/external/skia/src/shaders/ |
H A D | SkColorFilterShader.cpp | 21 : fShader(std::move(shader)) 24 SkASSERT(fShader); 38 buffer.writeFlattenable(fShader.get()); 43 if (!as_SB(fShader)->appendStages(rec)) { 46 fFilter->appendStages(rec.fPipeline, rec.fDstCS, rec.fAlloc, fShader->isOpaque()); 51 return xformer->apply(fShader.get())->makeWithColorFilter(xformer->apply(fFilter.get())); 59 auto fp1 = as_SB(fShader)->asFragmentProcessor(args); 79 as_SB(fShader)->toString(str);
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H A D | SkColorFilterShader.h | 34 sk_sp<SkShader> fShader; member in class:SkColorFilterShader
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/external/skqp/src/shaders/ |
H A D | SkColorFilterShader.cpp | 21 : fShader(std::move(shader)) 24 SkASSERT(fShader); 38 buffer.writeFlattenable(fShader.get()); 43 if (!as_SB(fShader)->appendStages(rec)) { 46 fFilter->appendStages(rec.fPipeline, rec.fDstCS, rec.fAlloc, fShader->isOpaque()); 51 return xformer->apply(fShader.get())->makeWithColorFilter(xformer->apply(fFilter.get())); 59 auto fp1 = as_SB(fShader)->asFragmentProcessor(args); 79 as_SB(fShader)->toString(str);
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H A D | SkColorFilterShader.h | 34 sk_sp<SkShader> fShader; member in class:SkColorFilterShader
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/external/skia/src/shaders/gradients/ |
H A D | Sk4fGradientBase.cpp | 25 : fShader(shader) 35 if (!fShader.fOrigPos) { 40 const int end = fBegin + fAdvance * (fShader.fColorCount - 1); 46 SkASSERT(curr >= 0 && curr < fShader.fColorCount); 48 const SkScalar currPos = fShader.fOrigPos[curr]; 51 func(fShader.getXformedColor(prev, fDstCS), fShader.getXformedColor(curr, fDstCS), 66 const SkScalar dt = fAdvance * SK_Scalar1 / (fShader.fColorCount - 1); 67 const int end = fBegin + fAdvance * (fShader.fColorCount - 2); 73 SkASSERT(curr >= 0 && curr < fShader 89 const SkGradientShaderBase& fShader; member in class:__anon20892::IntervalIterator [all...] |
/external/skqp/src/shaders/gradients/ |
H A D | Sk4fGradientBase.cpp | 25 : fShader(shader) 35 if (!fShader.fOrigPos) { 40 const int end = fBegin + fAdvance * (fShader.fColorCount - 1); 46 SkASSERT(curr >= 0 && curr < fShader.fColorCount); 48 const SkScalar currPos = fShader.fOrigPos[curr]; 51 func(fShader.getXformedColor(prev, fDstCS), fShader.getXformedColor(curr, fDstCS), 66 const SkScalar dt = fAdvance * SK_Scalar1 / (fShader.fColorCount - 1); 67 const int end = fBegin + fAdvance * (fShader.fColorCount - 2); 73 SkASSERT(curr >= 0 && curr < fShader 89 const SkGradientShaderBase& fShader; member in class:__anon21560::IntervalIterator [all...] |
H A D | SkGradientShaderPriv.h | 199 , fShader(shader) 221 , fShader(shader) 227 const SkGradientShaderBase* fShader; 277 args.fShader->fColorSpace.get(),
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/external/skia/gm/ |
H A D | samplerstress.cpp | 69 if (fShader) { 75 fShader = SkShader::MakeBitmapShader(fTexture, SkShader::kRepeat_TileMode, 99 paint.setShader(fShader); 141 sk_sp<SkShader> fShader; member in class:skiagm::SamplerStressGM
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H A D | constcolorprocessor.cpp | 45 fShader = SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), 100 skPaint.setShader(fShader); 175 sk_sp<SkShader> fShader; member in class:skiagm::ConstColorProcessor
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H A D | textblobshader.cpp | 72 fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), 90 p.setShader(fShader); 108 sk_sp<SkShader> fShader; member in class:TextBlobShaderGM
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/external/skqp/gm/ |
H A D | samplerstress.cpp | 69 if (fShader) { 75 fShader = SkShader::MakeBitmapShader(fTexture, SkShader::kRepeat_TileMode, 99 paint.setShader(fShader); 141 sk_sp<SkShader> fShader; member in class:skiagm::SamplerStressGM
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H A D | constcolorprocessor.cpp | 45 fShader = SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), 100 skPaint.setShader(fShader); 175 sk_sp<SkShader> fShader; member in class:skiagm::ConstColorProcessor
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H A D | textblobshader.cpp | 72 fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), 90 p.setShader(fShader); 108 sk_sp<SkShader> fShader; member in class:TextBlobShaderGM
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/external/skia/src/effects/ |
H A D | SkShaderMaskFilter.cpp | 17 SkShaderMF(sk_sp<SkShader> shader) : fShader(std::move(shader)) {} 40 sk_sp<SkShader> fShader; member in class:SkShaderMF 61 buffer.writeFlattenable(fShader.get()); 105 paint.setShader(fShader); 121 return GrFragmentProcessor::MulInputByChildAlpha(as_SB(fShader)->asFragmentProcessor(args));
