/external/mesa3d/src/glx/ |
H A D | indirect_texture_compression.c | 77 GLenum internal_format, 103 __GLX_PUT_LONG(12, internal_format); 120 __GLX_PUT_LONG(16, internal_format); 195 GLenum internal_format, GLsizei width, 199 CompressedTexImage1D2D(target, level, internal_format, width, 0, 207 GLenum internal_format, 212 CompressedTexImage1D2D(target, level, internal_format, width, height, 220 GLenum internal_format, 237 __GLX_PUT_LONG(12, internal_format); 253 __GLX_PUT_LONG(16, internal_format); 76 CompressedTexImage1D2D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid * data, CARD32 rop) argument 194 __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLint border, GLsizei image_size, const GLvoid * data) argument 206 __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLint border, GLsizei image_size, const GLvoid * data) argument 219 __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, const GLvoid * data) argument [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cStencilTexturingTests.hpp | 70 glw::GLuint prepareSourceTexture(glw::GLenum internal_format, bool is_stencil, 73 void prepareSourceTextureData(glw::GLenum internal_format, std::vector<glw::GLubyte>& texture_data); 78 bool test(glw::GLenum internal_format, bool is_stencil);
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H A D | gl4cStencilTexturingTests.cpp | 54 static GLuint createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format, 260 * @param internal_format Internal format of texture 267 GLuint Utils::createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format, argument 281 gl.texImage2D(GL_TEXTURE_2D, 0 /* level */, internal_format, width, height, 0 /* border */, format, type, data); 663 GLenum internal_format = GL_R8UI; local 669 internal_format = GL_R32F; 681 GL_WRITE_ONLY, internal_format); 817 GLenum internal_format = 0; local 828 internal_format = GL_R8UI; 835 internal_format 945 prepareSourceTexture(GLenum internal_format, bool is_stencil, const std::vector<glw::GLubyte>& texture_data) argument 1006 prepareSourceTextureData(GLenum internal_format, std::vector<GLubyte>& texture_data) argument 1211 test(GLenum internal_format, bool is_stencil) argument [all...] |
H A D | gl4cCopyImageTests.cpp | 93 static void maskPixelForFormat(glw::GLenum internal_format, glw::GLubyte* pixel); 95 static glw::GLdouble getEpsilon(glw::GLenum internal_format); 96 static glw::GLuint getPixelSizeForFormat(glw::GLenum internal_format); 97 static glw::GLenum getFormat(glw::GLenum internal_format); 98 static glw::GLuint getNumberOfChannels(glw::GLenum internal_format); 100 static std::string getPixelString(glw::GLenum internal_format, const glw::GLubyte* pixel); 102 static glw::GLenum getType(glw::GLenum internal_format); 106 static glw::GLuint prepareCompressedTex(deqp::Context& context, glw::GLenum target, glw::GLenum internal_format); 110 static glw::GLuint prepareRenderBuffer(deqp::Context& context, glw::GLenum internal_format); 112 static glw::GLuint prepareTex16x16x6(deqp::Context& context, glw::GLenum target, glw::GLenum internal_format, 249 getPixelSizeForCompatibilityVerification(GLenum internal_format) argument 526 getEpsilon(GLenum internal_format) argument 611 getFormat(GLenum internal_format) argument 720 getNumberOfChannels(GLenum internal_format) argument 813 getType(GLenum internal_format) argument 940 maskPixelForFormat(GLenum internal_format, GLubyte* pixel) argument 960 getPixelSizeForFormat(GLenum internal_format) argument 1094 getPixelString(GLenum internal_format, const GLubyte* pixel) argument 1282 static const GLenum internal_format = GL_RGBA8; local 1330 prepareRenderBuffer(deqp::Context& context, GLenum internal_format) argument 1365 prepareTex16x16x6(deqp::Context& context, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint& out_buf_id) argument 1400 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) argument 2293 packPixel(GLenum internal_format, GLenum type, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha, GLubyte* out_pixel) argument 2443 roundComponent(GLenum internal_format, GLenum component, GLdouble& value) argument 3087 const GLenum internal_format = desc.m_internal_format; local 3147 const GLenum internal_format = desc.m_internal_format; local 3652 const GLenum internal_format = s_internal_formats[fmt_id]; local 3969 const GLenum internal_format = test_case.m_internal_format; local 4004 const GLenum internal_format = test_case.m_internal_format; local [all...] |
