Searched refs:glCompressedTextureImage3DEXT (Results 1 - 9 of 9) sorted by relevance

/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl99 gl->compressedTextureImage3DEXT = glCompressedTextureImage3DEXT;
H A DtcuNullRenderContextFuncs.inl869 GLW_APICALL void GLW_APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits)
/external/mesa3d/include/GL/
H A Dgl_mangle.h321 #define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) macro
H A Dglext.h6996 GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
/external/deqp/framework/opengl/
H A DgluCallLogWrapperApi.inl99 void glCompressedTextureImage3DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *bits);
H A DgluCallLogWrapper.inl670 void CallLogWrapper::glCompressedTextureImage3DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *bits)
673 m_log << TestLog::Message << "glCompressedTextureImage3DEXT(" << texture << ", " << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << imageSize << ", " << bits << ");" << TestLog::EndMessage;
/external/deqp/framework/opengl/wrapper/
H A DglwApi.inl99 #define glCompressedTextureImage3DEXT glwCompressedTextureImage3DEXT
/external/swiftshader/include/GL/
H A Dglcorearb.h4388 GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
H A Dglext.h7118 GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);

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