/external/deqp/framework/referencerenderer/ |
H A D | rrMultisamplePixelBufferAccess.cpp | 163 sum += effectiveSrc.getPixDepth(s, x, y);
|
H A D | rrFragmentOperations.cpp | 174 float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 156 float ref = reference.getAccess().getPixDepth(x, y); 157 float res = result.getAccess().getPixDepth(x, y); 161 difference *= importanceMask->getAccess().getPixDepth(x, y);
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 437 float depth = rowAccess.getPixDepth(x, 0);
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 440 float depth = rowAccess.getPixDepth(x, 0);
|
H A D | es3fTextureShadowTests.cpp | 73 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z);
|
/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiImageClearingTests.cpp | 271 const float depth = access.getPixDepth(x, y); 287 const float depth = access.getPixDepth(x, y);
|
/external/deqp/modules/internal/ |
H A D | ditFrameworkTests.cpp | 828 const float depth = dsAccess.getPixDepth(sampleNdx, x, y);
|
H A D | ditTextureFormatTests.cpp | 1297 dst.setPixDepth(src.getPixDepth(ndx, 0, 0), ndx, 0, 0); 1430 << TestLog::Message << "Verifying getPixDepth()" << TestLog::EndMessage; 1435 const float res = combinedAccess.getPixDepth(pixelNdx, 0, 0); 1547 m_testCtx.getLog() << TestLog::Message << "Copying both depth getPixDepth() -> setPixDepth()" << TestLog::EndMessage;
|
/external/deqp/framework/common/ |
H A D | tcuTexCompareVerifier.cpp | 137 return access.getPixDepth(i, j, k); 147 return access.getPixDepth(i, j, k);
|
H A D | tcuTexture.hpp | 350 float getPixDepth (int x, int y, int z = 0) const;
|
H A D | tcuTextureUtil.cpp | 222 // Instead either getPixDepth() or getPixStencil(), or effective depth- or stencil- 1064 dst.setPixDepth(src.getPixDepth(x, y, z), x, y, z);
|
H A D | tcuTexture.cpp | 1180 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const function in class:tcu::ConstPixelBufferAccess
|
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureShadowTests.cpp | 98 access.setPixDepth(de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z);
|
/external/deqp/modules/egl/ |
H A D | teglImageFormatTests.cpp | 562 if ((float)(level + 1) * 0.1f < refAccess.getPixDepth(x, y))
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 983 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); 993 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); 3252 writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)));
|
/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 3445 const float resultDepth = result.getPixDepth(x, y);
|