Searched refs:fUV (Results 1 - 6 of 6) sorted by relevance

/external/skia/src/gpu/ops/
H A DGrAAConvexPathRenderer.cpp340 SkPoint fUV; member in struct:QuadVertex
395 verts[*v + 0].fUV.set(0,0);
396 verts[*v + 1].fUV.set(0,-SK_Scalar1);
397 verts[*v + 2].fUV.set(0,-SK_Scalar1);
398 verts[*v + 3].fUV.set(0,-SK_Scalar1);
432 verts[*v + 0].fUV.set(0, dist);
433 verts[*v + 1].fUV.set(0, 0);
434 verts[*v + 2].fUV.set(0, 0);
435 verts[*v + 3].fUV.set(0, -SK_Scalar1);
436 verts[*v + 4].fUV
[all...]
H A DGrMSAAPathRenderer.cpp67 SkPoint fUV; member in struct:MSAAQuadVertices::Vertex
/external/skqp/src/gpu/ops/
H A DGrAAConvexPathRenderer.cpp340 SkPoint fUV; member in struct:QuadVertex
395 verts[*v + 0].fUV.set(0,0);
396 verts[*v + 1].fUV.set(0,-SK_Scalar1);
397 verts[*v + 2].fUV.set(0,-SK_Scalar1);
398 verts[*v + 3].fUV.set(0,-SK_Scalar1);
432 verts[*v + 0].fUV.set(0, dist);
433 verts[*v + 1].fUV.set(0, 0);
434 verts[*v + 2].fUV.set(0, 0);
435 verts[*v + 3].fUV.set(0, -SK_Scalar1);
436 verts[*v + 4].fUV
[all...]
H A DGrMSAAPathRenderer.cpp67 SkPoint fUV; member in struct:MSAAQuadVertices::Vertex
/external/skia/gm/
H A Dbeziereffects.cpp534 float fUV[4]; // The last two values are ignored. The effect expects a vec4f. member in struct:skiagm::BezierQuadEffects::Vertex
/external/skqp/gm/
H A Dbeziereffects.cpp534 float fUV[4]; // The last two values are ignored. The effect expects a vec4f. member in struct:skiagm::BezierQuadEffects::Vertex

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