/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
H A D | GlRectDrawer.java | 127 this.texMatrixLocation = glShader.getUniformLocation("texMatrix"); 200 GLES20.glUniform1i(shader.glShader.getUniformLocation("y_tex"), 0); 201 GLES20.glUniform1i(shader.glShader.getUniformLocation("u_tex"), 1); 202 GLES20.glUniform1i(shader.glShader.getUniformLocation("v_tex"), 2); 204 GLES20.glUniform1i(shader.glShader.getUniformLocation("rgb_tex"), 0); 206 GLES20.glUniform1i(shader.glShader.getUniformLocation("oes_tex"), 0);
|
H A D | SurfaceTextureHelper.java | 175 texMatrixLoc = shader.getUniformLocation("texMatrix"); 176 xUnitLoc = shader.getUniformLocation("xUnit"); 177 coeffsLoc = shader.getUniformLocation("coeffs"); 178 GLES20.glUniform1i(shader.getUniformLocation("oesTex"), 0);
|
H A D | GlShader.java | 108 public int getUniformLocation(String label) { method in class:GlShader
|
/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeTests.cpp | 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 391 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 439 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 481 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 523 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 569 GLint samplerLoc = gl.getUniformLocation(m_program [all...] |
H A D | es3pRedundantStateChangeTests.cpp | 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 357 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 400 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 437 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 474 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 515 GLint samplerLoc = gl.getUniformLocation(m_program [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.cpp | 105 deInt32 location = context.getUniformLocation(program, "u_color"); 192 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMin"), 1, gradientMin.getPtr()); 193 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMax"), 1, gradientMax.getPtr()); 351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx); 352 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr()); 353 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr()); 356 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr()); 357 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr()); 504 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0); 505 gl.uniformMatrix3fv(gl.getUniformLocation(progra [all...] |
H A D | es3fShaderMetamorphicTests.cpp | 137 int uniformLoc = gl.getUniformLocation(program.getProgram(), "injectionSwitch"); 141 uniformLoc = gl.getUniformLocation(program.getProgram(), "resolution"); 145 uniformLoc = gl.getUniformLocation(program.getProgram(), "mouse"); 149 uniformLoc = gl.getUniformLocation(program.getProgram(), "time");
|
H A D | es3fFragDepthTests.cpp | 172 gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.0f); 215 gl.uniform4f(gl.getUniformLocation(program.getProgram(), "u_color"), 0.0f, 1.0f, 0.0f, 1.0f); 343 gl.uniform4f(gl.getUniformLocation(program.getProgram(), "u_color"), 0.0f, 1.0f, 0.0f, 1.0f); 371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color");
|
H A D | es3fShaderFragDataTests.cpp | 193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0); 251 const int indexLoc = program.isOk() ? gl.getUniformLocation(program.getProgram(), "u_index") : -1;
|
/external/deqp/modules/gles2/performance/ |
H A D | es2pStateChangeTests.cpp | 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 391 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 439 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 485 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 533 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 575 GLint samplerLoc = gl.getUniformLocation(m_program [all...] |
H A D | es2pRedundantStateChangeTests.cpp | 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 357 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 400 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 441 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 484 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 521 GLint samplerLoc = gl.getUniformLocation(m_program [all...] |
