Searched refs:glTexImage3DMultisampleCoverageNV (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
H A Dgl_mangle.h2158 #define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV) macro
H A Dglext.h10444 GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
/external/swiftshader/include/GL/
H A Dglext.h10876 GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);

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