Searched refs:glGetActiveSubroutineName (Results 1 - 10 of 10) sorted by relevance

/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl244 gl->getActiveSubroutineName = glGetActiveSubroutineName;
H A DtcuNullRenderContextFuncs.inl2067 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
/external/mesa3d/include/GL/
H A Dgl_mangle.h692 #define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) macro
H A Dglcorearb.h1877 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
H A Dglext.h1824 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
/external/deqp/framework/opengl/
H A DgluCallLogWrapperApi.inl244 void glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name);
H A DgluCallLogWrapper.inl1713 void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name)
1716 m_log << TestLog::Message << "glGetActiveSubroutineName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(length))) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(name))) << ");" << TestLog::EndMessage;
/external/deqp/framework/opengl/wrapper/
H A DglwApi.inl244 #define glGetActiveSubroutineName glwGetActiveSubroutineName
/external/swiftshader/include/GL/
H A Dglcorearb.h1877 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
H A Dglext.h1824 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);

Completed in 362 milliseconds