Searched refs:fbo (Results 1 - 25 of 69) sorted by relevance

123

/external/deqp/modules/gles2/functional/
H A Des2fNegativeVertexArrayApiTests.cpp142 GLuint fbo;
143 glGenFramebuffers(1, &fbo);
144 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
149 glDeleteFramebuffers(1, &fbo);
169 GLuint fbo;
170 glGenFramebuffers(1, &fbo);
171 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
176 glDeleteFramebuffers(1, &fbo);
195 GLuint fbo;
196 glGenFramebuffers(1, &fbo);
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H A Des2fFboRenderTest.cpp356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) argument
412 , m_framebuffer (fbo)
668 Framebuffer fbo(context, getConfig(), width, height);
669 fbo.checkCompleteness();
671 // Clear fbo
672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
697 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D)
699 // Unbind fbo
708 context.bindTexture(GL_TEXTURE_2D, fbo
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H A Des2fNegativeBufferApiTests.cpp179 GLuint fbo;
180 glGenFramebuffers(1, &fbo);
181 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
278 GLuint fbo;
280 glGenFramebuffers(1, &fbo);
281 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
313 glDeleteFramebuffers(1, &fbo);
317 GLuint fbo;
320 glGenFramebuffers(1, &fbo);
321 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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H A Des2fNegativeStateApiTests.cpp506 GLuint fbo;
507 glGenFramebuffers(1, &fbo);
508 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
543 glDeleteFramebuffers(1, &fbo);
628 GLuint fbo = 0;
632 isFbo = glIsFramebuffer(fbo);
635 glGenFramebuffers (1, &fbo);
636 isFbo = glIsFramebuffer(fbo);
639 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
640 isFbo = glIsFramebuffer(fbo);
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/external/deqp/modules/gles3/functional/
H A Des3fNegativeVertexArrayApiTests.cpp266 GLuint fbo;
279 glGenFramebuffers(1, &fbo);
280 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
285 glDeleteFramebuffers(1, &fbo);
293 GLuint fbo;
306 glGenFramebuffers(1, &fbo);
307 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
312 glDeleteFramebuffers(1, &fbo);
319 GLuint fbo;
332 glGenFramebuffers(1, &fbo);
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H A Des3fNegativeBufferApiTests.cpp189 GLuint fbo;
190 glGenFramebuffers(1, &fbo);
191 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
197 glDeleteFramebuffers(1, &fbo);
234 deUint32 fbo;
240 glGenFramebuffers (1, &fbo);
241 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
305 glDeleteFramebuffers (1, &fbo);
410 deUint32 fbo;
416 glGenFramebuffers (1, &fbo);
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H A Des3fRasterizerDiscardTests.cpp436 tcu::TestCaseGroup* fbo = new tcu::TestCaseGroup(m_testCtx, "fbo", "Rasterizer discard test for framebuffer object"); local
440 addChild(fbo);
488 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS));
489 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_lines", "lines", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINES));
490 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_strip", "line_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_STRIP));
491 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_LOOP));
492 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangles", "triangles", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLES));
493 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP));
494 fbo
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H A Des3fFboDepthbufferTests.cpp69 deUint32 fbo = 0; local
84 glGenFramebuffers(1, &fbo);
94 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
161 deUint32 fbo = 0; local
174 glGenFramebuffers(1, &fbo);
186 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
247 deUint32 fbo = 0; local
260 glGenFramebuffers(1, &fbo);
272 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
H A Des3fFboStencilbufferTests.cpp75 deUint32 fbo = 0; local
90 glGenFramebuffers(1, &fbo);
91 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
169 deUint32 fbo = 0; local
184 glGenFramebuffers(1, &fbo);
185 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
H A Des3fFboRenderTest.cpp140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName) argument
252 , m_framebuffer (fbo)
553 Framebuffer fbo(context, m_config, width, height);
554 fbo.checkCompleteness();
557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
589 if (fbo.getConfig().colorType == GL_TEXTURE_2D)
592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer());
650 // Attach color buffer from fbo A
666 // Clear depth and stencil in fbo
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H A Des3fFboInvalidateTests.cpp215 deUint32 fbo = 0; local
228 // Create fbo.