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 444 gl.uniform1i(gl.getUniformLocation(prog, "u_sampler"), texUnit); 450 gl.uniform1f(gl.getUniformLocation(prog, "u_bias"), params.bias); 457 gl.uniform1f(gl.getUniformLocation(prog, "u_ref"), params.ref); 462 gl.uniform4fv(gl.getUniformLocation(prog, "u_colorScale"), 1, params.colorScale.getPtr()); 463 gl.uniform4fv(gl.getUniformLocation(prog, "u_colorBias"), 1, params.colorBias.getPtr());
|
H A D | glsShaderRenderCase.cpp | 827 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); 848 int uniLoc = gl.getUniformLocation(programID, uni.name); 872 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name); 891 int uniLoc = gl.getUniformLocation(programID, s_ivec2Uniforms[i].name); 910 int uniLoc = gl.getUniformLocation(programID, s_ivec3Uniforms[i].name); 929 int uniLoc = gl.getUniformLocation(programID, s_ivec4Uniforms[i].name); 958 int uniLoc = gl.getUniformLocation(programID, s_floatUniforms[i].name); 976 int uniLoc = gl.getUniformLocation(programID, s_vec2Uniforms[i].name); 994 int uniLoc = gl.getUniformLocation(programID, s_vec3Uniforms[i].name); 1015 int uniLoc = gl.getUniformLocation(programI [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcSampleVariablesTests.cpp | 369 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask); 438 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 442 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 443 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 448 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0); 449 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1); 742 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 746 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 752 gl.uniform1i(gl.getUniformLocation(progra [all...] |
H A D | glcShaderRenderCase.cpp | 918 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); 941 int uniLoc = gl.getUniformLocation(programID, uni.name); 960 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name); 977 int uniLoc = gl.getUniformLocation(programID, s_ivec2Uniforms[i].name); 994 int uniLoc = gl.getUniformLocation(programID, s_ivec3Uniforms[i].name); 1011 int uniLoc = gl.getUniformLocation(programID, s_ivec4Uniforms[i].name); 1033 int uniLoc = gl.getUniformLocation(programID, s_floatUniforms[i].name); 1051 int uniLoc = gl.getUniformLocation(programID, s_vec2Uniforms[i].name); 1069 int uniLoc = gl.getUniformLocation(programID, s_vec3Uniforms[i].name); 1093 int uniLoc = gl.getUniformLocation(programI [all...] |
H A D | glcFragDepthTests.cpp | 182 gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.0f); 216 gl.uniform4f(gl.getUniformLocation(program.getProgram(), "u_color"), 0.0f, 1.0f, 0.0f, 1.0f); 333 gl.uniform4f(gl.getUniformLocation(program.getProgram(), "u_color"), 0.0f, 1.0f, 0.0f, 1.0f); 361 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color");
|
H A D | glcShaderStructTests.cpp | 982 int loc = gl.getUniformLocation(programID, name); \ 995 int loc = gl.getUniformLocation(programID, name); \ 1010 int loc = gl.getUniformLocation(programID, name); 1017 int loc = gl.getUniformLocation(programID, name); 1024 int loc = gl.getUniformLocation(programID, name);
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 367 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_sampleMask"), m_sampleMask); 436 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 440 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 441 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 446 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 0); 447 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 1); 743 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_samples"), m_samples); 747 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_tex"), 1); 748 gl.uniform1i(gl.getUniformLocation(program.getProgram(), "u_texMS"), 0); 753 gl.uniform1i(gl.getUniformLocation(progra [all...] |
