/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeVertexArrayApiTests.cpp | 142 GLuint fbo; 143 glGenFramebuffers(1, &fbo); 144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 149 glDeleteFramebuffers(1, &fbo); 169 GLuint fbo; 170 glGenFramebuffers(1, &fbo); 171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 176 glDeleteFramebuffers(1, &fbo); 195 GLuint fbo; 196 glGenFramebuffers(1, &fbo); [all...] |
H A D | es2fFboRenderTest.cpp | 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) argument 412 , m_framebuffer (fbo) 668 Framebuffer fbo(context, getConfig(), width, height); 669 fbo.checkCompleteness(); 671 // Clear fbo 672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); 697 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D) 699 // Unbind fbo 708 context.bindTexture(GL_TEXTURE_2D, fbo [all...] |
H A D | es2fNegativeBufferApiTests.cpp | 179 GLuint fbo; 180 glGenFramebuffers(1, &fbo); 181 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 278 GLuint fbo; 280 glGenFramebuffers(1, &fbo); 281 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 313 glDeleteFramebuffers(1, &fbo); 317 GLuint fbo; 320 glGenFramebuffers(1, &fbo); 321 glBindFramebuffer(GL_FRAMEBUFFER, fbo); [all...] |
H A D | es2fNegativeStateApiTests.cpp | 506 GLuint fbo; 507 glGenFramebuffers(1, &fbo); 508 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 543 glDeleteFramebuffers(1, &fbo); 628 GLuint fbo = 0; 632 isFbo = glIsFramebuffer(fbo); 635 glGenFramebuffers (1, &fbo); 636 isFbo = glIsFramebuffer(fbo); 639 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 640 isFbo = glIsFramebuffer(fbo); [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeVertexArrayApiTests.cpp | 266 GLuint fbo; 279 glGenFramebuffers(1, &fbo); 280 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 285 glDeleteFramebuffers(1, &fbo); 293 GLuint fbo; 306 glGenFramebuffers(1, &fbo); 307 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 312 glDeleteFramebuffers(1, &fbo); 319 GLuint fbo; 332 glGenFramebuffers(1, &fbo); [all...] |
H A D | es3fNegativeBufferApiTests.cpp | 189 GLuint fbo; 190 glGenFramebuffers(1, &fbo); 191 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 197 glDeleteFramebuffers(1, &fbo); 234 deUint32 fbo; 240 glGenFramebuffers (1, &fbo); 241 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 305 glDeleteFramebuffers (1, &fbo); 410 deUint32 fbo; 416 glGenFramebuffers (1, &fbo); [all...] |
H A D | es3fRasterizerDiscardTests.cpp | 436 tcu::TestCaseGroup* fbo = new tcu::TestCaseGroup(m_testCtx, "fbo", "Rasterizer discard test for framebuffer object"); local 440 addChild(fbo); 488 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); 489 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_lines", "lines", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINES)); 490 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_strip", "line_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_STRIP)); 491 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_LOOP)); 492 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangles", "triangles", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLES)); 493 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_triangle_strip", "triangle_strip", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_TRIANGLE_STRIP)); 494 fbo [all...] |
