Searched refs:internal_format (Results 1 - 25 of 58) sorted by relevance

123

/external/mesa3d/src/glx/
H A Dindirect_texture_compression.c77 GLenum internal_format,
103 __GLX_PUT_LONG(12, internal_format);
120 __GLX_PUT_LONG(16, internal_format);
195 GLenum internal_format, GLsizei width,
199 CompressedTexImage1D2D(target, level, internal_format, width, 0,
207 GLenum internal_format,
212 CompressedTexImage1D2D(target, level, internal_format, width, height,
220 GLenum internal_format,
237 __GLX_PUT_LONG(12, internal_format);
253 __GLX_PUT_LONG(16, internal_format);
76 CompressedTexImage1D2D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid * data, CARD32 rop) argument
194 __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLint border, GLsizei image_size, const GLvoid * data) argument
206 __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid * data) argument
219 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid * data) argument
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/external/deqp/external/openglcts/modules/gl/
H A Dgl4cStencilTexturingTests.hpp70 glw::GLuint prepareSourceTexture(glw::GLenum internal_format, bool is_stencil,
73 void prepareSourceTextureData(glw::GLenum internal_format, std::vector<glw::GLubyte>& texture_data);
78 bool test(glw::GLenum internal_format, bool is_stencil);
H A Dgl4cStencilTexturingTests.cpp54 static GLuint createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format,
260 * @param internal_format Internal format of texture
267 GLuint Utils::createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format, argument
281 gl.texImage2D(GL_TEXTURE_2D, 0 /* level */, internal_format, width, height, 0 /* border */, format, type, data);
663 GLenum internal_format = GL_R8UI; local
669 internal_format = GL_R32F;
681 GL_WRITE_ONLY, internal_format);
817 GLenum internal_format = 0; local
828 internal_format = GL_R8UI;
835 internal_format
945 prepareSourceTexture(GLenum internal_format, bool is_stencil, const std::vector<glw::GLubyte>& texture_data) argument
1006 prepareSourceTextureData(GLenum internal_format, std::vector<GLubyte>& texture_data) argument
1211 test(GLenum internal_format, bool is_stencil) argument
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H A Dgl4cCopyImageTests.cpp93 static void maskPixelForFormat(glw::GLenum internal_format, glw::GLubyte* pixel);
95 static glw::GLdouble getEpsilon(glw::GLenum internal_format);
96 static glw::GLuint getPixelSizeForFormat(glw::GLenum internal_format);
97 static glw::GLenum getFormat(glw::GLenum internal_format);
98 static glw::GLuint getNumberOfChannels(glw::GLenum internal_format);
100 static std::string getPixelString(glw::GLenum internal_format, const glw::GLubyte* pixel);
102 static glw::GLenum getType(glw::GLenum internal_format);
106 static glw::GLuint prepareCompressedTex(deqp::Context& context, glw::GLenum target, glw::GLenum internal_format);
110 static glw::GLuint prepareRenderBuffer(deqp::Context& context, glw::GLenum internal_format);
112 static glw::GLuint prepareTex16x16x6(deqp::Context& context, glw::GLenum target, glw::GLenum internal_format,
249 getPixelSizeForCompatibilityVerification(GLenum internal_format) argument
526 getEpsilon(GLenum internal_format) argument
611 getFormat(GLenum internal_format) argument
720 getNumberOfChannels(GLenum internal_format) argument
813 getType(GLenum internal_format) argument
940 maskPixelForFormat(GLenum internal_format, GLubyte* pixel) argument
960 getPixelSizeForFormat(GLenum internal_format) argument
1094 getPixelString(GLenum internal_format, const GLubyte* pixel) argument
1282 static const GLenum internal_format = GL_RGBA8; local
1330 prepareRenderBuffer(deqp::Context& context, GLenum internal_format) argument
1365 prepareTex16x16x6(deqp::Context& context, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint& out_buf_id) argument
1400 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) argument
2293 packPixel(GLenum internal_format, GLenum type, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha, GLubyte* out_pixel) argument
2443 roundComponent(GLenum internal_format, GLenum component, GLdouble& value) argument
3087 const GLenum internal_format = desc.m_internal_format; local
3147 const GLenum internal_format = desc.m_internal_format; local
3652 const GLenum internal_format = s_internal_formats[fmt_id]; local
3969 const GLenum internal_format = test_case.m_internal_format; local
4004 const GLenum internal_format = test_case.m_internal_format; local
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H A Dgl4cTextureGatherTests.cpp436 GLenum internal_format = GL_RGB32F; local
447 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
469 GLenum internal_format = GL_RG32F; local
480 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
502 GLenum internal_format = GL_R32F; local
513 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
534 GLenum internal_format = InternalFormat(); local
545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0);
550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0);
572 GLenum internal_format local
605 GLenum internal_format = InternalFormat(); local
654 GLenum internal_format = InternalFormat(); local
695 GLenum internal_format = InternalFormat(); local
733 GLenum internal_format = InternalFormat(); local
776 GLenum internal_format = InternalFormat(); local
827 GLenum internal_format = InternalFormat(); local
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H A Dgl4cMultiBindTests.cpp333 void InitBuffer(deqp::Context& context, glw::GLenum internal_format, glw::GLuint buffer_id);
335 void InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
345 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
356 static void Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format,
360 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
982 * @param internal_format Internal format of texture
985 void Texture::InitBuffer(deqp::Context& context, glw::GLenum internal_format, glw::GLuint buffer_id) argument
995 gl.texBuffer(GL_TEXTURE_BUFFER, internal_format, buffer_id);
1004 * @param internal_format Internal format of texture
1009 void Texture::InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, argument
1060 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) argument
1165 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) argument
1217 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) argument
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H A Dgl4cBufferStorageTests.cpp313 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
324 static void Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format,
328 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
1330 * @param internal_format Format of data
1338 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
1344 gl.compressedTexImage1D(target, level, internal_format, width, 0 /* border */, image_size, data);
1350 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data);
