Searched refs:increment_two (Results 1 - 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.cpp5964 "subroutine(atomic_routine) void increment_two(void)\n"
6023 static const GLchar* subroutine_names[] = { "increment_two", "decrement_three", "read_one" };
6069 GLuint increment_two = program.getSubroutineIndex(subroutine_names[0], GL_FRAGMENT_SHADER); local
6076 if (false == testAtomicDraw(increment_two, expected_incremented_two))

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