H A D | es3fFboDepthbufferTests.cpp | 69 deUint32 fbo = 0; local 84 glGenFramebuffers(1, &fbo); 94 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 161 deUint32 fbo = 0; local 174 glGenFramebuffers(1, &fbo); 186 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 247 deUint32 fbo = 0; local 260 glGenFramebuffers(1, &fbo); 272 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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H A D | es3fFboStencilbufferTests.cpp | 75 deUint32 fbo = 0; local 90 glGenFramebuffers(1, &fbo); 91 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 169 deUint32 fbo = 0; local 184 glGenFramebuffers(1, &fbo); 185 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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H A D | es3fFboRenderTest.cpp | 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName) argument 252 , m_framebuffer (fbo) 553 Framebuffer fbo(context, m_config, width, height); 554 fbo.checkCompleteness(); 557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); 589 if (fbo.getConfig().colorType == GL_TEXTURE_2D) 592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); 650 // Attach color buffer from fbo A 666 // Clear depth and stencil in fbo [all...] |
H A D | es3fFboInvalidateTests.cpp | 215 deUint32 fbo = 0; local 228 // Create fbo. 229 glGenFramebuffers (1, &fbo); 234 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 251 // Switch to fbo and render gradient into it. 254 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 259 // Restore default fbo. 363 deUint32 fbo = 0; local 386 // Create fbo. 387 glGenFramebuffers (1, &fbo); 469 deUint32 fbo = 0; local 580 deUint32 fbo = 0; local 714 deUint32 fbo = 0; local 836 deUint32 fbo = 0; local 936 deUint32 fbo = 0; local 1093 deUint32 fbo = 0; local 1221 deUint32 fbo = 0; local [all...] |
H A D | es3fFramebufferBlitTests.cpp | 90 deUint32& fbo = ndx ? dstFbo : srcFbo; local 94 glGenFramebuffers(1, &fbo); 100 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 379 deUint32& fbo = ndx ? dstFbo : srcFbo; local 383 glGenFramebuffers(1, &fbo); 389 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 504 deUint32& fbo = ndx ? dstFbo : srcFbo; local 510 glGenFramebuffers(1, &fbo); 520 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 636 deUint32 fbo local [all...] |
H A D | es3fNegativeStateApiTests.cpp | 860 GLuint fbo; 863 glGenFramebuffers (1, &fbo); 866 glBindFramebuffer (GL_FRAMEBUFFER, fbo); 887 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 910 glDeleteFramebuffers(1, &fbo); 1100 GLuint fbo = 0; 1104 isFbo = glIsFramebuffer(fbo); 1107 glGenFramebuffers (1, &fbo); 1108 isFbo = glIsFramebuffer(fbo); 1111 glBindFramebuffer (GL_FRAMEBUFFER, fbo); [all...] |
H A D | es3fFboColorbufferTests.cpp | 123 deUint32 fbo = 0; local 126 glGenFramebuffers(1, &fbo); 133 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 255 deUint32& fbo = ndx ? fbo1 : fbo0; local 258 glGenFramebuffers(1, &fbo); 268 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 282 deUint32 fbo = ndx ? fbo1 : fbo0; local 299 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 427 const deUint32 fbo = fbos[face]; local 441 glBindFramebuffer(GL_FRAMEBUFFER, fbo); 553 const deUint32 fbo = fbos[layer]; local 677 const deUint32 fbo = fbos[layer]; local 751 deUint32 fbo = 0; local [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeVertexArrayApiTests.cpp | 392 GLuint fbo = 0; local 411 ctx.glGenFramebuffers(1, &fbo); 412 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); 417 ctx.glDeleteFramebuffers(1, &fbo); 425 GLuint fbo = 0; local 439 ctx.glGenFramebuffers(1, &fbo); 440 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); 445 ctx.glDeleteFramebuffers(1, &fbo); 452 GLuint fbo = 0; local 471 ctx.glGenFramebuffers(1, &fbo); 486 GLuint fbo = 0; local 562 GLuint fbo = 0; local 596 GLuint fbo = 0; local 673 GLuint fbo = 0; local 726 GLuint fbo = 0; local 764 GLuint fbo = 0; local 794 GLuint fbo = 0; local 830 GLuint fbo = 0; local 909 GLuint fbo = 0; local 947 GLuint fbo = 0; local 1028 GLuint fbo = 0; local 1091 GLuint fbo = 0; local 1172 GLuint fbo = 0; local 1211 GLuint fbo = 0; local 1293 GLuint fbo = 0; local [all...] |