229 glGenFramebuffers (1, &fbo);
234 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
251 // Switch to fbo and render gradient into it.
254 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
259 // Restore default fbo.
363 deUint32 fbo = 0; local
386 // Create fbo.
387 glGenFramebuffers (1, &fbo);
469 deUint32 fbo = 0; local
580 deUint32 fbo = 0; local
714 deUint32 fbo = 0; local
836 deUint32 fbo = 0; local
936 deUint32 fbo = 0; local
1093 deUint32 fbo = 0; local
1221 deUint32 fbo = 0; local
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H A Des3fFramebufferBlitTests.cpp90 deUint32& fbo = ndx ? dstFbo : srcFbo; local
94 glGenFramebuffers(1, &fbo);
100 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
379 deUint32& fbo = ndx ? dstFbo : srcFbo; local
383 glGenFramebuffers(1, &fbo);
389 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
504 deUint32& fbo = ndx ? dstFbo : srcFbo; local
510 glGenFramebuffers(1, &fbo);
520 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
636 deUint32 fbo local
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H A Des3fNegativeStateApiTests.cpp860 GLuint fbo;
863 glGenFramebuffers (1, &fbo);
866 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
887 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
910 glDeleteFramebuffers(1, &fbo);
1100 GLuint fbo = 0;
1104 isFbo = glIsFramebuffer(fbo);
1107 glGenFramebuffers (1, &fbo);
1108 isFbo = glIsFramebuffer(fbo);
1111 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
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H A Des3fFboColorbufferTests.cpp123 deUint32 fbo = 0; local
126 glGenFramebuffers(1, &fbo);
133 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
255 deUint32& fbo = ndx ? fbo1 : fbo0; local
258 glGenFramebuffers(1, &fbo);
268 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
282 deUint32 fbo = ndx ? fbo1 : fbo0; local
299 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
427 const deUint32 fbo = fbos[face]; local
441 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
553 const deUint32 fbo = fbos[layer]; local
677 const deUint32 fbo = fbos[layer]; local
751 deUint32 fbo = 0; local
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/external/deqp/modules/gles31/functional/
H A Des31fNegativeVertexArrayApiTests.cpp392 GLuint fbo = 0; local
411 ctx.glGenFramebuffers(1, &fbo);
412 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
417 ctx.glDeleteFramebuffers(1, &fbo);
425 GLuint fbo = 0; local
439 ctx.glGenFramebuffers(1, &fbo);
440 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
445 ctx.glDeleteFramebuffers(1, &fbo);
452 GLuint fbo = 0; local
471 ctx.glGenFramebuffers(1, &fbo);
486 GLuint fbo = 0; local
562 GLuint fbo = 0; local
596 GLuint fbo = 0; local
673 GLuint fbo = 0; local
726 GLuint fbo = 0; local
764 GLuint fbo = 0; local
794 GLuint fbo = 0; local
830 GLuint fbo = 0; local
909 GLuint fbo = 0; local
947 GLuint fbo = 0; local
1028 GLuint fbo = 0; local
1091 GLuint fbo = 0; local
1172 GLuint fbo = 0; local
1211 GLuint fbo = 0; local
1293 GLuint fbo = 0; local
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H A Des31fNegativeBufferApiTests.cpp170 GLuint fbo = 0x1234; local
187 ctx.glGenFramebuffers(1, &fbo);
188 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
194 ctx.glDeleteFramebuffers(1, &fbo);
201 GLuint fbo = 0x1234; local
232 ctx.glGenFramebuffers(1, &fbo);
233 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
239 ctx.glDeleteFramebuffers(1, &fbo);
278 deUint32 fbo = 0x1234; local
284 ctx.glGenFramebuffers (1, &fbo);
511 deUint32 fbo = 0x1234; local
561 deUint32 fbo = 0x1234; local
