Searched refs:getComponentAccess (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fPrimitiveBoundingBoxTests.cpp70 float& getComponentAccess (int ndx);
71 const float& getComponentAccess (int ndx) const;
74 float& BoundingBox::getComponentAccess (int ndx) function in class:deqp::gles31::Functional::__anon5378::BoundingBox
83 const float& BoundingBox::getComponentAccess (int ndx) const function in class:deqp::gles31::Functional::__anon5378::BoundingBox
85 return const_cast<BoundingBox*>(this)->getComponentAccess(ndx);
279 boundingBox.getComponentAccess(coordNdx) = rnd.getFloat(-4.0f, 4.0f);
323 if (state[ndx] != bbox.getComponentAccess(ndx))
357 if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getComponentAccess(ndx)) &&
358 state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAccess(ndx)))
370 const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getComponentAccess(nd
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