 886 mode, startAngle, endAngle, flags, localMatrix); 896 SkScalar endAngle, 905 if (startAngle >= endAngle) { 912 if (startAngle <= 0 && endAngle >= 360) { 924 t1 = endAngle / 360; 875 MakeSweep(SkScalar cx, SkScalar cy, const SkColor colors[], const SkScalar pos[], int colorCount, SkShader::TileMode mode, SkScalar startAngle, SkScalar endAngle, uint32_t flags, const SkMatrix* localMatrix) argument 889 MakeSweep(SkScalar cx, SkScalar cy, const SkColor4f colors[], sk_sp<SkColorSpace> colorSpace, const SkScalar pos[], int colorCount, SkShader::TileMode mode, SkScalar startAngle, SkScalar endAngle, uint32_t flags, const SkMatrix* localMatrix) argument
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/external/skia/gm/ |
H A D | addarc.cpp | 317 SkScalar endAngle = startAngles[i] + sweepAngle; variable 324 startAngles[i] * 180 / SK_ScalarPI, endAngle * 180 / SK_ScalarPI, 326 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle), 327 centerY + innerRadius * sk_float_sin(endAngle)); 329 endAngle * 180 / SK_ScalarPI, startAngles[i] * 180 / SK_ScalarPI,
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/external/skqp/gm/ |
H A D | addarc.cpp | 317 SkScalar endAngle = startAngles[i] + sweepAngle; variable 324 startAngles[i] * 180 / SK_ScalarPI, endAngle * 180 / SK_ScalarPI, 326 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle), 327 centerY + innerRadius * sk_float_sin(endAngle)); 329 endAngle * 180 / SK_ScalarPI, startAngles[i] * 180 / SK_ScalarPI,
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/external/skia/include/effects/ |
H A D | SkGradientShader.h | 174 @param endAngle End of the angular range, corresponding to pos == 1. 179 SkScalar startAngle, SkScalar endAngle, 206 @param endAngle End of the angular range, corresponding to pos == 1. 212 SkScalar startAngle, SkScalar endAngle,
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/external/skqp/include/effects/ |
H A D | SkGradientShader.h | 174 @param endAngle End of the angular range, corresponding to pos == 1. 179 SkScalar startAngle, SkScalar endAngle, 206 @param endAngle End of the angular range, corresponding to pos == 1. 212 SkScalar startAngle, SkScalar endAngle,
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/external/python/cpython2/Mac/Modules/cg/ |
H A D | _CGmodule.c | 440 float endAngle; local 447 &endAngle, 455 endAngle, 1103 PyDoc_STR("(float x, float y, float radius, float startAngle, float endAngle, int clockwise) -> None")},
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/external/skia/samplecode/ |
H A D | SampleAAGeometry.cpp | 1068 SkScalar endAngle = SkScalarATan2(-nextV.fX, nextV.fY) * 180.f / SK_ScalarPI; 1069 if (endAngle > startAngle) { 1070 canvas->drawArc(oval, startAngle, endAngle - startAngle, false, fSkeletonPaint); 1072 canvas->drawArc(oval, startAngle, 360 - (startAngle - endAngle), false,
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/external/skqp/samplecode/ |
H A D | SampleAAGeometry.cpp | 1068 SkScalar endAngle = SkScalarATan2(-nextV.fX, nextV.fY) * 180.f / SK_ScalarPI; 1069 if (endAngle > startAngle) { 1070 canvas->drawArc(oval, startAngle, endAngle - startAngle, false, fSkeletonPaint); 1072 canvas->drawArc(oval, startAngle, 360 - (startAngle - endAngle), false,
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/external/skia/src/core/ |
H A D | SkPath.cpp | 1336 SkScalar endAngle = SkDegreesToRadians(startAngle + sweepAngle); local 1343 // make sin(endAngle) to be 0 which will then draw a dot. 1344 singlePt.set(oval.centerX() + radiusX * sk_float_cos(endAngle), 1345 oval.centerY() + radiusY * sk_float_sin(endAngle));
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/external/skqp/src/core/ |
H A D | SkPath.cpp | 1308 SkScalar endAngle = SkDegreesToRadians(startAngle + sweepAngle); local 1315 // make sin(endAngle) to be 0 which will then draw a dot. 1316 singlePt.set(oval.centerX() + radiusX * sk_float_cos(endAngle), 1317 oval.centerY() + radiusY * sk_float_sin(endAngle));
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/external/skia/src/gpu/ops/ |
H A D | GrOvalOpFactory.cpp | 959 SkScalar endAngle = arcParams->fStartAngleRadians + arcParams->fSweepAngleRadians; local 960 stopPoint.fY = SkScalarSinCos(endAngle, &stopPoint.fX);
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/external/skqp/src/gpu/ops/ |
H A D | GrOvalOpFactory.cpp | 675 SkScalar endAngle = arcParams->fStartAngleRadians + arcParams->fSweepAngleRadians; local 676 stopPoint.fY = SkScalarSinCos(endAngle, &stopPoint.fX);
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