H A D | gl4cTextureGatherTests.cpp | 436 GLenum internal_format = GL_RGB32F; local 447 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); 469 GLenum internal_format = GL_RG32F; local 480 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); 502 GLenum internal_format = GL_R32F; local 513 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); 534 GLenum internal_format = InternalFormat(); local 545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); 550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); 572 GLenum internal_format local 605 GLenum internal_format = InternalFormat(); local 654 GLenum internal_format = InternalFormat(); local 695 GLenum internal_format = InternalFormat(); local 733 GLenum internal_format = InternalFormat(); local 776 GLenum internal_format = InternalFormat(); local 827 GLenum internal_format = InternalFormat(); local [all...] |
H A D | gl4cMultiBindTests.cpp | 333 void InitBuffer(deqp::Context& context, glw::GLenum internal_format, glw::GLuint buffer_id); 335 void InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, 345 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, 356 static void Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, 360 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, 982 * @param internal_format Internal format of texture 985 void Texture::InitBuffer(deqp::Context& context, glw::GLenum internal_format, glw::GLuint buffer_id) argument 995 gl.texBuffer(GL_TEXTURE_BUFFER, internal_format, buffer_id); 1004 * @param internal_format Internal format of texture 1009 void Texture::InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, argument 1060 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) argument 1165 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) argument 1217 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, bool allow_error) argument [all...] |
H A D | gl4cBufferStorageTests.cpp | 313 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, 324 static void Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, 328 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, 1330 * @param internal_format Format of data 1338 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, 1344 gl.compressedTexImage1D(target, level, internal_format, width, 0 /* border */, image_size, data); 1350 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data); 1354 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */, 1356 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */, 1358 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, widt 1337 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) argument 1442 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) argument 1494 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) argument [all...] |
H A D | gl3cTextureSizePromotion.hpp | 131 glw::GLenum internal_format; //!< Texture internal format. member in struct:gl3cts::TextureSizePromotion::FunctionalTest::TextureInternalFormatDescriptor
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_image.h | 70 GLenum internal_format; member in struct:__DRIimageRec
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H A D | intel_tex_image.c | 180 GLenum internal_format, 190 0, internal_format, mt->format); 306 GLenum internal_format = 0; local 326 internal_format = GL_RGB; 330 internal_format = GL_RGBA; 334 internal_format = GL_RGB; 351 intel_set_texture_image_mt(brw, texImage, internal_format, mt); 444 const GLenum internal_format = local 445 image->internal_format != 0 ? 446 image->internal_format 178 intel_set_texture_image_mt(struct brw_context *brw, struct gl_texture_image *image, GLenum internal_format, struct intel_mipmap_tree *mt) argument [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureGatherTests.cpp | 352 bool IsFloatingPointTexture(GLenum internal_format) argument 354 switch (internal_format) 369 GLenum internal_format = GL_RGB32F; local 381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); 397 if (IsFloatingPointTexture(internal_format)) 406 GLenum internal_format = GL_RG32F; local 417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); 419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); 435 if (IsFloatingPointTexture(internal_format)) 444 GLenum internal_format local 480 GLenum internal_format = InternalFormat(); local 512 GLenum internal_format = InternalFormat(); local 546 GLenum internal_format = InternalFormat(); local 581 GLenum internal_format = InternalFormat(); local 625 GLenum internal_format = InternalFormat(); local 673 GLenum internal_format = InternalFormat(); local 709 GLenum internal_format = InternalFormat(); local [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | glformats.h | 152 _mesa_is_es3_color_renderable(GLenum internal_format); 156 GLenum internal_format);
