Searched refs:getFloatv (Results 1 - 25 of 64) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGLCoverageTests.cpp136 gl.getFloatv(pname, &float_value);
157 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value);
175 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value);
216 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &float_value);
237 gl.getFloatv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &float_value);
534 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
573 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
610 gl.getFloatv(GL_SAMPLE_MASK, &float_value);
H A Des31cSampleShadingTests.cpp142 gl.getFloatv(GL_MIN_SAMPLE_SHADING_VALUE_OES, &result);
/external/deqp/modules/gles2/functional/
H A Des2fImplementationLimitTests.cpp94 gl.getFloatv(param, &val);
116 gl.getFloatv(param, &v[0]);
H A Des2fRasterizationTests.cpp136 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
147 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
348 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
450 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
573 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, pointSizeRange);
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedBase.cpp83 gl.getFloatv(e, &f);
173 gl.getFloatv(GL_COLOR_WRITEMASK, fa);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl67 gl->getFloatv = &glGetFloatv;
H A DglwInitES20.inl67 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
H A DglwInitES30Direct.inl107 gl->getFloatv = &glGetFloatv;
H A DglwInitES31Direct.inl120 gl->getFloatv = &glGetFloatv;
H A DglwInitES30.inl107 gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv");
H A DglwInitES32Direct.inl137 gl->getFloatv = &glGetFloatv;
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderInput.cpp914 gl.getFloatv(GL_POINT_SIZE_RANGE, point_size_range);
918 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range);
1186 gl.getFloatv(GL_POINT_SIZE_RANGE, point_size_range);
1190 gl.getFloatv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range);
/external/deqp/external/openglcts/modules/common/
H A DglcLimitTest.inl309 gl.getFloatv(m_limitToken, &value);
H A DglcShaderMultisampleInterpolationTests.cpp187 gl.getFloatv(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, &minFragmentInterpolationOffset);
194 gl.getFloatv(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, &maxFragmentInterpolationOffset);
H A DglcParallelShaderCompileTests.cpp115 gl.getFloatv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &floatValue);
116 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
H A DglcTextureFilterAnisotropicTests.cpp351 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &fValue);
352 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
467 gl.getFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisoDegree);
468 GLU_EXPECT_NO_ERROR(gl.getError(), "getFloatv");
H A DglcPolygonOffsetClampTests.cpp137 gl.getFloatv(GL_POLYGON_OFFSET_CLAMP_EXT, &data);
/external/deqp/modules/gles3/functional/
H A Des3fImplementationLimitTests.cpp127 gl.getFloatv(param, &val);
149 gl.getFloatv(param, &v[0]);
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperFuncs.inl120 dst->getFloatv = src.getFloatv;
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cContextFlushControlTests.cpp169 gl.getFloatv(GL_CONTEXT_RELEASE_BEHAVIOR, &value_f);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderProperties.cpp90 gl.getFloatv(pname, float_value);
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayGetterCalls.cpp439 gl.getFloatv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, &float_value);
/external/deqp/modules/gles31/functional/
H A Des31fFboSRGBWriteControlTests.cpp1539 gl.getFloatv(GL_FRAMEBUFFER_SRGB, &enabled[0]);
1541 gl.getFloatv(GL_FRAMEBUFFER_SRGB, &enabled[1]);
1830 gl.getFloatv(GL_FRAMEBUFFER_SRGB, &fEnabled);
H A Des31fShaderHelperInvocationTests.cpp157 gl.getFloatv(pname, v.getPtr());
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h480 bool getFloatv(GLenum pname, GLfloat *params);

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