Searched refs:eval_selection_bool (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp752 void eval_selection_bool (ShaderEvalContext& c) { c.color.x() = (float)selection(c.in[0].z() > 0.0f, c.in[1].x() > 0.0f, c.in[2].y() > 0.0f); } function in namespace:deqp::gles2::Functional
1403 { TYPE_BOOL, eval_selection_bool },
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderOperatorTests.cpp1070 void eval_selection_bool (ShaderEvalContext& c) { c.color.x() = (float)selection(c.in[0].z() > 0.0f, c.in[1].x() > 0.0f, c.in[2].y() > 0.0f); } function in namespace:vkt::sr::__anon4517
2015 { TYPE_BOOL, eval_selection_bool },
/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp1129 void eval_selection_bool (ShaderEvalContext& c) { c.color.x() = (float)selection(c.in[0].z() > 0.0f, c.in[1].x() > 0.0f, c.in[2].y() > 0.0f); } function in namespace:deqp::gles3::Functional
2055 { TYPE_BOOL, eval_selection_bool },

Completed in 83 milliseconds