Searched refs:fVertexCount (Results 1 - 8 of 8) sorted by relevance

/external/skia/src/gpu/
H A DGrMesh.h27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;)
90 int fVertexCount; member in struct:GrMesh::__anon20720::__anon20721
107 int fVertexCount; member in struct:GrMesh::__anon20720::__anon20722::__anon20724::__anon20726
121 int fVertexCount; member in struct:GrMesh::__anon20720::__anon20727::__anon20729::__anon20730
135 fNonIndexNonInstanceData.fVertexCount = vertexCount;
165 fPatternData.fVertexCount = vertexCount;
178 fInstanceNonIndexData.fVertexCount = vertexCount;
206 fInstanceNonIndexData.fVertexCount, fBaseVertex,
220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0);
222 fNonIndexNonInstanceData.fVertexCount, fBaseVerte
[all...]
/external/skqp/src/gpu/
H A DGrMesh.h27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;)
90 int fVertexCount; member in struct:GrMesh::__anon21386::__anon21387
107 int fVertexCount; member in struct:GrMesh::__anon21386::__anon21388::__anon21390::__anon21392
121 int fVertexCount; member in struct:GrMesh::__anon21386::__anon21393::__anon21395::__anon21396
135 fNonIndexNonInstanceData.fVertexCount = vertexCount;
165 fPatternData.fVertexCount = vertexCount;
178 fInstanceNonIndexData.fVertexCount = vertexCount;
206 fInstanceNonIndexData.fVertexCount, fBaseVertex,
220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0);
222 fNonIndexNonInstanceData.fVertexCount, fBaseVerte
[all...]
/external/skia/src/gpu/ops/
H A DGrDrawVerticesOp.cpp39 fVertexCount = vertices->vertexCount();
74 fMeshes.count(), fVertexCount, fIndexCount);
156 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
245 mesh.setNonIndexedNonInstanced(fVertexCount);
247 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1);
276 if (fVertexCount + that->fVertexCount > SK_MaxU16) {
298 fVertexCount += that->fVertexCount;
H A DGrDrawVerticesOp.h125 int fVertexCount; member in class:final
H A DGrTessellatingPathRenderer.cpp116 fVertexCount = vertexCount;
121 fTarget->putBackVertices(fVertexCount - actualCount, stride());
129 int fVertexCount; member in class:__anon20807::DynamicVertexAllocator
/external/skqp/src/gpu/ops/
H A DGrDrawVerticesOp.cpp39 fVertexCount = vertices->vertexCount();
74 fMeshes.count(), fVertexCount, fIndexCount);
156 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex);
245 mesh.setNonIndexedNonInstanced(fVertexCount);
247 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1);
276 if (fVertexCount + that->fVertexCount > SK_MaxU16) {
298 fVertexCount += that->fVertexCount;
H A DGrDrawVerticesOp.h125 int fVertexCount; member in class:final
H A DGrTessellatingPathRenderer.cpp116 fVertexCount = vertexCount;
121 fTarget->putBackVertices(fVertexCount - actualCount, stride());
129 int fVertexCount; member in class:__anon21473::DynamicVertexAllocator

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