H A D | gl4cGPUShaderFP64Tests.cpp | 2019 m_po_bool_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bool_arr[0]"); 2020 m_po_bool_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bool"); 2021 m_po_bvec2_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec2_arr[0]"); 2022 m_po_bvec2_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec2"); 2023 m_po_bvec3_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec3_arr[0]"); 2024 m_po_bvec3_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec3"); 2025 m_po_bvec4_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec4_arr[0]"); 2026 m_po_bvec4_uniform_location = gl.getUniformLocation(m_po_id, "uniform_bvec4"); 2027 m_po_dmat2_arr_uniform_location = gl.getUniformLocation(m_po_id, "uniform_dmat2_arr[0]"); 2028 m_po_dmat2_uniform_location = gl.getUniformLocation(m_po_i [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 194 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx); 195 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr()); 196 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr()); 199 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr()); 200 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr()); 363 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0); 364 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr()); 365 gl.uniform1i(gl.getUniformLocation(program, "u_layer"), m_layer); 366 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); 367 gl.uniform4fv(gl.getUniformLocation(progra [all...] |
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 592 innerLevelUniformLocation = gl.getUniformLocation(po_id, "innerLevel"); 595 outerLevelUniformLocation = gl.getUniformLocation(po_id, "outerLevel"); 617 stencilPassColorUniformLocation = gl.getUniformLocation(po_id, "stencil_fail_color"); 649 stencilPassColorUniformLocation = gl.getUniformLocation(m_stencil_verification_po_id, "stencil_fail_color");
|
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1422 locationA[i] = gl.getUniformLocation(programA, name.c_str()); 1423 locationB[i] = gl.getUniformLocation(programB, name.c_str()); 1431 locationA[i] = gl.getUniformLocation(programA, name.c_str()); 1432 locationB[i] = gl.getUniformLocation(programB, name.c_str()); 1687 locationA[numUniforms] = gl.getUniformLocation(programA, name.c_str()); 1688 locationB[numUniforms] = gl.getUniformLocation(programB, name.c_str()); 1695 locationA[numUniforms] = gl.getUniformLocation(programA, name.c_str()); 1696 locationB[numUniforms] = gl.getUniformLocation(programB, name.c_str()); 1963 int unifLocation = gl.getUniformLocation(progNoLink.getProgram(), "u_color"); 2204 gl.uniform4f(gl.getUniformLocation(progV [all...] |
H A D | es31cTextureStorageMultisampleFunctionalTests.cpp | 942 glw::GLint n_max_samples_uniform_location = gl.getUniformLocation(po_id, "n_max_samples"); 943 glw::GLint n_sample_uniform_location = gl.getUniformLocation(po_id, "n_sample"); 944 glw::GLint x1y1_uniform_location = gl.getUniformLocation(po_id, "x1y1"); 1552 glw::GLuint n_bits_location = gl.getUniformLocation(po_verify_id, "n_bits"); 1553 glw::GLuint n_bit_on_location = gl.getUniformLocation(po_verify_id, "n_bit_on"); 2110 glw::GLuint n_bits_location = gl.getUniformLocation(po_verify_id, "n_bits"); 2111 glw::GLuint n_bit_on_location = gl.getUniformLocation(po_verify_id, "n_bit_on"); 2604 glw::GLint sampler_2d_array_location = gl.getUniformLocation(po_id, "sampler_2d_array"); 2605 glw::GLint sampler_2d_location = gl.getUniformLocation(po_id, "sampler_2d");
|
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderRendering.cpp | 969 m_renderingTargetSize_uniform_location = gl.getUniformLocation(m_po_id, "renderingTargetSize"); 970 m_singleRenderingTargetSize_uniform_location = gl.getUniformLocation(m_po_id, "singleRenderingTargetSize"); 3345 glw::GLint is_gl_line_loop_draw_call_uniform_location = gl.getUniformLocation(m_po_id, "is_gl_line_loop_draw_call"); 3347 gl.getUniformLocation(m_po_id, "is_gl_line_strip_adjacency_draw_call"); 3349 gl.getUniformLocation(m_po_id, "is_gl_lines_adjacency_draw_call"); 3350 glw::GLint is_gl_lines_draw_call_uniform_location = gl.getUniformLocation(m_po_id, "is_gl_lines_draw_call"); 3351 glw::GLint is_indexed_draw_call_uniform_location = gl.getUniformLocation(m_po_id, "is_indexed_draw_call"); 5334 glw::GLint is_lines_output_uniform_location = gl.getUniformLocation(m_po_id, "is_lines_output"); 5335 glw::GLint is_indexed_draw_call_uniform_location = gl.getUniformLocation(m_po_id, "is_indexed_draw_call"); 5336 glw::GLint is_instanced_draw_call_uniform_location = gl.getUniformLocation(m_po_i [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SSBOArrayIndexing.cpp | 154 glw::GLint index_location = gl.getUniformLocation(m_program_id, "index");
|