Searched refs:flipX (Results 1 - 19 of 19) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DCollisionVolume.java60 if (flip != null && flip.flipX) {
71 if (flip != null && flip.flipX) {
109 public boolean flipX; field in class:CollisionVolume.FlipInfo
H A DSphereCollisionVolume.java160 if (flip != null && (flip.flipX || flip.flipY)) {
161 if (flip.flipX) {
H A DGameObjectCollisionSystem.java108 sFlip.flipX = (record.object.facingDirection.x < 0.0f);
121 sOtherFlip.flipX = (other.object.facingDirection.x < 0.0f);
328 sCompareFlip.flipX = (object1.object.facingDirection.x < 0.0f);
336 sCompareFlip.flipX = (object2.object.facingDirection.x < 0.0f);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DDevice.hpp78 static void ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = false, bool flipY = false);
79 static void ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = false, bool flipY = false);
91 void copyBuffer(sw::byte *sourceBuffer, sw::byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY);
H A DDevice.cpp390 void Device::copyBuffer(byte *sourceBuffer, byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) argument
392 if(flipX)
455 bool flipX = false; local
459 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1);
464 flipX = (sourceRect->x0 > sourceRect->x1);
469 flipX = (destRect->x0 > destRect->x1);
525 ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY);
528 ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY);
573 if(fullCopy && !scaling && !isOutOfBounds && equalFormats && !alpha0xFF && equalSlice && smallMargin && !flipX && !flipY)
588 copyBuffer(sourceBuffer, destBuffer, dRect.width(), dRect.height(), sourcePitchB, destPitchB, Surface::bytes(source->getInternalFormat()), flipX, flip
876 ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) argument
932 ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) argument
[all...]
H A DContext.cpp4008 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); local
4062 Device::ClipDstRect(sourceScissoredRect, destScissoredRect, scissorRect, flipX, flipY);
4071 Device::ClipSrcRect(sourceTrimmedRect, destTrimmedRect, sourceTrimRect, flipX, flipY);
4074 Device::ClipDstRect(sourceTrimmedRect, destTrimmedRect, destTrimRect, flipX, flipY);
4232 if(flipX)
/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.cpp229 bool flipX = quad.posA.x() > quad.posB.x(); local
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK;
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x();
233 int xLast = flipX ? quad.posA.x() : quad.posB.x();
250 if (flipX)
H A DglsInteractionTestUtil.cpp240 bool flipX = rnd.getBool();
245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y);
246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
H A DglsFragOpInteractionCase.cpp199 const bool flipX = rnd.getBool(); local
204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y);
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
286 const bool flipX = quad.posB.x() < quad.posA.x();
293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f);
294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta_blit.c606 GLenum filter, GLint flipX, GLint flipY,
781 verts[0].x = -1.0F * flipX;
783 verts[1].x = 1.0F * flipX;
785 verts[2].x = 1.0F * flipX;
787 verts[3].x = -1.0F * flipX;
601 blitframebuffer_texture(struct gl_context *ctx, const struct gl_framebuffer *readFb, const struct gl_framebuffer *drawFb, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLenum filter, GLint flipX, GLint flipY, GLboolean glsl_version, GLboolean do_depth) argument
/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f);
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
/external/deqp/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f);
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
/external/skia/src/core/
H A DSkRRect.cpp406 const bool flipX = xScale < 0; local
407 if (flipX) {
423 if (flipX) {
/external/skqp/src/core/
H A DSkRRect.cpp406 const bool flipX = xScale < 0; local
407 if (flipX) {
423 if (flipX) {
/external/deqp/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryInstancedRenderingTests.cpp479 const float flipX = rng.getBool() ? 1.0f : -1.0f; local
481 const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign() in the shader
/external/opencv/cvaux/include/
H A Dcvmat.hpp545 void flipX();
1307 inline void CvMAT::flipX()
/external/swiftshader/src/Renderer/
H A DBlitter.cpp152 bool flipX = destRect.x0 > destRect.x1; local
155 if(flipX)
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp786 deUint32 blitResolveMultisampleFramebuffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
H A DsglrReferenceContext.cpp3034 deUint32 ReferenceContext::blitResolveMultisampleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY)
3062 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);
3083 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);
3098 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);

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