Searched refs:inputPitch (Results 1 - 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DImage.hpp61 void loadAlphaImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
62 void loadAlphaFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
63 void loadAlphaHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
64 void loadLuminanceImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
65 void loadLuminanceFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
66 void loadLuminanceHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
67 void loadLuminanceAlphaImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
68 void loadLuminanceAlphaFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
69 void loadLuminanceAlphaHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const;
70 void loadRGBUByteImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, cons
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H A DImage.cpp240 GLsizei inputPitch = ComputePitch(width, format, type, unpackAlignment); local
252 loadAlphaImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
255 loadLuminanceImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
258 loadLuminanceAlphaImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
261 loadRGBUByteImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
264 loadRGBAUByteImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
267 loadBGRAImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
276 loadRGB565ImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
285 loadRGBA4444ImageData(xoffset, yoffset, width, height, inputPitch, input, buffer);
294 loadRGBA5551ImageData(xoffset, yoffset, width, height, inputPitch, inpu
359 loadAlphaImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
370 loadAlphaFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
387 loadAlphaHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
404 loadLuminanceImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
415 loadLuminanceFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
432 loadLuminanceHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
449 loadLuminanceAlphaImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
460 loadLuminanceAlphaFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
477 loadLuminanceAlphaHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
494 loadRGBUByteImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
511 loadRGB565ImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
522 loadRGBFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
539 loadRGBHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
556 loadRGBAUByteImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
571 loadRGBA4444ImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
589 loadRGBA5551ImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
607 loadRGBAFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
618 loadRGBAHalfFloatImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
629 loadBGRAImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
640 loadD16ImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
654 loadD32ImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) const argument
668 loadD24S8ImageData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, int inputPitch, const void *input, void *buffer) argument
702 int inputPitch = ComputeCompressedPitch(width, format); local
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H A DContext.cpp2208 int inputPitch = (int)renderTarget->getPitch(); local
2217 memcpy(dest + j * outputPitch, source + j * inputPitch, (rect.x1 - rect.x0) * 4);
2232 unsigned short rgb = *(unsigned short*)(source + 2 * i + j * inputPitch);
2242 unsigned short argb = *(unsigned short*)(source + 2 * i + j * inputPitch);
2252 unsigned int argb = *(unsigned int*)(source + 4 * i + j * inputPitch);
2262 unsigned int xrgb = *(unsigned int*)(source + 4 * i + j * inputPitch);
2272 unsigned int argb = *(unsigned int*)(source + 4 * i + j * inputPitch);
2282 r = *((float*)(source + 16 * i + j * inputPitch) + 0);
2283 g = *((float*)(source + 16 * i + j * inputPitch) + 1);
2284 b = *((float*)(source + 16 * i + j * inputPitch)
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/external/swiftshader/src/OpenGL/common/
H A DImage.cpp1137 int inputPitch; member in struct:egl::Rectangle
1148 const unsigned char *inputStart = static_cast<const unsigned char*>(input) + (z * rect.inputPitch * rect.inputHeight);
1152 const unsigned char *source = inputStart + y * rect.inputPitch;
1463 void Image::loadImageData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer) argument
1470 rect.inputPitch = inputPitch;
1794 void Image::loadStencilData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer) argument
1801 rect.inputPitch = inputPitch;
1817 GLsizei inputPitch local
1845 int inputPitch = gl::ComputeCompressedPitch(width, internalformat); local
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H A DImage.hpp229 void loadImageData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer);
230 void loadStencilData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.cpp2451 int inputPitch = (int)renderTarget->getPitch(); local
2665 source += inputPitch;
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp1556 GLsizei inputPitch = gl::ComputePitch(inputWidth, format, type, mState.unpackParameters.alignment); local
1558 return inputPitch * inputHeight * depth;

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