Searched refs:fCoverageScaleUniform (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
H A DGrBezierEffect.cpp47 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale()));
59 UniformHandle fCoverageScaleUniform; member in class:GrGLConicEffect
198 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag,
299 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale()));
311 UniformHandle fCoverageScaleUniform; member in class:GrGLQuadEffect
399 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag,
/external/skqp/src/gpu/effects/
H A DGrBezierEffect.cpp47 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale()));
59 UniformHandle fCoverageScaleUniform; member in class:GrGLConicEffect
198 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag,
299 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale()));
311 UniformHandle fCoverageScaleUniform; member in class:GrGLQuadEffect
399 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag,

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