Searched refs:fs_nir (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/amd/vulkan/
H A Dradv_meta_clear.c120 struct nir_shader *fs_nir,
132 struct radv_shader_module fs_m = { .nir = fs_nir };
139 .stageCount = fs_nir ? 2 : 1,
210 ralloc_free(fs_nir);
264 struct nir_shader *fs_nir; local
266 build_color_shaders(&vs_nir, &fs_nir, frag_output);
326 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state,
546 struct nir_shader *vs_nir, *fs_nir; local
548 build_depthstencil_shader(&vs_nir, &fs_nir);
608 samples, vs_nir, fs_nir,
116 create_pipeline(struct radv_device *device, struct radv_render_pass *render_pass, uint32_t samples, struct nir_shader *vs_nir, struct nir_shader *fs_nir, const VkPipelineVertexInputStateCreateInfo *vi_state, const VkPipelineDepthStencilStateCreateInfo *ds_state, const VkPipelineColorBlendStateCreateInfo *cb_state, const struct radv_graphics_pipeline_create_info *extra, const VkAllocationCallbacks *alloc, struct radv_pipeline **pipeline) argument
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