/external/replicaisland/src/com/replica/replicaisland/ |
H A D | CollisionVolume.java | 60 if (flip != null && flip.flipX) { 71 if (flip != null && flip.flipX) { 109 public boolean flipX; field in class:CollisionVolume.FlipInfo
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H A D | SphereCollisionVolume.java | 160 if (flip != null && (flip.flipX || flip.flipY)) { 161 if (flip.flipX) {
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H A D | GameObjectCollisionSystem.java | 108 sFlip.flipX = (record.object.facingDirection.x < 0.0f); 121 sOtherFlip.flipX = (other.object.facingDirection.x < 0.0f); 328 sCompareFlip.flipX = (object1.object.facingDirection.x < 0.0f); 336 sCompareFlip.flipX = (object2.object.facingDirection.x < 0.0f);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.hpp | 78 static void ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = false, bool flipY = false); 79 static void ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = false, bool flipY = false); 91 void copyBuffer(sw::byte *sourceBuffer, sw::byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY);
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H A D | Device.cpp | 390 void Device::copyBuffer(byte *sourceBuffer, byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY) argument 392 if(flipX) 455 bool flipX = false; local 459 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1); 464 flipX = (sourceRect->x0 > sourceRect->x1); 469 flipX = (destRect->x0 > destRect->x1); 525 ClipSrcRect(sRect, dRect, srcClipRect, flipX, flipY); 528 ClipDstRect(sRect, dRect, dstClipRect, flipX, flipY); 573 if(fullCopy && !scaling && !isOutOfBounds && equalFormats && !alpha0xFF && equalSlice && smallMargin && !flipX && !flipY) 588 copyBuffer(sourceBuffer, destBuffer, dRect.width(), dRect.height(), sourcePitchB, destPitchB, Surface::bytes(source->getInternalFormat()), flipX, flip 876 ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) argument 932 ClipSrcRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX, bool flipY) argument [all...] |
H A D | Context.cpp | 4008 bool flipX = (srcX0 < srcX1) ^ (dstX0 < dstX1); local 4062 Device::ClipDstRect(sourceScissoredRect, destScissoredRect, scissorRect, flipX, flipY); 4071 Device::ClipSrcRect(sourceTrimmedRect, destTrimmedRect, sourceTrimRect, flipX, flipY); 4074 Device::ClipDstRect(sourceTrimmedRect, destTrimmedRect, destTrimRect, flipX, flipY); 4232 if(flipX)
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/external/deqp/modules/glshared/ |
H A D | glsFragmentOpUtil.cpp | 229 bool flipX = quad.posA.x() > quad.posB.x(); local 231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; 232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); 233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); 250 if (flipX)
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H A D | glsInteractionTestUtil.cpp | 240 bool flipX = rnd.getBool(); 245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); 246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
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H A D | glsFragOpInteractionCase.cpp | 199 const bool flipX = rnd.getBool(); local 204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); 205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); 286 const bool flipX = quad.posB.x() < quad.posA.x(); 293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); 294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
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/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta_blit.c | 606 GLenum filter, GLint flipX, GLint flipY, 781 verts[0].x = -1.0F * flipX; 783 verts[1].x = 1.0F * flipX; 785 verts[2].x = 1.0F * flipX; 787 verts[3].x = -1.0F * flipX; 601 blitframebuffer_texture(struct gl_context *ctx, const struct gl_framebuffer *readFb, const struct gl_framebuffer *drawFb, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLenum filter, GLint flipX, GLint flipY, GLboolean glsl_version, GLboolean do_depth) argument
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/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); local 142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); local 142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
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/external/skia/src/core/ |
H A D | SkRRect.cpp | 406 const bool flipX = xScale < 0; local 407 if (flipX) { 423 if (flipX) {
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/external/skqp/src/core/ |
H A D | SkRRect.cpp | 406 const bool flipX = xScale < 0; local 407 if (flipX) { 423 if (flipX) {
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryInstancedRenderingTests.cpp | 479 const float flipX = rng.getBool() ? 1.0f : -1.0f; local 481 const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign() in the shader
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/external/opencv/cvaux/include/ |
H A D | cvmat.hpp | 545 void flipX(); 1307 inline void CvMAT::flipX()
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/external/swiftshader/src/Renderer/ |
H A D | Blitter.cpp | 152 bool flipX = destRect.x0 > destRect.x1; local 155 if(flipX)
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 786 deUint32 blitResolveMultisampleFramebuffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
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H A D | sglrReferenceContext.cpp | 3034 deUint32 ReferenceContext::blitResolveMultisampleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) 3062 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); 3083 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); 3098 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x);
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