Searched refs:getGameTime (Results 1 - 23 of 23) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DGameObject.java122 final float gameTime = time.getGameTime();
124 Utils.close(mLastTouchedFloorTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME);
130 final float gameTime = time.getGameTime();
132 Utils.close(mLastTouchedCeilingTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME);
138 final float gameTime = time.getGameTime();
140 Utils.close(mLastTouchedLeftWallTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME);
146 final float gameTime = time.getGameTime();
148 Utils.close(mLastTouchedRightWallTime, time.getGameTime(), COLLISION_SURFACE_DECAY_TIME);
H A DInputSystem.java47 mTrackball.press(time.getGameTime(), mTrackball.getX() + x, mTrackball.getY() + y);
56 mTouchScreen.press(index, time.getGameTime(), x, params.gameHeight - y);
82 mOrientationSensor.press(time.getGameTime(), horizontalMotion, verticalMotion);
88 final float gameTime = time.getGameTime();
H A DCrusherAndouComponent.java43 if (input.getTouchScreen().getTriggered(sSystemRegistry.timeSystem.getGameTime())) {
H A DButtonAnimationComponent.java64 mLastPressedTime.value = time.getGameTime();
H A DTimeSystem.java96 public float getGameTime() { method in class:TimeSystem
H A DLauncherComponent.java64 final float gameTime = time.getGameTime();
98 final float gameTime = time.getGameTime();
H A DAttackAtDistanceComponent.java56 final float currentTime = time.getGameTime();
H A DPopOutComponent.java72 final float currentTime = time.getGameTime();
H A DSimpleCollisionComponent.java75 float time = timeSystem.getGameTime();
H A DHitReactionComponent.java151 final float gameTime = time.getGameTime();
250 final float gameTime = time.getGameTime();
253 if (time.getGameTime() > mLastHitTime + mInvincibleTime) {
H A DCameraSystem.java73 mTargetChangedTime = time.getGameTime();
114 final float delta = time.getGameTime() - mTargetChangedTime;
H A DDoorAnimationComponent.java142 final float gameTime = time.getGameTime();
H A DFadeDrawableComponent.java65 final float currentTime = time.getGameTime();
H A DAndouKun.java517 mGame.getGameTime(),
535 mGame.getGameTime(),
554 mTotalGameTime += mGame.getGameTime();
591 mGame.getGameTime(),
H A DGhostComponent.java112 final float gameTime = time.getGameTime();
H A DLaunchProjectileComponent.java91 final float gameTime = time.getGameTime();
H A DGame.java534 public float getGameTime() { method in class:Game
535 return BaseObject.sSystemRegistry.timeSystem.getGameTime();
H A DPlayerComponent.java218 final float gameTime = time.getGameTime();
540 mGhostDeactivatedTime = sSystemRegistry.timeSystem.getGameTime() + delay;
H A DAnimationComponent.java127 final float gameTime = time.getGameTime();
H A DBackgroundCollisionComponent.java286 float time = timeSystem.getGameTime();
H A DInputGameInterface.java86 final float gameTime = sSystemRegistry.timeSystem.getGameTime();
H A DNPCAnimationComponent.java123 final float airTime = time.getGameTime() - parentObject.getLastTouchedFloorTime();
H A DPatrolComponent.java203 final float gameTime = time.getGameTime();

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