/external/deqp/modules/gles3/functional/ |
H A D | es3fFragmentOutputTests.cpp | 1165 string fmtName = getFormatName(format); 1175 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec())); 1176 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec())); 1177 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec())); 1178 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec4").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC4, prec, 0)).toVec())); 1188 string fmtName = getFormatName(format); 1198 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec())); 1199 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec())); 1200 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec())); 1201 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName [all...] |
H A D | es3fTextureSpecificationTests.cpp | 3474 const char* fmtName = colorFormats[formatNdx].name; local 3480 basicTexImageGroup->addChild(new BasicTexImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, tex2DWidth, tex2DHeight)); 3481 basicTexImageGroup->addChild(new BasicTexImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, texCubeSize)); 3625 const string fmtName = colorFormats[formatNdx].name; local 3631 pboGroup->addChild(new TexImage2DBufferCase (m_context, (fmtName + "_2d").c_str(), "", format, tex2DWidth, tex2DHeight, 0, 0, 0, 4, 0)); 3632 pboGroup->addChild(new TexImageCubeBufferCase (m_context, (fmtName + "_cube").c_str(), "", format, texCubeSize, 0, 0, 0, 4, 0)); 3691 const char* fmtName = colorFormats[formatNdx].name; local 3697 basicTexSubImageGroup->addChild(new BasicTexSubImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, tex2DWidth, tex2DHeight)); 3698 basicTexSubImageGroup->addChild(new BasicTexSubImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, texCubeSize)); 3708 const char* fmtName local 3963 const char* fmtName = colorFormats[formatNdx].name; local 4060 const string fmtName = colorFormats[formatNdx].name; local 4135 const char* fmtName = colorFormats[formatNdx].name; local 4350 const char* fmtName = colorFormats[formatNdx].name; local 4365 const char* fmtName = depthStencilFormats[formatNdx].name; local 4447 const char* fmtName = colorFormats[formatNdx].name; local 4465 const char* fmtName = depthStencilFormats[formatNdx].name; local [all...] |
H A D | es3fTextureFormatTests.cpp | 147 std::ostringstream fmtName; local 150 fmtName << glu::getTextureFormatStr(m_format) << ", " << glu::getTypeStr(m_dataType); 152 fmtName << glu::getTextureFormatStr(m_format); 154 log << TestLog::Message << "2D texture, " << fmtName.str() << ", " << m_width << "x" << m_height 317 std::ostringstream fmtName; local 320 fmtName << glu::getTextureFormatStr(m_format) << ", " << glu::getTypeStr(m_dataType); 322 fmtName << glu::getTextureFormatStr(m_format); 324 log << TestLog::Message << "Cube map texture, " << fmtName.str() << ", " << m_width << "x" << m_height
|
H A D | es3fFramebufferBlitTests.cpp | 1049 string fmtName = getFormatName(format); 1054 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_basic").c_str(), "", format, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers)); 1055 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_scale").c_str(), "", format, buffers, IVec2(127, 119), IVec4(10, 30, 100, 70), buffers, IVec2(111, 130), IVec4(20, 5, 80, 130), buffers)); 1059 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_depth_only").c_str(), "", format, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), GL_DEPTH_BUFFER_BIT)); 1060 depthStencilGroup->addChild(new BlitDepthStencilCase(m_context, (fmtName + "_stencil_only").c_str(), "", format, buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), buffers, IVec2(128, 128), IVec4(0, 0, 128, 128), GL_STENCIL_BUFFER_BIT));
|
H A D | es3fFboColorbufferTests.cpp | 1137 string fmtName = getFormatName(format); local 1144 blendGroup->addChild(new FboBlendCase(m_context, (fmtName + "_src_over").c_str(), "", format, IVec2(127, 111), GL_FUNC_ADD, GL_FUNC_ADD, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ZERO, GL_ONE));
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureFormatTests.cpp | 115 std::ostringstream fmtName; local 117 fmtName << getTextureFormatStr(m_format) << ", " << getTypeStr(m_dataType); 119 log << TestLog::Message << "2D texture, " << fmtName.str() << ", " << m_width << "x" << m_height 261 std::ostringstream fmtName; local 264 fmtName << getTextureFormatStr(m_format) << ", " << getTypeStr(m_dataType); 266 fmtName << getTextureFormatStr(m_format); 268 log << TestLog::Message << "Cube map texture, " << fmtName.str() << ", " << m_width << "x" << m_height
|
H A D | es2fTextureSpecificationTests.cpp | 1558 const char* fmtName = texFormats[formatNdx].name; local 1565 basicTexImageGroup->addChild(new BasicTexImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, dataType, MIPMAPS, tex2DWidth, tex2DHeight)); 1566 basicTexImageGroup->addChild(new BasicTexImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, dataType, MIPMAPS, texCubeSize, texCubeSize)); 1645 const char* fmtName = texFormats[formatNdx].name; local 1652 basicTexSubImageGroup->addChild(new BasicTexSubImage2DCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, dataType, MIPMAPS, tex2DWidth, tex2DHeight)); 1653 basicTexSubImageGroup->addChild(new BasicTexSubImageCubeCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, dataType, MIPMAPS, texCubeSize, texCubeSize)); 1663 const char* fmtName = texFormats[formatNdx].name; local 1670 texSubImageEmptyTexGroup->addChild(new TexSubImage2DEmptyTexCase (m_context, (string(fmtName) + "_2d").c_str(), "", format, dataType, MIPMAPS, tex2DWidth, tex2DHeight)); 1671 texSubImageEmptyTexGroup->addChild(new TexSubImageCubeEmptyTexCase (m_context, (string(fmtName) + "_cube").c_str(), "", format, dataType, MIPMAPS, texCubeSize, texCubeSize));
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 852 const char* fmtName = colorFormats[formatNdx].name; local 857 basicTexImageGroup->addChild(new BasicTexImageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", format, texCubeArraySize, texCubeArrayLayers)); 893 const string fmtName = colorFormats[formatNdx].name; local 898 pboGroup->addChild(new TexImageCubeArrayBufferCase (m_context, (fmtName + "_cube_array").c_str(), "", format, texCubeArraySize, texCubeDepth, 0, 0, 0, 0, 0, 4, 0)); 1048 const char* fmtName = colorFormats[formatNdx].name; local 1054 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels)); 1060 const char* fmtName = depthStencilFormats[formatNdx].name; local 1066 formatGroup->addChild(new BasicTexStorageCubeArrayCase (m_context, (string(fmtName) + "_cube_array").c_str(), "", internalFormat, texCubeArraySize, texCubeArrayLayers, texCubeArrayLevels));
|