Searched refs:insetWidth (Results 1 - 6 of 6) sorted by relevance
/external/skia/src/gpu/ops/ |
H A D | GrShadowRRectOp.h | 22 SkScalar blurWidth, SkScalar insetWidth, SkScalar blurClamp = 1);
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H A D | GrShadowRRectOp.cpp | 189 // An insetWidth > 1/2 rect width or height indicates a simple fill. 191 float devRadius, bool isCircle, float blurRadius, float insetWidth, 195 SkASSERT(insetWidth > 0); 203 } else if (insetWidth > 0 && insetWidth <= outerRadius) { 214 innerRadius = devRadius - insetWidth; 217 if (insetWidth <= 0.5f*SkTMin(devRect.width(), devRect.height())) { 220 innerRadius = SkTMax(insetWidth - umbraInset, 0.0f); 651 SkScalar insetWidth, 665 SkScalar scaledInsetWidth = SkScalarAbs(insetWidth*matrixFacto 190 ShadowCircularRRectOp(GrColor color, const SkRect& devRect, float devRadius, bool isCircle, float blurRadius, float insetWidth, float blurClamp) argument 647 Make(GrColor color, const SkMatrix& viewMatrix, const SkRRect& rrect, SkScalar blurWidth, SkScalar insetWidth, SkScalar blurClamp) argument 690 SkScalar insetWidth = random->nextSScalar1() * 72.f; local [all...] |
/external/skqp/src/gpu/ops/ |
H A D | GrShadowRRectOp.h | 22 SkScalar blurWidth, SkScalar insetWidth, SkScalar blurClamp = 1);
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H A D | GrShadowRRectOp.cpp | 189 // An insetWidth > 1/2 rect width or height indicates a simple fill. 191 float devRadius, bool isCircle, float blurRadius, float insetWidth, 195 SkASSERT(insetWidth > 0); 203 } else if (insetWidth > 0 && insetWidth <= outerRadius) { 214 innerRadius = devRadius - insetWidth; 217 if (insetWidth <= 0.5f*SkTMin(devRect.width(), devRect.height())) { 220 innerRadius = SkTMax(insetWidth - umbraInset, 0.0f); 651 SkScalar insetWidth, 666 SkScalar scaledInsetWidth = SkScalarAbs(insetWidth*matrixFacto 190 ShadowCircularRRectOp(GrColor color, const SkRect& devRect, float devRadius, bool isCircle, float blurRadius, float insetWidth, float blurClamp) argument 647 Make(GrColor color, const SkMatrix& viewMatrix, const SkRRect& rrect, SkScalar blurWidth, SkScalar insetWidth, SkScalar blurClamp) argument 691 SkScalar insetWidth = random->nextSScalar1() * 72.f; local [all...] |
/external/skia/src/gpu/ |
H A D | GrRenderTargetContext.cpp | 1070 // Compute the insetWidth 1072 SkScalar insetWidth = blurOutset; local 1075 insetWidth += spotShadowRRect.width(); 1088 // that to get the full insetWidth. 1113 insetWidth += maxOffset; 1130 insetWidth);
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/external/skqp/src/gpu/ |
H A D | GrRenderTargetContext.cpp | 1068 // Compute the insetWidth 1070 SkScalar insetWidth = blurOutset; local 1073 insetWidth += spotShadowRRect.width(); 1086 // that to get the full insetWidth. 1111 insetWidth += maxOffset; 1128 insetWidth);
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