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H A D | textureview.c | 120 GLenum internal_format; member in struct:internal_format_class_info 257 if (compatible_internal_formats[i].internal_format == internalformat) 264 if (s3tc_compatible_internal_formats[i].internal_format 272 if (gles_etc2_compatible_internal_formats[i].internal_format 279 if (gles_astc_compatible_internal_formats[i].internal_format 287 if (gles_astc_3d_compatible_internal_formats[i].internal_format
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 693 glw::GLenum internal_format = GL_NONE; local 695 /* Set internal_format accordingly to requested texture type */ 698 internal_format = m_color_internal_format; 702 internal_format = m_depth_internal_format; 711 internal_format, texture_size, texture_size, n_cubemaps * 6 /* layer-faces per cube-map */); 734 glw::GLenum internal_format = GL_NONE; local 737 /* Set internal_format, format and type accordingly to requested texture type */ 740 internal_format = m_color_internal_format; 746 internal_format = m_depth_internal_format; 756 gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0 /* mipmap_level */, internal_format, texture_siz [all...] |
/external/mesa3d/include/GL/ |
H A D | mesa_glinterop.h | 213 unsigned internal_format; member in struct:mesa_glinterop_export_out
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/external/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_resource.h | 70 enum pipe_format internal_format; member in struct:fd_resource
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_regions.h | 134 GLenum internal_format; member in struct:__DRIimageRec
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/external/mesa3d/src/gallium/state_trackers/dri/ |
H A D | dri_drawable.c | 229 enum pipe_format internal_format = pt->format; local 233 switch (internal_format) { 235 internal_format = PIPE_FORMAT_BGRX8888_UNORM; 238 internal_format = PIPE_FORMAT_XRGB8888_UNORM; 249 0, internal_format, pt, FALSE);
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_screen.c | 212 image->internal_format = GL_RGB; 217 image->internal_format = GL_RGB; 222 image->internal_format = GL_RGBA; 272 image->internal_format = rb->InternalFormat; 312 image->internal_format = GL_RGB; 317 image->internal_format = GL_RGB; 322 image->internal_format = GL_RGBA;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_screen.c | 212 image->internal_format = GL_RGB; 217 image->internal_format = GL_RGB; 222 image->internal_format = GL_RGBA; 272 image->internal_format = rb->InternalFormat; 312 image->internal_format = GL_RGB; 317 image->internal_format = GL_RGB; 322 image->internal_format = GL_RGBA;
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 660 * @param internal_format Format of data 668 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, 674 gl.compressedTexImage1D(target, level, internal_format, width, 0 /* border */, image_size, data); 680 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data); 684 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */, 686 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */, 688 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /* border */, 690 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border */, 692 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internal_format, width, height, 0 /* border */, 694 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internal_format, widt 667 CompressedImage(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLsizei image_size, const glw::GLvoid* data) argument 800 Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) argument 852 Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth) argument 1701 GLenum internal_format = 0; local [all...] |
H A D | glcRobustBufferAccessBehaviorTests.hpp | 215 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, 229 static void Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format, 233 static void Storage(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
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/external/deqp/external/openglcts/modules/gles32/ |
H A D | es32cRobustBufferAccessBehaviorTests.cpp | 333 GLenum internal_format = 0; local 342 internal_format = GL_R8; 345 internal_format = GL_RG8_SNORM; 348 internal_format = GL_RGBA32F; 352 internal_format = GL_R32UI; 357 internal_format = GL_R32UI; 367 Texture::Storage(gl, target, n_levels, internal_format, width, height, 0);
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/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta_tex_subimage.c | 76 GLenum internal_format; local 145 internal_format = _mesa_get_format_base_format(pbo_format); 156 0, internal_format, pbo_format);
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/external/mesa3d/src/gallium/include/state_tracker/ |
H A D | st_api.h | 395 int level, enum pipe_format internal_format,
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