H A D | es31fNegativeBufferApiTests.cpp | 170 GLuint fbo = 0x1234; local 187 ctx.glGenFramebuffers(1, &fbo); 188 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); 194 ctx.glDeleteFramebuffers(1, &fbo); 201 GLuint fbo = 0x1234; local 232 ctx.glGenFramebuffers(1, &fbo); 233 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); 239 ctx.glDeleteFramebuffers(1, &fbo); 278 deUint32 fbo = 0x1234; local 284 ctx.glGenFramebuffers (1, &fbo); 511 deUint32 fbo = 0x1234; local 561 deUint32 fbo = 0x1234; local 608 deUint32 fbo = 0x1234; local 756 deUint32 fbo = 0x1234; local 953 deUint32 fbo = 0x1234; local 1105 GLuint fbo = 0x1234; local 1147 GLuint fbo = 0x1234; local 1191 GLuint fbo = 0x1234; local 1348 deUint32 fbo[2]; local 1496 deUint32 fbo[2]; local 1544 deUint32 fbo = 0x1234; local 1678 deUint32 fbo = 0x1234; local 1727 deUint32 fbo = 0x1234; local [all...] |
H A D | es31fNegativeAdvancedBlendEquationTests.cpp | 214 glw::GLuint fbo = 0x1234; local 221 ctx.glGenFramebuffers(1, &fbo); 222 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); 263 ctx.glDeleteFramebuffers(1, &fbo);
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H A D | es31fStencilTexturingTests.cpp | 529 glu::Framebuffer fbo (renderCtx); 549 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); 586 glu::Framebuffer fbo (renderCtx); 611 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); 672 glu::Framebuffer fbo (renderCtx); 702 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); 759 glu::Framebuffer fbo (renderCtx); 773 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); 817 glu::Framebuffer fbo (renderCtx); 831 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); [all...] |
/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 191 void setupFbo (const Context& ctx, GLuint seed, GLuint fbo) argument 195 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), 232 void drawFbo (const Context& ctx, GLuint fbo, Surface& dst) argument 238 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), 250 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType) argument 253 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); 277 Framebuffer fbo(getRenderContext()); 287 attach(element, *fbo); 288 setupFbo(getContext(), seed, *fbo); local 289 detach(element, *fbo); 299 drawContainer(GLuint fbo, Surface& dst) argument 301 drawFbo(getContext(), fbo, dst); local 307 setupContainer(GLuint seed, GLuint fbo) argument 309 setupFbo(getContext(), seed, fbo); local 320 drawFbo(getContext(), *fbo, dst); local 330 attach(GLuint texture, GLuint fbo) argument 344 detach(GLuint texture, GLuint fbo) argument 358 getAttachment(GLuint fbo) argument 538 attach(GLuint rbo, GLuint fbo) argument 551 detach(GLuint rbo, GLuint fbo) argument 565 getAttachment(GLuint fbo) argument [all...] |
/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_drv.h | 176 struct drm_gem_cma_object *fbo,
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_texture.h | 63 GLenum type, GLboolean fbo);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_texture.h | 63 GLenum type, GLboolean fbo);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderIntegerMixTests.cpp | 397 GLuint fbo; local 406 glGenFramebuffers(1, &fbo); 407 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); 408 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); 517 glDeleteFramebuffers(1, &fbo);
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/external/skia/tools/gpu/atlastext/ |
H A D | GLTestAtlasTextRenderer.cpp | 390 GrGLuint fbo; local 391 callgl(GenFramebuffers, 1, &fbo); 392 if (!fbo) { 398 callgl(DeleteFramebuffers, 1, &fbo); 401 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo); 408 callgl(DeleteFramebuffers, 1, &fbo); 417 target->fFBOID = fbo;
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/external/skqp/tools/gpu/atlastext/ |
H A D | GLTestAtlasTextRenderer.cpp | 390 GrGLuint fbo; local 391 callgl(GenFramebuffers, 1, &fbo); 392 if (!fbo) { 398 callgl(DeleteFramebuffers, 1, &fbo); 401 callgl(BindFramebuffer, GR_GL_FRAMEBUFFER, fbo); 408 callgl(DeleteFramebuffers, 1, &fbo); 417 target->fFBOID = fbo;
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