Searched refs:fs_inputs (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
H A Dr300_fs.h75 struct r300_shader_semantics* fs_inputs);
H A Dr300_state_derived.c308 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; local
363 if (fs_inputs->color[i] != ATTR_UNUSED) {
376 if (fs_inputs->color[i] != ATTR_UNUSED) {
421 if (r300->screen->caps.is_r500 && fs_inputs->face != ATTR_UNUSED &&
428 } else if (fs_inputs->face != ATTR_UNUSED) {
438 fs_inputs->face == ATTR_UNUSED &&
440 (fs_inputs->wpos != ATTR_UNUSED) > 8) {
443 if (fs_inputs->generic[i] != ATTR_UNUSED &&
459 if (fs_inputs->generic[i] != ATTR_UNUSED) {
474 if (fs_inputs
[all...]
H A Dr300_fs.c45 struct r300_shader_semantics* fs_inputs)
50 r300_shader_semantics_reset(fs_inputs);
58 fs_inputs->color[index] = i;
63 fs_inputs->generic[index] = i;
68 fs_inputs->fog = i;
73 fs_inputs->wpos = i;
78 fs_inputs->face = i;
44 r300_shader_read_fs_inputs(struct tgsi_shader_info* info, struct r300_shader_semantics* fs_inputs) argument
/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_context.h183 const struct vc4_fs_inputs *fs_inputs; member in struct:vc4_compiled_shader
H A Dvc4_program.c1471 struct vc4_varying_slot *fs_inputs,
1485 struct vc4_varying_slot *input = &fs_inputs[i];
2332 c->vs_key->fs_inputs->input_slots,
2333 c->vs_key->fs_inputs->num_inputs);
2508 shader->fs_inputs = entry->key;
2518 shader->fs_inputs = alloc_inputs;
2738 if (old_fs && vc4->prog.fs->fs_inputs != old_fs->fs_inputs)
2760 key->fs_inputs = vc4->prog.fs->fs_inputs;
1470 emit_vert_end(struct vc4_compile *c, struct vc4_varying_slot *fs_inputs, uint32_t num_fs_inputs) argument
[all...]
H A Dvc4_qir.h374 const struct vc4_fs_inputs *fs_inputs; member in struct:vc4_vs_key

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