608 deUint32 fbo = 0x1234; local
756 deUint32 fbo = 0x1234; local
953 deUint32 fbo = 0x1234; local
1105 GLuint fbo = 0x1234; local
1147 GLuint fbo = 0x1234; local
1191 GLuint fbo = 0x1234; local
1348 deUint32 fbo[2]; local
1496 deUint32 fbo[2]; local
1544 deUint32 fbo = 0x1234; local
1678 deUint32 fbo = 0x1234; local
1727 deUint32 fbo = 0x1234; local
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H A Des31fNegativeAdvancedBlendEquationTests.cpp214 glw::GLuint fbo = 0x1234; local
221 ctx.glGenFramebuffers(1, &fbo);
222 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
263 ctx.glDeleteFramebuffers(1, &fbo);
H A Des31fStencilTexturingTests.cpp529 glu::Framebuffer fbo (renderCtx);
549 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
586 glu::Framebuffer fbo (renderCtx);
611 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
672 glu::Framebuffer fbo (renderCtx);
702 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
759 glu::Framebuffer fbo (renderCtx);
773 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
817 glu::Framebuffer fbo (renderCtx);
831 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo);
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/external/deqp/modules/glshared/
H A DglsLifetimeTests.cpp191 void setupFbo (const Context& ctx, GLuint seed, GLuint fbo) argument
195 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
232 void drawFbo (const Context& ctx, GLuint fbo, Surface& dst) argument
238 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
250 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType) argument
253 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
277 Framebuffer fbo(getRenderContext());
287 attach(element, *fbo);
288 setupFbo(getContext(), seed, *fbo); local
289 detach(element, *fbo);
299 drawContainer(GLuint fbo, Surface& dst) argument
301 drawFbo(getContext(), fbo, dst); local
307 setupContainer(GLuint seed, GLuint fbo) argument
309 setupFbo(getContext(), seed, fbo); local
320 drawFbo(getContext(), *fbo, dst); local
330 attach(GLuint texture, GLuint fbo) argument
344 detach(GLuint texture, GLuint fbo) argument
358 getAttachment(GLuint fbo) argument
538 attach(GLuint rbo, GLuint fbo) argument
551 detach(GLuint rbo, GLuint fbo) argument
565 getAttachment(GLuint fbo) argument
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/external/mesa3d/src/gallium/drivers/vc4/kernel/
H A Dvc4_drv.h176 struct drm_gem_cma_object *fbo,
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_texture.h63 GLenum type, GLboolean fbo);
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_texture.h63 GLenum type, GLboolean fbo);
/external/deqp/external/openglcts/modules/common/
H A DglcShaderIntegerMixTests.cpp397 GLuint fbo; local
406 glGenFramebuffers(1, &fbo);
407 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
408 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
517 glDeleteFramebuffers(1, &fbo);
/external/skia/tools/gpu/atlastext/
H A DGLTestAtlasTextRenderer.cpp390 GrGLuint fbo; local
391 callgl(GenFramebuffers, 1, &fbo);
392 if (!fbo) {
398 callgl(DeleteFramebuffers, 1, &fbo);
401 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo);
408 callgl(DeleteFramebuffers, 1, &fbo);
417 target->fFBOID = fbo;
/external/skqp/tools/gpu/atlastext/
H A DGLTestAtlasTextRenderer.cpp390 GrGLuint fbo; local
391 callgl(GenFramebuffers, 1, &fbo);
392 if (!fbo) {
398 callgl(DeleteFramebuffers, 1, &fbo);
401 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo);
408 callgl(DeleteFramebuffers, 1, &fbo);
417 target->fFBOID = fbo;

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