Searched refs:fmtName (Results 1 - 8 of 8) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp1165 string fmtName = getFormatName(format);
1175 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec()));
1176 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec()));
1177 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec()));
1178 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec4").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC4, prec, 0)).toVec()));
1188 string fmtName = getFormatName(format);
1198 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec()));
1199 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec()));
1200 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec()));
1201 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName
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H A Des3fTextureSpecificationTests.cpp3474 const char* fmtName = colorFormats[formatNdx].name; local
3480 basicTexImageGroup->addChild(new BasicTexImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, tex2DWidth, tex2DHeight));
3481 basicTexImageGroup->addChild(new BasicTexImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, texCubeSize));
3625 const string fmtName = colorFormats[formatNdx].name; local
3631 pboGroup->addChild(new TexImage2DBufferCase (m_context, (fmtName + "_2d").c_str(), "", format, tex2DWidth, tex2DHeight, 0, 0, 0, 4, 0));
3632 pboGroup->addChild(new TexImageCubeBufferCase (m_context, (fmtName + "_cube").c_str(), "", format, texCubeSize, 0, 0, 0, 4, 0));
3691 const char* fmtName = colorFormats[formatNdx].name; local
3697 basicTexSubImageGroup->addChild(new BasicTexSubImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, tex2DWidth, tex2DHeight));
3698 basicTexSubImageGroup->addChild(new BasicTexSubImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, texCubeSize));
3708 const char* fmtName local
3963 const char* fmtName = colorFormats[formatNdx].name; local
4060 const string fmtName = colorFormats[formatNdx].name; local
4135 const char* fmtName = colorFormats[formatNdx].name; local
4350 const char* fmtName = colorFormats[formatNdx].name; local
4365 const char* fmtName = depthStencilFormats[formatNdx].name; local
4447 const char* fmtName = colorFormats[formatNdx].name; local
4465 const char* fmtName = depthStencilFormats[formatNdx].name; local
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H A Des3fTextureFormatTests.cpp147 std::ostringstream fmtName; local
150 fmtName << glu::getTextureFormatStr(m_format) << ", " << glu::getTypeStr(m_dataType);
152 fmtName << glu::getTextureFormatStr(m_format);
154 log << TestLog::Message << "2D texture, " << fmtName.str() << ", " << m_width << "x" << m_height
317 std::ostringstream fmtName; local
320 fmtName << glu::getTextureFormatStr(m_format) << ", " << glu::getTypeStr(m_dataType);
322 fmtName << glu::getTextureFormatStr(m_format);
324 log << TestLog::Message << "Cube map texture, " << fmtName.str() << ", " << m_width << "x" << m_height
H A Des3fFramebufferBlitTests.cpp1049 string fmtName = getFormatName(format);
1054 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_basic").c_str(), "", format, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers));
1055 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_scale").c_str(), "", format, buffers, IVec2(127, 119), IVec4(10, 30, 100, 70), buffers, IVec2(111, 130), IVec4(20, 5, 80, 130), buffers));
1059 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_depth_only").c_str(), "", format, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), GL_DEPTH_BUFFER_BIT));
1060 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_stencil_only").c_str(), "", format, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), GL_STENCIL_BUFFER_BIT));
H A Des3fFboColorbufferTests.cpp1137 string fmtName = getFormatName(format); local
1144 blendGroup->addChild(new FboBlendCase(m_context, (fmtName + "_src_over").c_str(), "", format, IVec2(127, 111), GL_FUNC_ADD, GL_FUNC_ADD, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE));
/external/deqp/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp115 std::ostringstream fmtName; local
117 fmtName << getTextureFormatStr(m_format) << ", " << getTypeStr(m_dataType);
119 log << TestLog::Message << "2D texture, " << fmtName.str() << ", " << m_width << "x" << m_height
261 std::ostringstream fmtName; local
264 fmtName << getTextureFormatStr(m_format) << ", " << getTypeStr(m_dataType);
266 fmtName << getTextureFormatStr(m_format);
268 log << TestLog::Message << "Cube map texture, " << fmtName.str() << ", " << m_width << "x" << m_height
H A Des2fTextureSpecificationTests.cpp1558 const char* fmtName = texFormats[formatNdx].name; local
1565 basicTexImageGroup->addChild(new BasicTexImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, dataType, MIPMAPS, tex2DWidth, tex2DHeight));
1566 basicTexImageGroup->addChild(new BasicTexImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, dataType, MIPMAPS, texCubeSize, texCubeSize));
1645 const char* fmtName = texFormats[formatNdx].name; local
1652 basicTexSubImageGroup->addChild(new BasicTexSubImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, dataType, MIPMAPS, tex2DWidth, tex2DHeight));
1653 basicTexSubImageGroup->addChild(new BasicTexSubImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, dataType, MIPMAPS, texCubeSize, texCubeSize));
1663 const char* fmtName = texFormats[formatNdx].name; local
1670 texSubImageEmptyTexGroup->addChild(new TexSubImage2DEmptyTexCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, dataType, MIPMAPS, tex2DWidth, tex2DHeight));
1671 texSubImageEmptyTexGroup->addChild(new TexSubImageCubeEmptyTexCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, dataType, MIPMAPS, texCubeSize, texCubeSize));
/external/deqp/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp852 const char* fmtName = colorFormats[formatNdx].name; local
857 basicTexImageGroup->addChild(new BasicTexImageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", format, texCubeArraySize, texCubeArrayLayers));
893 const string fmtName = colorFormats[formatNdx].name; local
898 pboGroup->addChild(new TexImageCubeArrayBufferCase (m_context, (fmtName + "_cube_array").c_str(), "", format, texCubeArraySize, texCubeDepth, 0, 0, 0, 0, 0, 4, 0));
1048 const char* fmtName = colorFormats[formatNdx].name; local
1054 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels));
1060 const char* fmtName = depthStencilFormats[formatNdx].name; local
1066 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels));

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