/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureMipmapTests.cpp | 343 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 581 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat)-2, tcu::IVec4(0))); 857 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 1040 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 1301 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat)-2, IVec4(0))); 1565 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0)));
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H A D | vktTextureFilteringTests.cpp | 224 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 446 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 652 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 836 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
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H A D | vktTextureShadowTests.cpp | 141 const tcu::Vec3 nonShadowThreshold = tcu::computeFixedPointThreshold(getBitsVec(pixelFormat)-1).swizzle(1,2,3);
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/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.hpp | 349 inline tcu::IVec4 getBitsVec (const tcu::PixelFormat& format) function in namespace:glu::TextureTestUtil
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureMipmapTests.cpp | 358 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 682 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0))); 864 const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0)); 1017 const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0));
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H A D | es2fTextureFilteringTests.cpp | 301 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 587 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureMipmapTests.cpp | 402 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 721 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0))); 902 const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0)); 1055 const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0)); 1349 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 1563 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); 1878 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_context.getRenderTarget().getPixelFormat())-2, IVec4(0))); 2195 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0)));
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H A D | es3fTextureFilteringTests.cpp | 319 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 634 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 902 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 1146 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
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H A D | es3fTextureWrapTests.cpp | 336 const tcu::IVec4 colorBits = tcu::max(getBitsVec(pixelFormat) - (isNearestOnly && !isSRGB ? 1 : 2), tcu::IVec4(0));
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H A D | es3fTextureShadowTests.cpp | 110 const tcu::Vec3 nonShadowThreshold = tcu::computeFixedPointThreshold(getBitsVec(pixelFormat)-1).swizzle(1,2,3);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 383 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise
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H A D | es31fTextureBorderClampTests.cpp | 932 const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0)); 1050 const tcu::IVec4 nonShadowBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0)); 2211 const tcu::IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - tcu::IVec4(colorErrorBits), tcu::IVec4(0));
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H A D | es31fTextureGatherTests.cpp | 1500 const IVec4 colorBits = tcu::max(glu::TextureTestUtil::getBitsVec(pixelFormat) - 1, tcu::IVec4(0));
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 86 inline tcu::IVec4 getBitsVec (const tcu::PixelFormat& format) function in namespace:vkt::sr::__anon4525::TextureTestUtil 1347 const IVec4 colorBits = tcu::max(TextureTestUtil::getBitsVec(pixelFormat) - 1, tcu::IVec4(0));
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