Searched refs:indexInfo (Results 1 - 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp3068 GLenum Context::applyIndexBuffer(const void *indices, GLuint start, GLuint end, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) argument
3070 GLenum err = mIndexDataManager->prepareIndexData(mode, type, start, end, count, getCurrentVertexArray()->getElementArrayBuffer(), indices, indexInfo, isPrimitiveRestartFixedIndexEnabled());
3074 device->setIndexBuffer(indexInfo->indexBuffer);
3631 TranslatedIndexData indexInfo(primitiveCount);
3632 GLenum err = applyIndexBuffer(indices, start, end, count, mode, type, &indexInfo);
3644 GLsizei vertexCount = indexInfo.maxIndex - indexInfo.minIndex + 1;
3645 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount, i);
3667 device->drawIndexedPrimitive(primitiveType, indexInfo
[all...]
H A DContext.h710 GLenum applyIndexBuffer(const void *indices, GLuint start, GLuint end, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo);
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp1975 GLenum Context::applyIndexBuffer(const void *indices, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) argument
1977 GLenum err = mIndexDataManager->prepareIndexData(type, count, mState.elementArrayBuffer, indices, indexInfo);
1981 device->setIndexBuffer(indexInfo->indexBuffer);
2506 TranslatedIndexData indexInfo; local
2507 GLenum err = applyIndexBuffer(indices, count, mode, type, &indexInfo);
2513 GLsizei vertexCount = indexInfo.maxIndex - indexInfo.minIndex + 1;
2514 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount);
2530 device->drawIndexedPrimitive(primitiveType, indexInfo
[all...]
H A DContext.h739 GLenum applyIndexBuffer(const void *indices, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.cpp2064 GLenum Context::applyIndexBuffer(const void *indices, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) argument
2066 GLenum err = mIndexDataManager->prepareIndexData(type, count, mState.elementArrayBuffer, indices, indexInfo);
2070 device->setIndexBuffer(indexInfo->indexBuffer);
2779 TranslatedIndexData indexInfo; local
2780 GLenum err = applyIndexBuffer(indices, count, mode, type, &indexInfo);
2786 GLsizei vertexCount = indexInfo.maxIndex - indexInfo.minIndex + 1;
2787 err = applyVertexBuffer(-(int)indexInfo.minIndex, indexInfo.minIndex, vertexCount);
2797 device->drawIndexedPrimitive(primitiveType, indexInfo
[all...]
H A DContext.h587 GLenum applyIndexBuffer(const void *indices, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo);

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