Searched refs:getGeometryShader (Results 1 - 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/common/
H A DglcViewportArrayTests.hpp597 virtual std::string getGeometryShader() = 0;
692 virtual std::string getGeometryShader();
724 virtual std::string getGeometryShader();
753 virtual std::string getGeometryShader();
791 virtual std::string getGeometryShader();
826 virtual std::string getGeometryShader();
974 virtual std::string getGeometryShader();
1014 virtual std::string getGeometryShader();
1067 virtual std::string getGeometryShader();
H A DglcRobustBufferAccessBehaviorTests.hpp419 virtual std::string getGeometryShader();
H A DglcViewportArrayTests.cpp2555 const std::string& geom = getGeometryShader();
3343 std::string DrawToSingleLayerWithMultipleViewports::getGeometryShader() function in class:glcts::ViewportArray::DrawToSingleLayerWithMultipleViewports
3418 std::string DynamicViewportIndex::getGeometryShader() function in class:glcts::ViewportArray::DynamicViewportIndex
3564 std::string DrawMulitpleViewportsWithSingleInvocation::getGeometryShader() function in class:glcts::ViewportArray::DrawMulitpleViewportsWithSingleInvocation
3665 std::string ViewportIndexSubroutine::getGeometryShader() function in class:glcts::ViewportArray::ViewportIndexSubroutine
3898 std::string DrawMultipleLayers::getGeometryShader() function in class:glcts::ViewportArray::DrawMultipleLayers
4283 std::string DepthRange::getGeometryShader() function in class:glcts::ViewportArray::DepthRange
4460 std::string DepthRangeDepthTest::getGeometryShader() function in class:glcts::ViewportArray::DepthRangeDepthTest
4708 std::string ProvokingVertex::getGeometryShader() function in class:glcts::ViewportArray::ProvokingVertex
H A DglcRobustBufferAccessBehaviorTests.cpp1407 valid_program.Init("" /* cs */, fs_valid, getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader());
1408 invalid_program.Init("" /* cs */, fs_invalid, getGeometryShader(), "" /* tcs */, "" /* tes */,
1607 std::string TexelFetchTest::getGeometryShader() function in class:deqp::RobustBufferAccessBehavior::TexelFetchTest
/external/deqp/external/openglcts/modules/gles32/
H A Des32cRobustBufferAccessBehaviorTests.hpp91 virtual std::string getGeometryShader();
H A Des32cRobustBufferAccessBehaviorTests.cpp272 std::string TexelFetchTest::getGeometryShader() function in class:es32cts::RobustBufferAccessBehavior::TexelFetchTest
/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp236 inline const rr::GeometryShader* getGeometryShader (void) const { return static_cast<const rr::GeometryShader*>(this); } function in class:sglr::ShaderProgram
H A DsglrReferenceContext.cpp4292 (m_currentProgram->m_program->m_hasGeometryShader) ? (m_currentProgram->m_program->getGeometryShader()) : (DE_NULL));
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.hpp1429 std::string getGeometryShader(bool include_duplicate_function);
H A Dgl4cShaderSubroutineTests.cpp13773 std::string NegativeTest10::getGeometryShader(bool include_duplicate_function) function in class:gl4cts::ShaderSubroutine::NegativeTest10
13976 test_case.gs_body = getGeometryShader(offending_shader_stage == Utils::SHADER_STAGE_GEOMETRY);

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