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/external/skqp/src/effects/ |
H A D | SkShaderMaskFilter.cpp | 17 SkShaderMF(sk_sp<SkShader> shader) : fShader(std::move(shader)) {} 40 sk_sp<SkShader> fShader; member in class:SkShaderMF 61 buffer.writeFlattenable(fShader.get()); 105 paint.setShader(fShader); 121 return GrFragmentProcessor::MulInputByChildAlpha(as_SB(fShader)->asFragmentProcessor(args));
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/external/skia/samplecode/ |
H A D | SampleShaders.cpp | 41 sk_sp<SkShader> fShader; member in class:ShaderView 62 fShader = SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB), 86 paint.setShader(fShader);
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H A D | SampleColorFilter.cpp | 112 sk_sp<SkShader> fShader; member in class:ColorFilterView 119 fShader = sk_tool_utils::create_checkerboard_shader( 139 paint.setShader(fShader);
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/external/skqp/samplecode/ |
H A D | SampleShaders.cpp | 41 sk_sp<SkShader> fShader; member in class:ShaderView 62 fShader = SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB), 86 paint.setShader(fShader);
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H A D | SampleColorFilter.cpp | 112 sk_sp<SkShader> fShader; member in class:ColorFilterView 119 fShader = sk_tool_utils::create_checkerboard_shader( 139 paint.setShader(fShader);
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/external/skqp/src/gpu/ccpr/ |
H A D | GrCCCoverageProcessor_GSImpl.cpp | 22 GSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} 45 fShader->emitFragmentCode(proc, args.fFragBuilder, args.fOutputColor, args.fOutputCoverage); 75 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody, 97 const std::unique_ptr<Shader> fShader; member in class:GrCCCoverageProcessor::GSImpl 112 fShader->emitSetupCode(g, "pts", nullptr, wind.c_str(), &vars); 185 fShader->emitSetupCode(g, "pts", nullptr, wind.c_str(), &vars); 255 fShader->emitSetupCode(g, "pts", "sk_InvocationID", wind.c_str(), nullptr); 306 fShader->emitSetupCode(g, "pts", "sk_InvocationID", wind.c_str(), &vars);
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/external/skia/src/gpu/ccpr/ |
H A D | GrCCCoverageProcessor_GSImpl.cpp | 22 GSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} 45 fShader->emitFragmentCode(proc, args.fFragBuilder, args.fOutputColor, args.fOutputCoverage); 84 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kGeoToFrag, &fnBody, 106 const std::unique_ptr<Shader> fShader; member in class:GrCCCoverageProcessor::GSImpl 121 fShader->emitSetupCode(g, "pts", nullptr, wind.c_str(), &vars); 194 fShader->emitSetupCode(g, "pts", nullptr, wind.c_str(), &vars); 264 fShader->emitSetupCode(g, "pts", "sk_InvocationID", wind.c_str(), nullptr); 315 fShader->emitSetupCode(g, "pts", "sk_InvocationID", wind.c_str(), &vars);
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H A D | GrCCCoverageProcessor_VSImpl.cpp | 24 VSImpl(std::unique_ptr<Shader> shader) : fShader(std::move(shader)) {} 71 fShader->emitVaryings(varyingHandler, GrGLSLVarying::Scope::kVertToFrag, &varyingCode, 79 fShader->emitFragmentCode(proc, args.fFragBuilder, args.fOutputColor, args.fOutputCoverage); 87 const std::unique_ptr<Shader> fShader; member in class:GrCCCoverageProcessor::VSImpl 244 fShader->emitSetupCode(v, "pts", nullptr, "wind", &vars); 342 fShader->emitSetupCode(v, "pts", "corner_id", "wind", &vars);
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/external/skia/bench/ |
H A D | PDFBench.cpp | 202 sk_sp<SkShader> fShader; member in struct:__anon20442::PDFShaderBench 211 fShader = SkGradientShader::MakeLinear( 216 SkASSERT(fShader); variable 220 sk_sp<SkPDFObject> shader = SkPDFMakeShader(&doc, fShader.get(), SkMatrix::I(),
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/external/skqp/bench/ |
H A D | PDFBench.cpp | 202 sk_sp<SkShader> fShader; member in struct:__anon21111::PDFShaderBench 211 fShader = SkGradientShader::MakeLinear( 216 SkASSERT(fShader); variable 220 sk_sp<SkPDFObject> shader = SkPDFMakeShader(&doc, fShader.get(), SkMatrix::I(),
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcParallelShaderCompileTests.cpp | 54 static const char* fShader = "\n" member in namespace:glcts 264 const char* fSources[] = { shaderVersion, fShader }; 265 const int fLengths[] = { int(strlen(shaderVersion)), int(strlen(fShader)) }; 359 const char* fSources[] = { shaderVersion, fShader }; 360 const int fLengths[] = { int(strlen(shaderVersion)), int(strlen(fShader)) };
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