1354 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */,
1356 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */,
1358 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, widt
1337 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) argument
1442 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) argument
1494 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) argument
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H A Dgl3cTextureSizePromotion.hpp131 glw::GLenum internal_format; //!< Texture internal format. member in struct:gl3cts::TextureSizePromotion::FunctionalTest::TextureInternalFormatDescriptor
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_image.h70 GLenum internal_format; member in struct:__DRIimageRec
H A Dintel_tex_image.c180 GLenum internal_format,
190 0, internal_format, mt->format);
306 GLenum internal_format = 0; local
326 internal_format = GL_RGB;
330 internal_format = GL_RGBA;
334 internal_format = GL_RGB;
351 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
444 const GLenum internal_format = local
445 image->internal_format != 0 ?
446 image->internal_format
178 intel_set_texture_image_mt(struct brw_context *brw, struct gl_texture_image *image, GLenum internal_format, struct intel_mipmap_tree *mt) argument
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/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureGatherTests.cpp352 bool IsFloatingPointTexture(GLenum internal_format) argument
354 switch (internal_format)
369 GLenum internal_format = GL_RGB32F; local
381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
397 if (IsFloatingPointTexture(internal_format))
406 GLenum internal_format = GL_RG32F; local
417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]);
435 if (IsFloatingPointTexture(internal_format))
444 GLenum internal_format local
480 GLenum internal_format = InternalFormat(); local
512 GLenum internal_format = InternalFormat(); local
546 GLenum internal_format = InternalFormat(); local
581 GLenum internal_format = InternalFormat(); local
625 GLenum internal_format = InternalFormat(); local
673 GLenum internal_format = InternalFormat(); local
709 GLenum internal_format = InternalFormat(); local
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/external/mesa3d/src/mesa/main/
H A Dglformats.h152 _mesa_is_es3_color_renderable(GLenum internal_format);
156 GLenum internal_format);
H A Dtextureview.c120 GLenum internal_format; member in struct:internal_format_class_info
257 if (compatible_internal_formats[i].internal_format == internalformat)
264 if (s3tc_compatible_internal_formats[i].internal_format
272 if (gles_etc2_compatible_internal_formats[i].internal_format
279 if (gles_astc_compatible_internal_formats[i].internal_format
287 if (gles_astc_3d_compatible_internal_formats[i].internal_format
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp693 glw::GLenum internal_format = GL_NONE; local
695 /* Set internal_format accordingly to requested texture type */
698 internal_format = m_color_internal_format;
702 internal_format = m_depth_internal_format;
711 internal_format, texture_size, texture_size, n_cubemaps * 6 /* layer-faces per cube-map */);
734 glw::GLenum internal_format = GL_NONE; local
737 /* Set internal_format, format and type accordingly to requested texture type */
740 internal_format = m_color_internal_format;
746 internal_format = m_depth_internal_format;
756 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0 /* mipmap_level */, internal_format, texture_siz
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/external/mesa3d/include/GL/
H A Dmesa_glinterop.h213 unsigned internal_format; member in struct:mesa_glinterop_export_out
/external/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_resource.h70 enum pipe_format internal_format; member in struct:fd_resource
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_regions.h134 GLenum internal_format; member in struct:__DRIimageRec
/external/mesa3d/src/gallium/state_trackers/dri/
H A Ddri_drawable.c229 enum pipe_format internal_format = pt->format; local
233 switch (internal_format) {
235 internal_format = PIPE_FORMAT_BGRX8888_UNORM;
238 internal_format = PIPE_FORMAT_XRGB8888_UNORM;
249 0, internal_format, pt, FALSE);
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_screen.c212 image->internal_format = GL_RGB;
217 image->internal_format = GL_RGB;
222 image->internal_format = GL_RGBA;
272 image->internal_format = rb->InternalFormat;
312 image->internal_format = GL_RGB;
317 image->internal_format = GL_RGB;
322 image->internal_format = GL_RGBA;
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_screen.c212 image->internal_format = GL_RGB;
217 image->internal_format = GL_RGB;
222 image->internal_format = GL_RGBA;
272 image->internal_format = rb->InternalFormat;
312 image->internal_format = GL_RGB;
317 image->internal_format = GL_RGB;
322 image->internal_format = GL_RGBA;
/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp660 * @param internal_format Format of data
668 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
674 gl.compressedTexImage1D(target, level, internal_format, width, 0 /* border */, image_size, data);
680 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data);
684 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */,
686 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */,
688 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /* border */,
690 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border */,
692 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internal_format, width, height, 0 /* border */,
694 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internal_format, widt
667 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) argument
800 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) argument
852 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) argument
1701 GLenum internal_format = 0; local
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H A DglcRobustBufferAccessBehaviorTests.hpp215 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
229 static void Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format,
233 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
/external/deqp/external/openglcts/modules/gles32/
H A Des32cRobustBufferAccessBehaviorTests.cpp333 GLenum internal_format = 0; local
342 internal_format = GL_R8;
345 internal_format = GL_RG8_SNORM;
348 internal_format = GL_RGBA32F;
352 internal_format = GL_R32UI;
357 internal_format = GL_R32UI;
367 Texture::Storage(gl, target, n_levels, internal_format, width, height, 0);
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta_tex_subimage.c76 GLenum internal_format; local
145 internal_format = _mesa_get_format_base_format(pbo_format);
156 0, internal_format, pbo_format);
/external/mesa3d/src/gallium/include/state_tracker/
H A Dst_api.h395 int level, enum pipe_format internal_format,

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